Index: tests/TextureCompressionTest.cpp |
diff --git a/tests/TextureCompressionTest.cpp b/tests/TextureCompressionTest.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..2079fa38a21300306804af82d5fa0364bb977e5c |
--- /dev/null |
+++ b/tests/TextureCompressionTest.cpp |
@@ -0,0 +1,114 @@ |
+/* |
+ * Copyright 2014 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "SkBitmap.h" |
+#include "SkData.h" |
+#include "SkEndian.h" |
+#include "SkImageInfo.h" |
+#include "SkTextureCompressor.h" |
+#include "Test.h" |
+ |
+static const int kLATCBlockDimension = 4; |
+static const int kLATCEncodedBlockSize = 8; |
+ |
+/** |
+ * Make sure that we properly fail when we don't have multiple of four image dimensions. |
+ */ |
+DEF_TEST(CompressLATCFailDimensions, reporter) { |
+ SkBitmap bitmap; |
+ static const int kWidth = 63; |
+ static const int kHeight = 63; |
+ SkImageInfo info = SkImageInfo::MakeA8(kWidth, kHeight); |
+ REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension != 0); |
+ REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension != 0); |
+ |
+ bool setInfoSuccess = bitmap.setInfo(info); |
+ REPORTER_ASSERT(reporter, setInfoSuccess); |
+ |
+ bool allocPixelsSuccess = bitmap.allocPixels(info); |
+ REPORTER_ASSERT(reporter, allocPixelsSuccess); |
+ bitmap.unlockPixels(); |
+ |
+ const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format; |
+ SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat)); |
+ REPORTER_ASSERT(reporter, NULL == latcData); |
+} |
+ |
+/** |
+ * Make sure that we properly fail when we don't have the correct bitmap type. |
+ * LATC compressed textures can only be created from A8 bitmaps. |
+ */ |
+DEF_TEST(CompressLATCFailColorType, reporter) { |
+ SkBitmap bitmap; |
+ static const int kWidth = 64; |
+ static const int kHeight = 64; |
+ SkImageInfo info = SkImageInfo::MakeN32Premul(kWidth, kHeight); |
+ REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0); |
+ REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0); |
+ |
+ bool setInfoSuccess = bitmap.setInfo(info); |
+ REPORTER_ASSERT(reporter, setInfoSuccess); |
+ |
+ bool allocPixelsSuccess = bitmap.allocPixels(info); |
+ REPORTER_ASSERT(reporter, allocPixelsSuccess); |
+ bitmap.unlockPixels(); |
+ |
+ const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format; |
+ SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat)); |
+ REPORTER_ASSERT(reporter, NULL == latcData); |
+} |
+ |
+/** |
+ * Make sure that if we pass in a solid color bitmap that we get the appropriate results |
+ */ |
+DEF_TEST(CompressLATC, reporter) { |
+ SkBitmap bitmap; |
+ static const int kWidth = 8; |
+ static const int kHeight = 8; |
+ SkImageInfo info = SkImageInfo::MakeA8(kWidth, kHeight); |
+ |
+ bool setInfoSuccess = bitmap.setInfo(info); |
+ REPORTER_ASSERT(reporter, setInfoSuccess); |
+ |
+ bool allocPixelsSuccess = bitmap.allocPixels(info); |
+ REPORTER_ASSERT(reporter, allocPixelsSuccess); |
+ bitmap.unlockPixels(); |
+ |
+ REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0); |
+ REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0); |
+ const int numBlocks = (kWidth / kLATCBlockDimension) * (kHeight / kLATCBlockDimension); |
+ const size_t kSizeToBe = static_cast<size_t>(kLATCEncodedBlockSize * numBlocks); |
+ |
+ for (int lum = 0; lum < 256; ++lum) { |
+ bitmap.lockPixels(); |
+ uint8_t* pixels = reinterpret_cast<uint8_t*>(bitmap.getPixels()); |
+ REPORTER_ASSERT(reporter, NULL != pixels); |
+ |
+ for (int i = 0; i < kWidth*kHeight; ++i) { |
+ pixels[i] = lum; |
+ } |
+ bitmap.unlockPixels(); |
+ |
+ const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format; |
+ SkAutoDataUnref latcData( |
+ SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat)); |
+ REPORTER_ASSERT(reporter, NULL != latcData); |
+ REPORTER_ASSERT(reporter, kSizeToBe == latcData->size()); |
+ |
+ // Make sure that it all matches a given block encoding. If the entire bitmap |
+ // is a single value, then the lower two bytes of the encoded data should be that |
+ // value. The remaining indices can be any value, and since we try to match the pixels |
+ // in the chosen palette in increasing index order, each one should be zero. Hence, |
+ // the correct encoding should be just the two luminance values in the bottom two |
+ // bytes of the block encoding. |
+ const uint64_t kConstColorEncoding = SkEndian_SwapLE64(lum | (lum << 8)); |
+ const uint64_t* blockPtr = reinterpret_cast<const uint64_t*>(latcData->data()); |
+ for (int i = 0; i < numBlocks; ++i) { |
+ REPORTER_ASSERT(reporter, blockPtr[i] == kConstColorEncoding); |
+ } |
+ } |
+} |