| Index: tests/TextureCompressionTest.cpp
|
| diff --git a/tests/TextureCompressionTest.cpp b/tests/TextureCompressionTest.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..2079fa38a21300306804af82d5fa0364bb977e5c
|
| --- /dev/null
|
| +++ b/tests/TextureCompressionTest.cpp
|
| @@ -0,0 +1,114 @@
|
| +/*
|
| + * Copyright 2014 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "SkBitmap.h"
|
| +#include "SkData.h"
|
| +#include "SkEndian.h"
|
| +#include "SkImageInfo.h"
|
| +#include "SkTextureCompressor.h"
|
| +#include "Test.h"
|
| +
|
| +static const int kLATCBlockDimension = 4;
|
| +static const int kLATCEncodedBlockSize = 8;
|
| +
|
| +/**
|
| + * Make sure that we properly fail when we don't have multiple of four image dimensions.
|
| + */
|
| +DEF_TEST(CompressLATCFailDimensions, reporter) {
|
| + SkBitmap bitmap;
|
| + static const int kWidth = 63;
|
| + static const int kHeight = 63;
|
| + SkImageInfo info = SkImageInfo::MakeA8(kWidth, kHeight);
|
| + REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension != 0);
|
| + REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension != 0);
|
| +
|
| + bool setInfoSuccess = bitmap.setInfo(info);
|
| + REPORTER_ASSERT(reporter, setInfoSuccess);
|
| +
|
| + bool allocPixelsSuccess = bitmap.allocPixels(info);
|
| + REPORTER_ASSERT(reporter, allocPixelsSuccess);
|
| + bitmap.unlockPixels();
|
| +
|
| + const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format;
|
| + SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat));
|
| + REPORTER_ASSERT(reporter, NULL == latcData);
|
| +}
|
| +
|
| +/**
|
| + * Make sure that we properly fail when we don't have the correct bitmap type.
|
| + * LATC compressed textures can only be created from A8 bitmaps.
|
| + */
|
| +DEF_TEST(CompressLATCFailColorType, reporter) {
|
| + SkBitmap bitmap;
|
| + static const int kWidth = 64;
|
| + static const int kHeight = 64;
|
| + SkImageInfo info = SkImageInfo::MakeN32Premul(kWidth, kHeight);
|
| + REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0);
|
| + REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0);
|
| +
|
| + bool setInfoSuccess = bitmap.setInfo(info);
|
| + REPORTER_ASSERT(reporter, setInfoSuccess);
|
| +
|
| + bool allocPixelsSuccess = bitmap.allocPixels(info);
|
| + REPORTER_ASSERT(reporter, allocPixelsSuccess);
|
| + bitmap.unlockPixels();
|
| +
|
| + const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format;
|
| + SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat));
|
| + REPORTER_ASSERT(reporter, NULL == latcData);
|
| +}
|
| +
|
| +/**
|
| + * Make sure that if we pass in a solid color bitmap that we get the appropriate results
|
| + */
|
| +DEF_TEST(CompressLATC, reporter) {
|
| + SkBitmap bitmap;
|
| + static const int kWidth = 8;
|
| + static const int kHeight = 8;
|
| + SkImageInfo info = SkImageInfo::MakeA8(kWidth, kHeight);
|
| +
|
| + bool setInfoSuccess = bitmap.setInfo(info);
|
| + REPORTER_ASSERT(reporter, setInfoSuccess);
|
| +
|
| + bool allocPixelsSuccess = bitmap.allocPixels(info);
|
| + REPORTER_ASSERT(reporter, allocPixelsSuccess);
|
| + bitmap.unlockPixels();
|
| +
|
| + REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0);
|
| + REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0);
|
| + const int numBlocks = (kWidth / kLATCBlockDimension) * (kHeight / kLATCBlockDimension);
|
| + const size_t kSizeToBe = static_cast<size_t>(kLATCEncodedBlockSize * numBlocks);
|
| +
|
| + for (int lum = 0; lum < 256; ++lum) {
|
| + bitmap.lockPixels();
|
| + uint8_t* pixels = reinterpret_cast<uint8_t*>(bitmap.getPixels());
|
| + REPORTER_ASSERT(reporter, NULL != pixels);
|
| +
|
| + for (int i = 0; i < kWidth*kHeight; ++i) {
|
| + pixels[i] = lum;
|
| + }
|
| + bitmap.unlockPixels();
|
| +
|
| + const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format;
|
| + SkAutoDataUnref latcData(
|
| + SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat));
|
| + REPORTER_ASSERT(reporter, NULL != latcData);
|
| + REPORTER_ASSERT(reporter, kSizeToBe == latcData->size());
|
| +
|
| + // Make sure that it all matches a given block encoding. If the entire bitmap
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| + // is a single value, then the lower two bytes of the encoded data should be that
|
| + // value. The remaining indices can be any value, and since we try to match the pixels
|
| + // in the chosen palette in increasing index order, each one should be zero. Hence,
|
| + // the correct encoding should be just the two luminance values in the bottom two
|
| + // bytes of the block encoding.
|
| + const uint64_t kConstColorEncoding = SkEndian_SwapLE64(lum | (lum << 8));
|
| + const uint64_t* blockPtr = reinterpret_cast<const uint64_t*>(latcData->data());
|
| + for (int i = 0; i < numBlocks; ++i) {
|
| + REPORTER_ASSERT(reporter, blockPtr[i] == kConstColorEncoding);
|
| + }
|
| + }
|
| +}
|
|
|