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| 1 /* |
| 2 * Copyright 2014 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #include "SkBitmap.h" |
| 9 #include "SkData.h" |
| 10 #include "SkEndian.h" |
| 11 #include "SkImageInfo.h" |
| 12 #include "SkTextureCompressor.h" |
| 13 #include "Test.h" |
| 14 |
| 15 static const int kLATCBlockDimension = 4; |
| 16 static const int kLATCEncodedBlockSize = 8; |
| 17 |
| 18 /** |
| 19 * Make sure that we properly fail when we don't have multiple of four image dim
ensions. |
| 20 */ |
| 21 DEF_TEST(CompressLATCFailDimensions, reporter) { |
| 22 SkBitmap bitmap; |
| 23 static const int kWidth = 63; |
| 24 static const int kHeight = 63; |
| 25 SkImageInfo info = SkImageInfo::MakeA8(kWidth, kHeight); |
| 26 REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension != 0); |
| 27 REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension != 0); |
| 28 |
| 29 bool setInfoSuccess = bitmap.setInfo(info); |
| 30 REPORTER_ASSERT(reporter, setInfoSuccess); |
| 31 |
| 32 bool allocPixelsSuccess = bitmap.allocPixels(info); |
| 33 REPORTER_ASSERT(reporter, allocPixelsSuccess); |
| 34 bitmap.unlockPixels(); |
| 35 |
| 36 const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_F
ormat; |
| 37 SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap,
kLATCFormat)); |
| 38 REPORTER_ASSERT(reporter, NULL == latcData); |
| 39 } |
| 40 |
| 41 /** |
| 42 * Make sure that we properly fail when we don't have the correct bitmap type. |
| 43 * LATC compressed textures can only be created from A8 bitmaps. |
| 44 */ |
| 45 DEF_TEST(CompressLATCFailColorType, reporter) { |
| 46 SkBitmap bitmap; |
| 47 static const int kWidth = 64; |
| 48 static const int kHeight = 64; |
| 49 SkImageInfo info = SkImageInfo::MakeN32Premul(kWidth, kHeight); |
| 50 REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0); |
| 51 REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0); |
| 52 |
| 53 bool setInfoSuccess = bitmap.setInfo(info); |
| 54 REPORTER_ASSERT(reporter, setInfoSuccess); |
| 55 |
| 56 bool allocPixelsSuccess = bitmap.allocPixels(info); |
| 57 REPORTER_ASSERT(reporter, allocPixelsSuccess); |
| 58 bitmap.unlockPixels(); |
| 59 |
| 60 const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_F
ormat; |
| 61 SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap,
kLATCFormat)); |
| 62 REPORTER_ASSERT(reporter, NULL == latcData); |
| 63 } |
| 64 |
| 65 /** |
| 66 * Make sure that if we pass in a solid color bitmap that we get the appropriate
results |
| 67 */ |
| 68 DEF_TEST(CompressLATC, reporter) { |
| 69 SkBitmap bitmap; |
| 70 static const int kWidth = 8; |
| 71 static const int kHeight = 8; |
| 72 SkImageInfo info = SkImageInfo::MakeA8(kWidth, kHeight); |
| 73 |
| 74 bool setInfoSuccess = bitmap.setInfo(info); |
| 75 REPORTER_ASSERT(reporter, setInfoSuccess); |
| 76 |
| 77 bool allocPixelsSuccess = bitmap.allocPixels(info); |
| 78 REPORTER_ASSERT(reporter, allocPixelsSuccess); |
| 79 bitmap.unlockPixels(); |
| 80 |
| 81 REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0); |
| 82 REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0); |
| 83 const int numBlocks = (kWidth / kLATCBlockDimension) * (kHeight / kLATCBlock
Dimension); |
| 84 const size_t kSizeToBe = static_cast<size_t>(kLATCEncodedBlockSize * numBloc
ks); |
| 85 |
| 86 for (int lum = 0; lum < 256; ++lum) { |
| 87 bitmap.lockPixels(); |
| 88 uint8_t* pixels = reinterpret_cast<uint8_t*>(bitmap.getPixels()); |
| 89 REPORTER_ASSERT(reporter, NULL != pixels); |
| 90 |
| 91 for (int i = 0; i < kWidth*kHeight; ++i) { |
| 92 pixels[i] = lum; |
| 93 } |
| 94 bitmap.unlockPixels(); |
| 95 |
| 96 const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLA
TC_Format; |
| 97 SkAutoDataUnref latcData( |
| 98 SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat)); |
| 99 REPORTER_ASSERT(reporter, NULL != latcData); |
| 100 REPORTER_ASSERT(reporter, kSizeToBe == latcData->size()); |
| 101 |
| 102 // Make sure that it all matches a given block encoding. If the entire b
itmap |
| 103 // is a single value, then the lower two bytes of the encoded data shoul
d be that |
| 104 // value. The remaining indices can be any value, and since we try to ma
tch the pixels |
| 105 // in the chosen palette in increasing index order, each one should be z
ero. Hence, |
| 106 // the correct encoding should be just the two luminance values in the b
ottom two |
| 107 // bytes of the block encoding. |
| 108 const uint64_t kConstColorEncoding = SkEndian_SwapLE64(lum | (lum << 8))
; |
| 109 const uint64_t* blockPtr = reinterpret_cast<const uint64_t*>(latcData->d
ata()); |
| 110 for (int i = 0; i < numBlocks; ++i) { |
| 111 REPORTER_ASSERT(reporter, blockPtr[i] == kConstColorEncoding); |
| 112 } |
| 113 } |
| 114 } |
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