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Side by Side Diff: tests/TextureCompressionTest.cpp

Issue 330453005: Texture compression unit tests along with a couple of bug fixes (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Add comment Created 6 years, 6 months ago
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1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkBitmap.h"
9 #include "SkData.h"
10 #include "SkEndian.h"
11 #include "SkImageInfo.h"
12 #include "SkTextureCompressor.h"
13 #include "Test.h"
14
15 static const int kLATCBlockDimension = 4;
16 static const int kLATCEncodedBlockSize = 8;
17
18 /**
19 * Make sure that we properly fail when we don't have multiple of four image dim ensions.
20 */
21 DEF_TEST(CompressLATCFailDimensions, reporter) {
22 SkBitmap bitmap;
23 static const int kWidth = 63;
24 static const int kHeight = 63;
25 SkImageInfo info = SkImageInfo::MakeA8(kWidth, kHeight);
26 REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension != 0);
27 REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension != 0);
28
29 bool setInfoSuccess = bitmap.setInfo(info);
30 REPORTER_ASSERT(reporter, setInfoSuccess);
31
32 bool allocPixelsSuccess = bitmap.allocPixels(info);
33 REPORTER_ASSERT(reporter, allocPixelsSuccess);
34 bitmap.unlockPixels();
35
36 const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_F ormat;
37 SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat));
38 REPORTER_ASSERT(reporter, NULL == latcData);
39 }
40
41 /**
42 * Make sure that we properly fail when we don't have the correct bitmap type.
43 * LATC compressed textures can only be created from A8 bitmaps.
44 */
45 DEF_TEST(CompressLATCFailColorType, reporter) {
46 SkBitmap bitmap;
47 static const int kWidth = 64;
48 static const int kHeight = 64;
49 SkImageInfo info = SkImageInfo::MakeN32Premul(kWidth, kHeight);
50 REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0);
51 REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0);
52
53 bool setInfoSuccess = bitmap.setInfo(info);
54 REPORTER_ASSERT(reporter, setInfoSuccess);
55
56 bool allocPixelsSuccess = bitmap.allocPixels(info);
57 REPORTER_ASSERT(reporter, allocPixelsSuccess);
58 bitmap.unlockPixels();
59
60 const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_F ormat;
61 SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat));
62 REPORTER_ASSERT(reporter, NULL == latcData);
63 }
64
65 /**
66 * Make sure that if we pass in a solid color bitmap that we get the appropriate results
67 */
68 DEF_TEST(CompressLATC, reporter) {
69 SkBitmap bitmap;
70 static const int kWidth = 8;
71 static const int kHeight = 8;
72 SkImageInfo info = SkImageInfo::MakeA8(kWidth, kHeight);
73
74 bool setInfoSuccess = bitmap.setInfo(info);
75 REPORTER_ASSERT(reporter, setInfoSuccess);
76
77 bool allocPixelsSuccess = bitmap.allocPixels(info);
78 REPORTER_ASSERT(reporter, allocPixelsSuccess);
79 bitmap.unlockPixels();
80
81 REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0);
82 REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0);
83 const int numBlocks = (kWidth / kLATCBlockDimension) * (kHeight / kLATCBlock Dimension);
84 const size_t kSizeToBe = static_cast<size_t>(kLATCEncodedBlockSize * numBloc ks);
85
86 for (int lum = 0; lum < 256; ++lum) {
87 bitmap.lockPixels();
88 uint8_t* pixels = reinterpret_cast<uint8_t*>(bitmap.getPixels());
89 REPORTER_ASSERT(reporter, NULL != pixels);
90
91 for (int i = 0; i < kWidth*kHeight; ++i) {
92 pixels[i] = lum;
93 }
94 bitmap.unlockPixels();
95
96 const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLA TC_Format;
97 SkAutoDataUnref latcData(
98 SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat));
99 REPORTER_ASSERT(reporter, NULL != latcData);
100 REPORTER_ASSERT(reporter, kSizeToBe == latcData->size());
101
102 // Make sure that it all matches a given block encoding. If the entire b itmap
103 // is a single value, then the lower two bytes of the encoded data shoul d be that
104 // value. The remaining indices can be any value, and since we try to ma tch the pixels
105 // in the chosen palette in increasing index order, each one should be z ero. Hence,
106 // the correct encoding should be just the two luminance values in the b ottom two
107 // bytes of the block encoding.
108 const uint64_t kConstColorEncoding = SkEndian_SwapLE64(lum | (lum << 8)) ;
109 const uint64_t* blockPtr = reinterpret_cast<const uint64_t*>(latcData->d ata());
110 for (int i = 0; i < numBlocks; ++i) {
111 REPORTER_ASSERT(reporter, blockPtr[i] == kConstColorEncoding);
112 }
113 }
114 }
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