| Index: src/utils/SkTextureCompressor.cpp
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| diff --git a/src/utils/SkTextureCompressor.cpp b/src/utils/SkTextureCompressor.cpp
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..adbaef6515d8463a36dcb79b61178651731ee75d
|
| --- /dev/null
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| +++ b/src/utils/SkTextureCompressor.cpp
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| @@ -0,0 +1,208 @@
|
| +/*
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| + * Copyright 2014 Google Inc.
|
| + *
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| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "SkTextureCompressor.h"
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| +
|
| +#include "SkBitmap.h"
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| +#include "SkData.h"
|
| +#include "SkEndian.h"
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| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +//
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| +// Utility Functions
|
| +//
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| +////////////////////////////////////////////////////////////////////////////////
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| +
|
| +// Absolute difference between two values. More correct than SkTAbs(a - b)
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| +// because it works on unsigned values.
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| +template <typename T> inline T abs_diff(const T &a, const T &b) {
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| + return (a > b) ? (a - b) : (b - a);
|
| +}
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| +
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| +////////////////////////////////////////////////////////////////////////////////
|
| +//
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| +// LATC compressor
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| +//
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| +////////////////////////////////////////////////////////////////////////////////
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| +
|
| +// Return the squared minimum error cost of approximating 'pixel' using the
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| +// provided palette. Return this in the middle 16 bits of the integer. Return
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| +// the best index in the palette for this pixel in the bottom 8 bits.
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| +static uint32_t compute_error(uint8_t pixel, uint8_t palette[8]) {
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| + int minIndex = 0;
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| + uint8_t error = abs_diff(palette[0], pixel);
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| + for (int i = 1; i < 8; ++i) {
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| + uint8_t diff = abs_diff(palette[i], pixel);
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| + if (diff < error) {
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| + minIndex = i;
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| + error = diff;
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| + }
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| + }
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| + uint16_t errSq = static_cast<uint16_t>(error) * static_cast<uint16_t>(error);
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| + SkASSERT(minIndex >= 0 && minIndex < 8);
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| + return (static_cast<uint32_t>(errSq) << 8) | static_cast<uint32_t>(minIndex);
|
| +}
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| +
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| +// Compress LATC block. Each 4x4 block of pixels is decompressed by LATC from two
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| +// values LUM0 and LUM1, and an index into the generated palette. LATC constructs
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| +// a palette of eight colors from LUM0 and LUM1 using the algorithm:
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| +//
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| +// LUM0, if lum0 > lum1 and code(x,y) == 0
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| +// LUM1, if lum0 > lum1 and code(x,y) == 1
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| +// (6*LUM0+ LUM1)/7, if lum0 > lum1 and code(x,y) == 2
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| +// (5*LUM0+2*LUM1)/7, if lum0 > lum1 and code(x,y) == 3
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| +// (4*LUM0+3*LUM1)/7, if lum0 > lum1 and code(x,y) == 4
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| +// (3*LUM0+4*LUM1)/7, if lum0 > lum1 and code(x,y) == 5
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| +// (2*LUM0+5*LUM1)/7, if lum0 > lum1 and code(x,y) == 6
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| +// ( LUM0+6*LUM1)/7, if lum0 > lum1 and code(x,y) == 7
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| +//
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| +// LUM0, if lum0 <= lum1 and code(x,y) == 0
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| +// LUM1, if lum0 <= lum1 and code(x,y) == 1
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| +// (4*LUM0+ LUM1)/5, if lum0 <= lum1 and code(x,y) == 2
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| +// (3*LUM0+2*LUM1)/5, if lum0 <= lum1 and code(x,y) == 3
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| +// (2*LUM0+3*LUM1)/5, if lum0 <= lum1 and code(x,y) == 4
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| +// ( LUM0+4*LUM1)/5, if lum0 <= lum1 and code(x,y) == 5
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| +// 0, if lum0 <= lum1 and code(x,y) == 6
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| +// 255, if lum0 <= lum1 and code(x,y) == 7
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| +//
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| +// We compute the LATC palette using the following simple algorithm:
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| +// 1. Choose the minimum and maximum values in the block as LUM0 and LUM1
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| +// 2. Figure out which of the two possible palettes is better.
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| +
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| +static uint64_t compress_latc_block(uint8_t block[16]) {
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| + // Just do a simple min/max but choose which of the
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| + // two palettes is better
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| + uint8_t maxVal = 0;
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| + uint8_t minVal = 255;
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| + for (int i = 0; i < 16; ++i) {
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| + maxVal = SkMax32(maxVal, block[i]);
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| + minVal = SkMin32(minVal, block[i]);
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| + }
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| +
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| + // Generate palettes
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| + uint8_t palettes[2][8];
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| +
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| + // Straight linear ramp
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| + palettes[0][0] = maxVal;
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| + palettes[0][1] = minVal;
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| + for (int i = 1; i < 7; ++i) {
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| + palettes[0][i+1] = ((7-i)*maxVal + i*minVal) / 7;
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| + }
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| +
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| + // Smaller linear ramp with min and max byte values at the end.
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| + palettes[1][0] = minVal;
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| + palettes[1][1] = maxVal;
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| + for (int i = 1; i < 5; ++i) {
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| + palettes[1][i+1] = ((5-i)*maxVal + i*minVal) / 5;
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| + }
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| + palettes[1][6] = 0;
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| + palettes[1][7] = 255;
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| +
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| + // Figure out which of the two is better:
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| + // - accumError holds the accumulated error for each pixel from
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| + // the associated palette
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| + // - indices holds the best indices for each palette in the
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| + // bottom 48 (16*3) bits.
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| + uint32_t accumError[2] = { 0, 0 };
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| + uint64_t indices[2] = { 0, 0 };
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| + for (int i = 15; i >= 0; ++i) {
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| + // For each palette:
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| + // 1. Retreive the result of this pixel
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| + // 2. Store the error in accumError
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| + // 3. Store the minimum palette index in indices.
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| + for (int p = 0; p < 2; ++p) {
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| + uint32_t result = compute_error(block[i], palettes[p]);
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| + accumError[p] += (result >> 8);
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| + indices[p] <<= 3;
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| + indices[p] |= result & ~7;
|
| + }
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| + }
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| +
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| + SkASSERT(indices[0] < (static_cast<uint64_t>(1) << 48));
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| + SkASSERT(indices[1] < (static_cast<uint64_t>(1) << 48));
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| +
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| + uint8_t paletteIdx = (accumError[0] > accumError[1]) ? 0 : 1;
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| +
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| + // Assemble the compressed block.
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| + uint64_t result = 0;
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| +
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| + // Jam the first two palette entries into the bottom 16 bits of
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| + // a 64 bit integer. Based on the palette that we chose, one will
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| + // be larger than the other and it will select the proper palette.
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| + result |= static_cast<uint64_t>(palettes[paletteIdx][0]);
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| + result |= static_cast<uint64_t>(palettes[paletteIdx][1]) << 8;
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| +
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| + // Jam the indices into the top 48 bits.
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| + result |= indices[paletteIdx] << 16;
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| +
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| + // We assume everything is little endian, if it's not then make it so.
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| + return SkEndian_SwapLE64(result);
|
| +}
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| +
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| +static SkData *compress_a8_to_latc(const SkBitmap &bm) {
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| + // LATC compressed texels down into square 4x4 blocks
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| + static const int kLATCBlockSize = 4;
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| +
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| + // Make sure that our data is well-formed enough to be
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| + // considered for LATC compression
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| + if (bm.width() == 0 || bm.height() == 0 ||
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| + (bm.width() % kLATCBlockSize) != 0 ||
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| + (bm.height() % kLATCBlockSize) != 0 ||
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| + (bm.colorType() != kAlpha_8_SkColorType)) {
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| + return NULL;
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| + }
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| +
|
| + // The LATC format is 64 bits per 4x4 block.
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| + static const int kLATCEncodedBlockSize = 8;
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| +
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| + int blocksX = bm.width() / kLATCBlockSize;
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| + int blocksY = bm.height() / kLATCBlockSize;
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| +
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| + int compressedDataSize = blocksX * blocksY * kLATCEncodedBlockSize;
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| + uint64_t* dst = reinterpret_cast<uint64_t*>(sk_malloc_throw(compressedDataSize));
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| +
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| + uint8_t block[16];
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| + const uint8_t* row = reinterpret_cast<const uint8_t*>(bm.getPixels());
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| + uint64_t* encPtr = dst;
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| + for (int y = 0; y < blocksY; ++y) {
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| + for (int x = 0; x < blocksX; ++x) {
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| + memcpy(block, row + (kLATCBlockSize * x), 4);
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| + memcpy(block + 4, row + bm.rowBytes() + (kLATCBlockSize * x), 4);
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| + memcpy(block + 8, row + 2*bm.rowBytes() + (kLATCBlockSize * x), 4);
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| + memcpy(block + 12, row + 3*bm.rowBytes() + (kLATCBlockSize * x), 4);
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| +
|
| + *encPtr = compress_latc_block(block);
|
| + ++encPtr;
|
| + }
|
| + row += kLATCBlockSize * bm.rowBytes();
|
| + }
|
| +
|
| + return SkData::NewFromMalloc(dst, compressedDataSize);
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
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| +
|
| +namespace SkTextureCompressor {
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| +
|
| +typedef SkData *(*CompressBitmapProc)(const SkBitmap &bitmap);
|
| +
|
| +SkData *CompressBitmapToFormat(const SkBitmap &bitmap, Format format) {
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| + CompressBitmapProc kProcMap[kLastEnum_SkColorType + 1][kFormatCnt];
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| + memset(kProcMap, 0, sizeof(kProcMap));
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| +
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| + // Map available bitmap configs to compression functions
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| + kProcMap[SkBitmap::kA8_Config][kLATC_Format] = compress_a8_to_latc;
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| +
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| + CompressBitmapProc proc = kProcMap[bitmap.colorType()][format];
|
| + if (NULL != proc) {
|
| + return proc(bitmap);
|
| + }
|
| +
|
| + return NULL;
|
| +}
|
| +
|
| +} // namespace SkTextureCompressor
|
|
|