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Side by Side Diff: src/utils/SkTextureCompressor.cpp

Issue 325733004: Add texture compression utility (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Remove static cast Created 6 years, 6 months ago
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1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkTextureCompressor.h"
9
10 #include "SkBitmap.h"
11 #include "SkData.h"
12 #include "SkEndian.h"
13
14 ////////////////////////////////////////////////////////////////////////////////
15 //
16 // Utility Functions
17 //
18 ////////////////////////////////////////////////////////////////////////////////
19
20 // Absolute difference between two values. More correct than SkTAbs(a - b)
21 // because it works on unsigned values.
22 template <typename T> inline T abs_diff(const T &a, const T &b) {
23 return (a > b) ? (a - b) : (b - a);
24 }
25
26 ////////////////////////////////////////////////////////////////////////////////
27 //
28 // LATC compressor
29 //
30 ////////////////////////////////////////////////////////////////////////////////
31
32 // Return the squared minimum error cost of approximating 'pixel' using the
33 // provided palette. Return this in the middle 16 bits of the integer. Return
34 // the best index in the palette for this pixel in the bottom 8 bits.
35 static uint32_t compute_error(uint8_t pixel, uint8_t palette[8]) {
36 int minIndex = 0;
37 uint8_t error = abs_diff(palette[0], pixel);
38 for (int i = 1; i < 8; ++i) {
39 uint8_t diff = abs_diff(palette[i], pixel);
40 if (diff < error) {
41 minIndex = i;
42 error = diff;
43 }
44 }
45 uint16_t errSq = static_cast<uint16_t>(error) * static_cast<uint16_t>(error) ;
46 SkASSERT(minIndex >= 0 && minIndex < 8);
47 return (static_cast<uint32_t>(errSq) << 8) | static_cast<uint32_t>(minIndex) ;
48 }
49
50 // Compress LATC block. Each 4x4 block of pixels is decompressed by LATC from tw o
51 // values LUM0 and LUM1, and an index into the generated palette. LATC construct s
52 // a palette of eight colors from LUM0 and LUM1 using the algorithm:
53 //
54 // LUM0, if lum0 > lum1 and code(x,y) == 0
55 // LUM1, if lum0 > lum1 and code(x,y) == 1
56 // (6*LUM0+ LUM1)/7, if lum0 > lum1 and code(x,y) == 2
57 // (5*LUM0+2*LUM1)/7, if lum0 > lum1 and code(x,y) == 3
58 // (4*LUM0+3*LUM1)/7, if lum0 > lum1 and code(x,y) == 4
59 // (3*LUM0+4*LUM1)/7, if lum0 > lum1 and code(x,y) == 5
60 // (2*LUM0+5*LUM1)/7, if lum0 > lum1 and code(x,y) == 6
61 // ( LUM0+6*LUM1)/7, if lum0 > lum1 and code(x,y) == 7
62 //
63 // LUM0, if lum0 <= lum1 and code(x,y) == 0
64 // LUM1, if lum0 <= lum1 and code(x,y) == 1
65 // (4*LUM0+ LUM1)/5, if lum0 <= lum1 and code(x,y) == 2
66 // (3*LUM0+2*LUM1)/5, if lum0 <= lum1 and code(x,y) == 3
67 // (2*LUM0+3*LUM1)/5, if lum0 <= lum1 and code(x,y) == 4
68 // ( LUM0+4*LUM1)/5, if lum0 <= lum1 and code(x,y) == 5
69 // 0, if lum0 <= lum1 and code(x,y) == 6
70 // 255, if lum0 <= lum1 and code(x,y) == 7
71 //
72 // We compute the LATC palette using the following simple algorithm:
73 // 1. Choose the minimum and maximum values in the block as LUM0 and LUM1
74 // 2. Figure out which of the two possible palettes is better.
75
76 static uint64_t compress_latc_block(uint8_t block[16]) {
77 // Just do a simple min/max but choose which of the
78 // two palettes is better
79 uint8_t maxVal = 0;
80 uint8_t minVal = 255;
81 for (int i = 0; i < 16; ++i) {
82 maxVal = SkMax32(maxVal, block[i]);
83 minVal = SkMin32(minVal, block[i]);
84 }
85
86 // Generate palettes
87 uint8_t palettes[2][8];
88
89 // Straight linear ramp
90 palettes[0][0] = maxVal;
91 palettes[0][1] = minVal;
92 for (int i = 1; i < 7; ++i) {
93 palettes[0][i+1] = ((7-i)*maxVal + i*minVal) / 7;
94 }
95
96 // Smaller linear ramp with min and max byte values at the end.
97 palettes[1][0] = minVal;
98 palettes[1][1] = maxVal;
99 for (int i = 1; i < 5; ++i) {
100 palettes[1][i+1] = ((5-i)*maxVal + i*minVal) / 5;
101 }
102 palettes[1][6] = 0;
103 palettes[1][7] = 255;
104
105 // Figure out which of the two is better:
106 // - accumError holds the accumulated error for each pixel from
107 // the associated palette
108 // - indices holds the best indices for each palette in the
109 // bottom 48 (16*3) bits.
110 uint32_t accumError[2] = { 0, 0 };
111 uint64_t indices[2] = { 0, 0 };
112 for (int i = 15; i >= 0; ++i) {
113 // For each palette:
114 // 1. Retreive the result of this pixel
115 // 2. Store the error in accumError
116 // 3. Store the minimum palette index in indices.
117 for (int p = 0; p < 2; ++p) {
118 uint32_t result = compute_error(block[i], palettes[p]);
119 accumError[p] += (result >> 8);
120 indices[p] <<= 3;
121 indices[p] |= result & ~7;
122 }
123 }
124
125 SkASSERT(indices[0] < (static_cast<uint64_t>(1) << 48));
126 SkASSERT(indices[1] < (static_cast<uint64_t>(1) << 48));
127
128 uint8_t paletteIdx = (accumError[0] > accumError[1]) ? 0 : 1;
129
130 // Assemble the compressed block.
131 uint64_t result = 0;
132
133 // Jam the first two palette entries into the bottom 16 bits of
134 // a 64 bit integer. Based on the palette that we chose, one will
135 // be larger than the other and it will select the proper palette.
136 result |= static_cast<uint64_t>(palettes[paletteIdx][0]);
137 result |= static_cast<uint64_t>(palettes[paletteIdx][1]) << 8;
138
139 // Jam the indices into the top 48 bits.
140 result |= indices[paletteIdx] << 16;
141
142 // We assume everything is little endian, if it's not then make it so.
143 return SkEndian_SwapLE64(result);
144 }
145
146 static SkData *compress_a8_to_latc(const SkBitmap &bm) {
147 // LATC compressed texels down into square 4x4 blocks
148 static const int kLATCBlockSize = 4;
149
150 // Make sure that our data is well-formed enough to be
151 // considered for LATC compression
152 if (bm.width() == 0 || bm.height() == 0 ||
153 (bm.width() % kLATCBlockSize) != 0 ||
154 (bm.height() % kLATCBlockSize) != 0 ||
155 (bm.colorType() != kAlpha_8_SkColorType)) {
156 return NULL;
157 }
158
159 // The LATC format is 64 bits per 4x4 block.
160 static const int kLATCEncodedBlockSize = 8;
161
162 int blocksX = bm.width() / kLATCBlockSize;
163 int blocksY = bm.height() / kLATCBlockSize;
164
165 int compressedDataSize = blocksX * blocksY * kLATCEncodedBlockSize;
166 uint64_t* dst = reinterpret_cast<uint64_t*>(sk_malloc_throw(compressedDataSi ze));
167
168 uint8_t block[16];
169 const uint8_t* row = reinterpret_cast<const uint8_t*>(bm.getPixels());
170 uint64_t* encPtr = dst;
171 for (int y = 0; y < blocksY; ++y) {
172 for (int x = 0; x < blocksX; ++x) {
173 memcpy(block, row + (kLATCBlockSize * x), 4);
174 memcpy(block + 4, row + bm.rowBytes() + (kLATCBlockSize * x), 4);
175 memcpy(block + 8, row + 2*bm.rowBytes() + (kLATCBlockSize * x), 4);
176 memcpy(block + 12, row + 3*bm.rowBytes() + (kLATCBlockSize * x), 4);
177
178 *encPtr = compress_latc_block(block);
179 ++encPtr;
180 }
181 row += kLATCBlockSize * bm.rowBytes();
182 }
183
184 return SkData::NewFromMalloc(dst, compressedDataSize);
185 }
186
187 ////////////////////////////////////////////////////////////////////////////////
188
189 namespace SkTextureCompressor {
190
191 typedef SkData *(*CompressBitmapProc)(const SkBitmap &bitmap);
192
193 SkData *CompressBitmapToFormat(const SkBitmap &bitmap, Format format) {
194 CompressBitmapProc kProcMap[kLastEnum_SkColorType + 1][kFormatCnt];
195 memset(kProcMap, 0, sizeof(kProcMap));
196
197 // Map available bitmap configs to compression functions
198 kProcMap[SkBitmap::kA8_Config][kLATC_Format] = compress_a8_to_latc;
199
200 CompressBitmapProc proc = kProcMap[bitmap.colorType()][format];
201 if (NULL != proc) {
202 return proc(bitmap);
203 }
204
205 return NULL;
206 }
207
208 } // namespace SkTextureCompressor
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