| Index: ppapi/tests/test_compositor.cc
|
| diff --git a/ppapi/tests/test_compositor.cc b/ppapi/tests/test_compositor.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..e844e8dd4c957866b6abceaeb4e13b82f008eabf
|
| --- /dev/null
|
| +++ b/ppapi/tests/test_compositor.cc
|
| @@ -0,0 +1,430 @@
|
| +// Copyright (c) 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ppapi/tests/test_compositor.h"
|
| +
|
| +#include <GLES2/gl2.h>
|
| +#include <GLES2/gl2ext.h>
|
| +#include <stdio.h>
|
| +#include <stdlib.h>
|
| +#include <string.h>
|
| +
|
| +#include "ppapi/c/ppb_opengles2.h"
|
| +#include "ppapi/cpp/compositor.h"
|
| +#include "ppapi/cpp/compositor_layer.h"
|
| +#include "ppapi/cpp/image_data.h"
|
| +#include "ppapi/lib/gl/gles2/gl2ext_ppapi.h"
|
| +#include "ppapi/lib/gl/include/GLES2/gl2.h"
|
| +#include "ppapi/lib/gl/include/GLES2/gl2ext.h"
|
| +#include "ppapi/tests/test_utils.h"
|
| +
|
| +namespace {
|
| +
|
| +const float kMatrix[16] = {
|
| + 1.0f, 0.0f, 0.0f, 0.0f,
|
| + 0.0f, 1.0f, 0.0f, 0.0f,
|
| + 0.0f, 0.0f, 1.0f, 0.0f,
|
| + 0.0f, 0.0f, 0.0f, 1.0f,
|
| +};
|
| +
|
| +} // namespace
|
| +
|
| +REGISTER_TEST_CASE(Compositor);
|
| +
|
| +#define VERIFY(r) do { \
|
| + std::string result = (r); \
|
| + if (result != "") \
|
| + return result; \
|
| + } while (false)
|
| +
|
| +bool TestCompositor::Init() {
|
| + if (!CheckTestingInterface())
|
| + return false;
|
| +
|
| + if (!glInitializePPAPI(pp::Module::Get()->get_browser_interface()))
|
| + return false;
|
| +
|
| + return true;
|
| +}
|
| +
|
| +void TestCompositor::RunTests(const std::string& filter) {
|
| + RUN_CALLBACK_TEST(TestCompositor, Release, filter);
|
| + RUN_CALLBACK_TEST(TestCompositor, ReleaseWithoutCommit, filter);
|
| + RUN_CALLBACK_TEST(TestCompositor, CommitTwoTimesWithoutChange, filter);
|
| + RUN_CALLBACK_TEST(TestCompositor, General, filter);
|
| +
|
| + RUN_CALLBACK_TEST(TestCompositor, ReleaseUnbound, filter);
|
| + RUN_CALLBACK_TEST(TestCompositor, ReleaseWithoutCommitUnbound, filter);
|
| + RUN_CALLBACK_TEST(TestCompositor, CommitTwoTimesWithoutChangeUnbound, filter);
|
| + RUN_CALLBACK_TEST(TestCompositor, GeneralUnbound, filter);
|
| +
|
| + RUN_CALLBACK_TEST(TestCompositor, BindUnbind, filter);
|
| +}
|
| +
|
| +std::string TestCompositor::TestRelease() {
|
| + return TestReleaseInternal(true);
|
| +}
|
| +
|
| +std::string TestCompositor::TestReleaseWithoutCommit() {
|
| + return TestReleaseWithoutCommitInternal(true);
|
| +}
|
| +
|
| +std::string TestCompositor::TestCommitTwoTimesWithoutChange() {
|
| + return TestCommitTwoTimesWithoutChangeInternal(true);
|
| +}
|
| +
|
| +std::string TestCompositor::TestGeneral() {
|
| + return TestGeneralInternal(true);
|
| +}
|
| +
|
| +std::string TestCompositor::TestReleaseUnbound() {
|
| + return TestReleaseInternal(false);
|
| +}
|
| +
|
| +std::string TestCompositor::TestReleaseWithoutCommitUnbound() {
|
| + return TestReleaseWithoutCommitInternal(false);
|
| +}
|
| +
|
| +std::string TestCompositor::TestCommitTwoTimesWithoutChangeUnbound() {
|
| + return TestCommitTwoTimesWithoutChangeInternal(false);
|
| +}
|
| +
|
| +std::string TestCompositor::TestGeneralUnbound() {
|
| + return TestGeneralInternal(false);
|
| +}
|
| +
|
| +// TODO(penghuang): refactor common part in all tests to a member function.
|
| +std::string TestCompositor::TestBindUnbind() {
|
| + // Setup GLES2
|
| + const int32_t attribs[] = {
|
| + PP_GRAPHICS3DATTRIB_WIDTH, 16,
|
| + PP_GRAPHICS3DATTRIB_HEIGHT, 16,
|
| + PP_GRAPHICS3DATTRIB_NONE
|
| + };
|
| + pp::Graphics3D graphics_3d(instance_, attribs);
|
| + ASSERT_FALSE(graphics_3d.is_null());
|
| + glSetCurrentContextPPAPI(graphics_3d.pp_resource());
|
| +
|
| + pp::Compositor compositor = pp::Compositor(instance_);
|
| + ASSERT_FALSE(compositor.is_null());
|
| +
|
| + // Add layers on an unbound compositor.
|
| + pp::CompositorLayer color_layer = compositor.AddLayer();
|
| + ASSERT_FALSE(color_layer.is_null());
|
| +
|
| + VERIFY(SetColorLayer(color_layer, PP_OK));
|
| +
|
| + uint32_t texture = 0;
|
| + VERIFY(CreateTexture(&texture));
|
| + pp::CompositorLayer texture_layer = compositor.AddLayer();
|
| + ASSERT_FALSE(texture_layer.is_null());
|
| + TestCompletionCallback texture_release_callback(instance_->pp_instance(),
|
| + PP_REQUIRED);
|
| + ASSERT_EQ(PP_OK_COMPLETIONPENDING,
|
| + texture_layer.SetTexture(graphics_3d, texture, pp::Size(100, 100),
|
| + texture_release_callback.GetCallback()));
|
| +
|
| + pp::ImageData image;
|
| + VERIFY(CreateImage(&image));
|
| + pp::CompositorLayer image_layer = compositor.AddLayer();
|
| + TestCompletionCallback image_release_callback(instance_->pp_instance(),
|
| + PP_REQUIRED);
|
| + ASSERT_EQ(PP_OK_COMPLETIONPENDING,
|
| + image_layer.SetImage(image, pp::Size(100, 100),
|
| + image_release_callback.GetCallback()));
|
| +
|
| + // Commit layers to the chromium compositor.
|
| + TestCompletionCallback callback(instance_->pp_instance(), callback_type());
|
| + callback.WaitForResult(compositor.CommitLayers(callback.GetCallback()));
|
| + CHECK_CALLBACK_BEHAVIOR(callback);
|
| + ASSERT_EQ(PP_OK, callback.result());
|
| +
|
| + // Bind the compositor and call CommitLayers() again.
|
| + ASSERT_TRUE(instance_->BindGraphics(compositor));
|
| + callback.WaitForResult(compositor.CommitLayers(callback.GetCallback()));
|
| + CHECK_CALLBACK_BEHAVIOR(callback);
|
| + ASSERT_EQ(PP_OK, callback.result());
|
| +
|
| + // Unbind the compositor and call CommitLayers() again.
|
| + ASSERT_TRUE(instance_->BindGraphics(pp::Compositor()));
|
| + callback.WaitForResult(compositor.CommitLayers(callback.GetCallback()));
|
| + CHECK_CALLBACK_BEHAVIOR(callback);
|
| + ASSERT_EQ(PP_OK, callback.result());
|
| +
|
| + // Reset layers and call CommitLayers() again.
|
| + ASSERT_EQ(PP_OK, compositor.ResetLayers());
|
| + callback.WaitForResult(compositor.CommitLayers(callback.GetCallback()));
|
| + CHECK_CALLBACK_BEHAVIOR(callback);
|
| + ASSERT_EQ(PP_OK, callback.result());
|
| +
|
| + texture_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING);
|
| + ASSERT_EQ(PP_OK, texture_release_callback.result());
|
| + ReleaseTexture(texture);
|
| +
|
| + image_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING);
|
| + ASSERT_EQ(PP_OK, image_release_callback.result());
|
| +
|
| + // Reset
|
| + glSetCurrentContextPPAPI(0);
|
| +
|
| + PASS();
|
| +}
|
| +
|
| +std::string TestCompositor::TestReleaseInternal(bool bind) {
|
| + // Setup GLES2
|
| + const int32_t attribs[] = {
|
| + PP_GRAPHICS3DATTRIB_WIDTH, 16,
|
| + PP_GRAPHICS3DATTRIB_HEIGHT, 16,
|
| + PP_GRAPHICS3DATTRIB_NONE
|
| + };
|
| + pp::Graphics3D graphics_3d(instance_, attribs);
|
| + ASSERT_FALSE(graphics_3d.is_null());
|
| + glSetCurrentContextPPAPI(graphics_3d.pp_resource());
|
| +
|
| + pp::Compositor compositor = pp::Compositor(instance_);
|
| + ASSERT_FALSE(compositor.is_null());
|
| +
|
| + // Bind the compositor to the instance
|
| + if (bind)
|
| + ASSERT_TRUE(instance_->BindGraphics(compositor));
|
| +
|
| + pp::CompositorLayer color_layer = compositor.AddLayer();
|
| + ASSERT_FALSE(color_layer.is_null());
|
| +
|
| + VERIFY(SetColorLayer(color_layer, PP_OK));
|
| +
|
| + uint32_t texture = 0;
|
| + VERIFY(CreateTexture(&texture));
|
| + pp::CompositorLayer texture_layer = compositor.AddLayer();
|
| + ASSERT_FALSE(texture_layer.is_null());
|
| + TestCompletionCallback texture_release_callback(instance_->pp_instance(),
|
| + PP_REQUIRED);
|
| + ASSERT_EQ(PP_OK_COMPLETIONPENDING,
|
| + texture_layer.SetTexture(graphics_3d, texture, pp::Size(100, 100),
|
| + texture_release_callback.GetCallback()));
|
| +
|
| + pp::ImageData image;
|
| + VERIFY(CreateImage(&image));
|
| + pp::CompositorLayer image_layer = compositor.AddLayer();
|
| + TestCompletionCallback image_release_callback(instance_->pp_instance(),
|
| + PP_REQUIRED);
|
| + ASSERT_EQ(PP_OK_COMPLETIONPENDING,
|
| + image_layer.SetImage(image, pp::Size(100, 100),
|
| + image_release_callback.GetCallback()));
|
| +
|
| + // Commit layers to the chromium compositor.
|
| + TestCompletionCallback callback(instance_->pp_instance(), callback_type());
|
| + callback.WaitForResult(compositor.CommitLayers(callback.GetCallback()));
|
| + CHECK_CALLBACK_BEHAVIOR(callback);
|
| + ASSERT_EQ(PP_OK, callback.result());
|
| +
|
| + // Release the compositor, and then release_callback will be aborted.
|
| + compositor = pp::Compositor();
|
| +
|
| + texture_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING);
|
| + ASSERT_EQ(PP_ERROR_ABORTED, texture_release_callback.result());
|
| + ReleaseTexture(texture);
|
| +
|
| + image_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING);
|
| + ASSERT_EQ(PP_ERROR_ABORTED, image_release_callback.result());
|
| +
|
| + // Reset
|
| + glSetCurrentContextPPAPI(0);
|
| +
|
| + PASS();
|
| +}
|
| +
|
| +std::string TestCompositor::TestReleaseWithoutCommitInternal(bool bind) {
|
| + // Setup GLES2
|
| + const int32_t attribs[] = {
|
| + PP_GRAPHICS3DATTRIB_WIDTH, 16,
|
| + PP_GRAPHICS3DATTRIB_HEIGHT, 16,
|
| + PP_GRAPHICS3DATTRIB_NONE
|
| + };
|
| + pp::Graphics3D graphics_3d(instance_, attribs);
|
| + ASSERT_FALSE(graphics_3d.is_null());
|
| + glSetCurrentContextPPAPI(graphics_3d.pp_resource());
|
| +
|
| + pp::Compositor compositor = pp::Compositor(instance_);
|
| + ASSERT_FALSE(compositor.is_null());
|
| +
|
| + // Bind the compositor to the instance
|
| + if (bind)
|
| + ASSERT_TRUE(instance_->BindGraphics(compositor));
|
| +
|
| + pp::CompositorLayer color_layer = compositor.AddLayer();
|
| + ASSERT_FALSE(color_layer.is_null());
|
| +
|
| + VERIFY(SetColorLayer(color_layer, PP_OK));
|
| +
|
| + uint32_t texture = 0;
|
| + VERIFY(CreateTexture(&texture));
|
| + pp::CompositorLayer texture_layer = compositor.AddLayer();
|
| + ASSERT_FALSE(texture_layer.is_null());
|
| + TestCompletionCallback texture_release_callback(instance_->pp_instance(),
|
| + PP_REQUIRED);
|
| + ASSERT_EQ(PP_OK_COMPLETIONPENDING,
|
| + texture_layer.SetTexture(graphics_3d, texture, pp::Size(100, 100),
|
| + texture_release_callback.GetCallback()));
|
| +
|
| + pp::ImageData image;
|
| + VERIFY(CreateImage(&image));
|
| + pp::CompositorLayer image_layer = compositor.AddLayer();
|
| + TestCompletionCallback image_release_callback(instance_->pp_instance(),
|
| + PP_REQUIRED);
|
| + ASSERT_EQ(PP_OK_COMPLETIONPENDING,
|
| + image_layer.SetImage(image, pp::Size(100, 100),
|
| + image_release_callback.GetCallback()));
|
| +
|
| + // Release the compositor, and then release_callback will be aborted.
|
| + compositor = pp::Compositor();
|
| +
|
| + // All release_callbacks should be called.
|
| + texture_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING);
|
| + ASSERT_EQ(PP_ERROR_ABORTED, texture_release_callback.result());
|
| + ReleaseTexture(texture);
|
| +
|
| + image_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING);
|
| + ASSERT_EQ(PP_ERROR_ABORTED, image_release_callback.result());
|
| +
|
| + // The layer associated to the compositor will become invalidated.
|
| + VERIFY(SetColorLayer(color_layer, PP_ERROR_BADRESOURCE));
|
| +
|
| + // Reset
|
| + glSetCurrentContextPPAPI(0);
|
| +
|
| + PASS();
|
| +}
|
| +
|
| +std::string TestCompositor::TestCommitTwoTimesWithoutChangeInternal(bool bind) {
|
| + pp::Compositor compositor(instance_);
|
| + ASSERT_FALSE(compositor.is_null());
|
| + if (bind)
|
| + ASSERT_TRUE(instance_->BindGraphics(compositor));
|
| + pp::CompositorLayer layer = compositor.AddLayer();
|
| + ASSERT_FALSE(layer.is_null());
|
| + VERIFY(SetColorLayer(layer, PP_OK));
|
| +
|
| + TestCompletionCallback callback(instance_->pp_instance(), callback_type());
|
| + callback.WaitForResult(compositor.CommitLayers(callback.GetCallback()));
|
| + CHECK_CALLBACK_BEHAVIOR(callback);
|
| + ASSERT_EQ(PP_OK, callback.result());
|
| +
|
| + // CommitLayers() without any change.
|
| + callback.WaitForResult(compositor.CommitLayers(callback.GetCallback()));
|
| + CHECK_CALLBACK_BEHAVIOR(callback);
|
| + ASSERT_EQ(PP_OK, callback.result());
|
| +
|
| + PASS();
|
| +}
|
| +
|
| +std::string TestCompositor::TestGeneralInternal(bool bind) {
|
| + // Setup GLES2
|
| + const int32_t attribs[] = {
|
| + PP_GRAPHICS3DATTRIB_WIDTH, 16,
|
| + PP_GRAPHICS3DATTRIB_HEIGHT, 16,
|
| + PP_GRAPHICS3DATTRIB_NONE
|
| + };
|
| + pp::Graphics3D graphics_3d(instance_, attribs);
|
| + ASSERT_FALSE(graphics_3d.is_null());
|
| + glSetCurrentContextPPAPI(graphics_3d.pp_resource());
|
| +
|
| + // All functions should work with a bound compositor
|
| + pp::Compositor compositor(instance_);
|
| + ASSERT_FALSE(compositor.is_null());
|
| + if (bind)
|
| + ASSERT_TRUE(instance_->BindGraphics(compositor));
|
| +
|
| + pp::CompositorLayer color_layer = compositor.AddLayer();
|
| + ASSERT_FALSE(color_layer.is_null());
|
| + VERIFY(SetColorLayer(color_layer, PP_OK));
|
| +
|
| + uint32_t texture = 0;
|
| + VERIFY(CreateTexture(&texture));
|
| + pp::CompositorLayer texture_layer = compositor.AddLayer();
|
| + ASSERT_FALSE(texture_layer.is_null());
|
| + TestCompletionCallback texture_release_callback(instance_->pp_instance(),
|
| + PP_REQUIRED);
|
| + ASSERT_EQ(PP_OK_COMPLETIONPENDING,
|
| + texture_layer.SetTexture(graphics_3d, texture, pp::Size(100, 100),
|
| + texture_release_callback.GetCallback()));
|
| +
|
| + pp::ImageData image;
|
| + VERIFY(CreateImage(&image));
|
| + pp::CompositorLayer image_layer = compositor.AddLayer();
|
| + TestCompletionCallback image_release_callback(instance_->pp_instance(),
|
| + PP_REQUIRED);
|
| + ASSERT_EQ(PP_OK_COMPLETIONPENDING,
|
| + image_layer.SetImage(image, pp::Size(100, 100),
|
| + image_release_callback.GetCallback()));
|
| +
|
| + TestCompletionCallback callback(instance_->pp_instance(), callback_type());
|
| + callback.WaitForResult(compositor.CommitLayers(callback.GetCallback()));
|
| + CHECK_CALLBACK_BEHAVIOR(callback);
|
| + ASSERT_EQ(PP_OK, callback.result());
|
| +
|
| + // After ResetLayers(), all layers should be invalidated.
|
| + ASSERT_EQ(PP_OK, compositor.ResetLayers());
|
| + VERIFY(SetColorLayer(color_layer, PP_ERROR_BADRESOURCE));
|
| +
|
| + // Commit empty layer stack to the chromium compositor, and then the texture
|
| + // and the image will be released by the chromium compositor soon.
|
| + callback.WaitForResult(compositor.CommitLayers(callback.GetCallback()));
|
| + CHECK_CALLBACK_BEHAVIOR(callback);
|
| + ASSERT_EQ(PP_OK, callback.result());
|
| +
|
| + texture_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING);
|
| + ASSERT_EQ(PP_OK, texture_release_callback.result());
|
| + ReleaseTexture(texture);
|
| +
|
| + image_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING);
|
| + ASSERT_EQ(PP_OK, image_release_callback.result());
|
| +
|
| + // Reset
|
| + glSetCurrentContextPPAPI(0);
|
| +
|
| + PASS();
|
| +}
|
| +
|
| +std::string TestCompositor::CreateTexture(uint32_t* texture) {
|
| + glGenTextures(1, texture);
|
| + ASSERT_NE(0, *texture);
|
| + glBindTexture(GL_TEXTURE_2D, *texture);
|
| + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 400, 400, 0,
|
| + GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
| + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
| + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
| + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
| + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
| + glBindTexture(GL_TEXTURE_2D, 0);
|
| +
|
| + return std::string();
|
| +}
|
| +
|
| +std::string TestCompositor::ReleaseTexture(uint32_t texture) {
|
| + ASSERT_NE(0u, texture);
|
| + glDeleteTextures(1, &texture);
|
| +
|
| + return std::string();
|
| +}
|
| +
|
| +std::string TestCompositor::CreateImage(pp::ImageData* image) {
|
| + *image = pp::ImageData(instance_, PP_IMAGEDATAFORMAT_RGBA_PREMUL,
|
| + pp::Size(400, 400), false);
|
| + ASSERT_FALSE(image->is_null());
|
| +
|
| + return std::string();
|
| +}
|
| +
|
| +std::string TestCompositor::SetColorLayer(
|
| + pp::CompositorLayer layer, int32_t result) {
|
| + ASSERT_EQ(result, layer.SetColor(255, 255, 255, 255, pp::Size(100, 100)));
|
| + ASSERT_EQ(result, layer.SetClipRect(pp::Rect(0, 0, 50, 50)));
|
| + ASSERT_EQ(result, layer.SetTransform(kMatrix));
|
| + ASSERT_EQ(result, layer.SetOpacity(128));
|
| +
|
| + return std::string();
|
| +}
|
| +
|
| +
|
|
|