Index: src/gpu/effects/GrDistanceFieldTextureEffect.h |
diff --git a/src/gpu/effects/GrDistanceFieldTextureEffect.h b/src/gpu/effects/GrDistanceFieldTextureEffect.h |
index 692290ccdb334f0443fb34da7c2c5c287f17f1d5..937908f9bc0a55fa75bcfc539596f2325b5b00c8 100644 |
--- a/src/gpu/effects/GrDistanceFieldTextureEffect.h |
+++ b/src/gpu/effects/GrDistanceFieldTextureEffect.h |
@@ -18,23 +18,12 @@ |
* The output color of this effect is a modulation of the input color and a sample from a |
* distance field texture (using a smoothed step function near 0.5). |
* It allows explicit specification of the filtering and wrap modes (GrTextureParams). The input |
- * coords are a custom attribute. Gamma correction is handled via a texture LUT. |
+ * coords are a custom attribute. |
*/ |
class GrDistanceFieldTextureEffect : public GrVertexEffect { |
public: |
-#ifdef SK_GAMMA_APPLY_TO_A8 |
- static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params, |
- GrTexture* gamma, const GrTextureParams& gammaParams, float lum, |
- bool similarity) { |
- AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, params, |
- gamma, gammaParams, lum, |
- similarity))); |
-#else |
- static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params, |
- bool similarity) { |
- AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, params, |
- similarity))); |
-#endif |
+ static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params, bool similarity) { |
+ AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, params, similarity))); |
return CreateEffectRef(effect); |
} |
@@ -43,9 +32,6 @@ |
static const char* Name() { return "DistanceFieldTexture"; } |
virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
-#ifdef SK_GAMMA_APPLY_TO_A8 |
- float getLuminance() const { return fLuminance; } |
-#endif |
bool isSimilarity() const { return fIsSimilarity; } |
typedef GrGLDistanceFieldTextureEffect GLEffect; |
@@ -54,18 +40,11 @@ |
private: |
GrDistanceFieldTextureEffect(GrTexture* texture, const GrTextureParams& params, |
-#ifdef SK_GAMMA_APPLY_TO_A8 |
- GrTexture* gamma, const GrTextureParams& gammaParams, float lum, |
-#endif |
bool uniformScale); |
virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; |
GrTextureAccess fTextureAccess; |
-#ifdef SK_GAMMA_APPLY_TO_A8 |
- GrTextureAccess fGammaTextureAccess; |
- float fLuminance; |
-#endif |
bool fIsSimilarity; |
GR_DECLARE_EFFECT_TEST; |
@@ -77,17 +56,14 @@ |
* The output color of this effect is a modulation of the input color and samples from a |
* distance field texture (using a smoothed step function near 0.5), adjusted for LCD displays. |
* It allows explicit specification of the filtering and wrap modes (GrTextureParams). The input |
- * coords are a custom attribute. Gamma correction is handled via a texture LUT. |
+ * coords are a custom attribute. |
*/ |
class GrDistanceFieldLCDTextureEffect : public GrVertexEffect { |
public: |
static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params, |
- GrTexture* gamma, const GrTextureParams& gammaParams, |
- SkColor textColor, |
bool uniformScale, bool useBGR) { |
AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldLCDTextureEffect, |
- (tex, params, gamma, gammaParams, textColor, uniformScale, |
- useBGR))); |
+ (tex, params, uniformScale, useBGR))); |
return CreateEffectRef(effect); |
} |
@@ -96,7 +72,6 @@ |
static const char* Name() { return "DistanceFieldLCDTexture"; } |
virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
- GrColor getTextColor() const { return fTextColor; } |
bool isUniformScale() const { return fUniformScale; } |
bool useBGR() const { return fUseBGR; } |
@@ -106,15 +81,11 @@ |
private: |
GrDistanceFieldLCDTextureEffect(GrTexture* texture, const GrTextureParams& params, |
- GrTexture* gamma, const GrTextureParams& gammaParams, |
- SkColor textColor, |
bool uniformScale, bool useBGR); |
virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; |
GrTextureAccess fTextureAccess; |
- GrTextureAccess fGammaTextureAccess; |
- GrColor fTextColor; |
bool fUniformScale; |
bool fUseBGR; |
@@ -123,4 +94,5 @@ |
typedef GrVertexEffect INHERITED; |
}; |
+ |
#endif |