Index: chrome/browser/task_manager/renderer_resource.h |
diff --git a/chrome/browser/task_manager/renderer_resource.h b/chrome/browser/task_manager/renderer_resource.h |
index 94fdf61a6d761b88288ccf7c5ac50764b2dd95f0..e06fb13e10f245b93748ded860c7b70f4d61abec 100644 |
--- a/chrome/browser/task_manager/renderer_resource.h |
+++ b/chrome/browser/task_manager/renderer_resource.h |
@@ -32,8 +32,6 @@ class RendererResource : public Resource { |
virtual bool ReportsCacheStats() const OVERRIDE; |
virtual blink::WebCache::ResourceTypeStats GetWebCoreCacheStats() const |
OVERRIDE; |
- virtual bool ReportsFPS() const OVERRIDE; |
- virtual float GetFPS() const OVERRIDE; |
virtual bool ReportsV8MemoryStats() const OVERRIDE; |
virtual size_t GetV8MemoryAllocated() const OVERRIDE; |
virtual size_t GetV8MemoryUsed() const OVERRIDE; |
@@ -51,8 +49,6 @@ class RendererResource : public Resource { |
virtual void NotifyResourceTypeStats( |
const blink::WebCache::ResourceTypeStats& stats) OVERRIDE; |
- virtual void NotifyFPS(float fps) OVERRIDE; |
- |
virtual void NotifyV8HeapStats(size_t v8_memory_allocated, |
size_t v8_memory_used) OVERRIDE; |
@@ -73,11 +69,6 @@ class RendererResource : public Resource { |
// This flag is true if we are waiting for the renderer to report its stats. |
bool pending_stats_update_; |
- // The fps_ field holds the renderer frames per second. |
- float fps_; |
- // This flag is true if we are waiting for the renderer to report its FPS. |
- bool pending_fps_update_; |
- |
// We do a similar dance to gather the V8 memory usage in a process. |
size_t v8_memory_allocated_; |
size_t v8_memory_used_; |