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Unified Diff: src/effects/SkPerlinNoiseShader.cpp

Issue 318923005: SkShader::asNewEffect Refactoring (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Style corrections Created 6 years, 6 months ago
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Index: src/effects/SkPerlinNoiseShader.cpp
diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
index a37dff5cda6a0e9f6a653fc69d77ca9f4b730429..da0dc7cf57493fb4e9db9b753256350c26590a28 100644
--- a/src/effects/SkPerlinNoiseShader.cpp
+++ b/src/effects/SkPerlinNoiseShader.cpp
@@ -726,7 +726,9 @@ GrEffectRef* GrPerlinNoiseEffect::TestCreate(SkRandom* random,
stitchTiles ? &tileSize : NULL);
SkPaint paint;
- GrEffectRef* effect = shader->asNewEffect(context, paint, NULL);
+ GrColor grColor;
+ GrEffectRef* effect;
+ shader->asNewEffect(context, paint, &grColor, &effect, NULL);
SkDELETE(shader);
@@ -1278,8 +1280,9 @@ void GrGLSimplexNoise::setData(const GrGLUniformManager& uman, const GrDrawEffec
/////////////////////////////////////////////////////////////////////
-GrEffectRef* SkPerlinNoiseShader::asNewEffect(GrContext* context, const SkPaint& paint,
- const SkMatrix* externalLocalMatrix) const {
+bool SkPerlinNoiseShader::asNewEffect(GrContext* context, const SkPaint& paint, GrColor* grColor,
+ GrEffectRef** grEffect, const SkMatrix* externalLocalMatrix)
+const {
jvanverth1 2014/06/05 17:36:31 indent 'const {', and grColor never gets set by th
dandov 2014/06/06 21:50:43 Done.
SkASSERT(NULL != context);
SkMatrix localMatrix = this->getLocalMatrix();
@@ -1294,7 +1297,8 @@ GrEffectRef* SkPerlinNoiseShader::asNewEffect(GrContext* context, const SkPaint&
}
SkAutoTUnref<SkColorFilter> cf(SkColorFilter::CreateModeFilter(
clearColor, SkXfermode::kSrc_Mode));
- return cf->asNewEffect(context);
+ *grEffect = cf->asNewEffect(context);
+ return true;
}
// Either we don't stitch tiles, either we have a valid tile size
@@ -1303,7 +1307,7 @@ GrEffectRef* SkPerlinNoiseShader::asNewEffect(GrContext* context, const SkPaint&
#ifdef SK_USE_SIMPLEX_NOISE
// Simplex noise is currently disabled but can be enabled by defining SK_USE_SIMPLEX_NOISE
sk_ignore_unused_variable(context);
- GrEffectRef* effect =
+ *grEffect =
GrSimplexNoiseEffect::Create(fType, fPaintingData->fBaseFrequency,
fNumOctaves, fStitchTiles, fSeed,
this->getLocalMatrix(), paint.getAlpha());
@@ -1313,7 +1317,7 @@ GrEffectRef* SkPerlinNoiseShader::asNewEffect(GrContext* context, const SkPaint&
GrTexture* noiseTexture = GrLockAndRefCachedBitmapTexture(
context, fPaintingData->getNoiseBitmap(), NULL);
- GrEffectRef* effect = (NULL != permutationsTexture) && (NULL != noiseTexture) ?
+ *grEffect = (NULL != permutationsTexture) && (NULL != noiseTexture) ?
GrPerlinNoiseEffect::Create(fType, fPaintingData->fBaseFrequency,
fNumOctaves, fStitchTiles,
fPaintingData->fStitchDataInit,
@@ -1332,14 +1336,16 @@ GrEffectRef* SkPerlinNoiseShader::asNewEffect(GrContext* context, const SkPaint&
}
#endif
- return effect;
+ return true;
}
#else
-GrEffectRef* SkPerlinNoiseShader::asNewEffect(GrContext*, const SkPaint&, const SkMatrix*) const {
+bool SkPerlinNoiseShader::asNewEffect(GrContext* context, const SkPaint& paint, GrColor* grColor,
+ GrEffectRef** grEffect, const SkMatrix* localMatrix) const {
SkDEBUGFAIL("Should not call in GPU-less build");
- return NULL;
+ *grEffect = NULL;
+ return false;
}
#endif

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