Index: third_party/glew/include/GL/wglew.h |
=================================================================== |
--- third_party/glew/include/GL/wglew.h (revision 55816) |
+++ third_party/glew/include/GL/wglew.h (working copy) |
@@ -1,1213 +0,0 @@ |
-/* |
-** The OpenGL Extension Wrangler Library |
-** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> |
-** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> |
-** Copyright (C) 2002, Lev Povalahev |
-** All rights reserved. |
-** |
-** Redistribution and use in source and binary forms, with or without |
-** modification, are permitted provided that the following conditions are met: |
-** |
-** * Redistributions of source code must retain the above copyright notice, |
-** this list of conditions and the following disclaimer. |
-** * Redistributions in binary form must reproduce the above copyright notice, |
-** this list of conditions and the following disclaimer in the documentation |
-** and/or other materials provided with the distribution. |
-** * The name of the author may be used to endorse or promote products |
-** derived from this software without specific prior written permission. |
-** |
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
-** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
-** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
-** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
-** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
-** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
-** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
-** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
-** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
-** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
-** THE POSSIBILITY OF SUCH DAMAGE. |
-*/ |
- |
-/* |
-** Copyright (c) 2007 The Khronos Group Inc. |
-** |
-** Permission is hereby granted, free of charge, to any person obtaining a |
-** copy of this software and/or associated documentation files (the |
-** "Materials"), to deal in the Materials without restriction, including |
-** without limitation the rights to use, copy, modify, merge, publish, |
-** distribute, sublicense, and/or sell copies of the Materials, and to |
-** permit persons to whom the Materials are furnished to do so, subject to |
-** the following conditions: |
-** |
-** The above copyright notice and this permission notice shall be included |
-** in all copies or substantial portions of the Materials. |
-** |
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
-*/ |
- |
-#ifndef __wglew_h__ |
-#define __wglew_h__ |
-#define __WGLEW_H__ |
- |
-#ifdef __wglext_h_ |
-#error wglext.h included before wglew.h |
-#endif |
- |
-#define __wglext_h_ |
- |
-#if !defined(APIENTRY) && !defined(__CYGWIN__) |
-# ifndef WIN32_LEAN_AND_MEAN |
-# define WIN32_LEAN_AND_MEAN 1 |
-# endif |
-#include <windows.h> |
-#endif |
- |
-/* |
- * GLEW_STATIC needs to be set when using the static version. |
- * GLEW_BUILD is set when building the DLL version. |
- */ |
-#ifdef GLEW_STATIC |
-# define GLEWAPI extern |
-#else |
-# ifdef GLEW_BUILD |
-# define GLEWAPI extern __declspec(dllexport) |
-# else |
-# define GLEWAPI extern __declspec(dllimport) |
-# endif |
-#endif |
- |
-#ifdef __cplusplus |
-extern "C" { |
-#endif |
- |
-/* ------------------------------- Core WGL -------------------------------- */ |
- |
-/* This section supports dynamic lookup of the core WGL entry points |
- under different names. It is not supported for GLEW_MX. */ |
- |
-#ifndef GLEW_MX |
- |
-#ifndef WGL_core_wgl |
-#define WGL_core_wgl 1 |
- |
-typedef BOOL (WINAPI * PFNWGLCOPYCONTEXTPROC)(HGLRC, HGLRC, UINT); |
-typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTPROC)(HDC); |
-typedef HGLRC (WINAPI * PFNWGLCREATELAYERCONTEXTPROC)(HDC, int); |
-typedef BOOL (WINAPI * PFNWGLDELETECONTEXTPROC)(HGLRC); |
-typedef HGLRC (WINAPI * PFNWGLGETCURRENTCONTEXTPROC)(VOID); |
-typedef HDC (WINAPI * PFNWGLGETCURRENTDCPROC)(VOID); |
-typedef PROC (WINAPI * PFNWGLGETPROCADDRESSPROC)(LPCSTR); |
-typedef BOOL (WINAPI * PFNWGLMAKECURRENTPROC)(HDC, HGLRC); |
-typedef BOOL (WINAPI * PFNWGLSHARELISTSPROC)(HGLRC, HGLRC); |
-typedef BOOL (WINAPI * PFNSWAPBUFFERSPROC)(HDC); |
- |
-#define wglewCopyContext WGLEW_GET_FUN(__wglewCopyContext) |
-#define wglewCreateContext WGLEW_GET_FUN(__wglewCreateContext) |
-#define wglewCreateLayerContext WGLEW_GET_FUN(__wglewCreateLayerContext) |
-#define wglewDeleteContext WGLEW_GET_FUN(__wglewDeleteContext) |
-#define wglewGetCurrentContext WGLEW_GET_FUN(__wglewGetCurrentContext) |
-#define wglewGetCurrentDC WGLEW_GET_FUN(__wglewGetCurrentDC) |
-#define wglewGetProcAddress WGLEW_GET_FUN(__wglewGetProcAddress) |
-#define wglewMakeCurrent WGLEW_GET_FUN(__wglewMakeCurrent) |
-#define wglewShareLists WGLEW_GET_FUN(__wglewShareLists) |
-#define wglewSwapBuffers WGLEW_GET_FUN(__wglewSwapBuffers) |
- |
-#endif /* WGL_core_wgl */ |
- |
-#endif /* !GLEW_MX */ |
- |
-/* -------------------------- WGL_3DFX_multisample ------------------------- */ |
- |
-#ifndef WGL_3DFX_multisample |
-#define WGL_3DFX_multisample 1 |
- |
-#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 |
-#define WGL_SAMPLES_3DFX 0x2061 |
- |
-#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample) |
- |
-#endif /* WGL_3DFX_multisample */ |
- |
-/* ------------------------- WGL_3DL_stereo_control ------------------------ */ |
- |
-#ifndef WGL_3DL_stereo_control |
-#define WGL_3DL_stereo_control 1 |
- |
-#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 |
-#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 |
-#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 |
-#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 |
- |
-typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); |
- |
-#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL) |
- |
-#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control) |
- |
-#endif /* WGL_3DL_stereo_control */ |
- |
-/* ------------------------- WGL_ARB_buffer_region ------------------------- */ |
- |
-#ifndef WGL_ARB_buffer_region |
-#define WGL_ARB_buffer_region 1 |
- |
-#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 |
-#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 |
-#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 |
-#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 |
- |
-typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); |
-typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); |
-typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); |
-typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); |
- |
-#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB) |
-#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB) |
-#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB) |
-#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB) |
- |
-#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region) |
- |
-#endif /* WGL_ARB_buffer_region */ |
- |
-/* ------------------------- WGL_ARB_create_context ------------------------ */ |
- |
-#ifndef WGL_ARB_create_context |
-#define WGL_ARB_create_context 1 |
- |
-#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 |
-#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 |
-#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 |
-#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 |
-#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 |
-#define WGL_CONTEXT_FLAGS_ARB 0x2094 |
- |
-typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList); |
- |
-#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB) |
- |
-#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context) |
- |
-#endif /* WGL_ARB_create_context */ |
- |
-/* ----------------------- WGL_ARB_extensions_string ----------------------- */ |
- |
-#ifndef WGL_ARB_extensions_string |
-#define WGL_ARB_extensions_string 1 |
- |
-typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); |
- |
-#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB) |
- |
-#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string) |
- |
-#endif /* WGL_ARB_extensions_string */ |
- |
-/* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */ |
- |
-#ifndef WGL_ARB_framebuffer_sRGB |
-#define WGL_ARB_framebuffer_sRGB 1 |
- |
-#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 |
- |
-#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB) |
- |
-#endif /* WGL_ARB_framebuffer_sRGB */ |
- |
-/* ----------------------- WGL_ARB_make_current_read ----------------------- */ |
- |
-#ifndef WGL_ARB_make_current_read |
-#define WGL_ARB_make_current_read 1 |
- |
-#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 |
-#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 |
- |
-typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID); |
-typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); |
- |
-#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB) |
-#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB) |
- |
-#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read) |
- |
-#endif /* WGL_ARB_make_current_read */ |
- |
-/* -------------------------- WGL_ARB_multisample -------------------------- */ |
- |
-#ifndef WGL_ARB_multisample |
-#define WGL_ARB_multisample 1 |
- |
-#define WGL_SAMPLE_BUFFERS_ARB 0x2041 |
-#define WGL_SAMPLES_ARB 0x2042 |
- |
-#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample) |
- |
-#endif /* WGL_ARB_multisample */ |
- |
-/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */ |
- |
-#ifndef WGL_ARB_pbuffer |
-#define WGL_ARB_pbuffer 1 |
- |
-#define WGL_DRAW_TO_PBUFFER_ARB 0x202D |
-#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E |
-#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F |
-#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 |
-#define WGL_PBUFFER_LARGEST_ARB 0x2033 |
-#define WGL_PBUFFER_WIDTH_ARB 0x2034 |
-#define WGL_PBUFFER_HEIGHT_ARB 0x2035 |
-#define WGL_PBUFFER_LOST_ARB 0x2036 |
- |
-DECLARE_HANDLE(HPBUFFERARB); |
- |
-typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); |
-typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); |
-typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); |
-typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue); |
-typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); |
- |
-#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB) |
-#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB) |
-#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB) |
-#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB) |
-#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB) |
- |
-#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer) |
- |
-#endif /* WGL_ARB_pbuffer */ |
- |
-/* -------------------------- WGL_ARB_pixel_format ------------------------- */ |
- |
-#ifndef WGL_ARB_pixel_format |
-#define WGL_ARB_pixel_format 1 |
- |
-#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 |
-#define WGL_DRAW_TO_WINDOW_ARB 0x2001 |
-#define WGL_DRAW_TO_BITMAP_ARB 0x2002 |
-#define WGL_ACCELERATION_ARB 0x2003 |
-#define WGL_NEED_PALETTE_ARB 0x2004 |
-#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 |
-#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 |
-#define WGL_SWAP_METHOD_ARB 0x2007 |
-#define WGL_NUMBER_OVERLAYS_ARB 0x2008 |
-#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 |
-#define WGL_TRANSPARENT_ARB 0x200A |
-#define WGL_SHARE_DEPTH_ARB 0x200C |
-#define WGL_SHARE_STENCIL_ARB 0x200D |
-#define WGL_SHARE_ACCUM_ARB 0x200E |
-#define WGL_SUPPORT_GDI_ARB 0x200F |
-#define WGL_SUPPORT_OPENGL_ARB 0x2010 |
-#define WGL_DOUBLE_BUFFER_ARB 0x2011 |
-#define WGL_STEREO_ARB 0x2012 |
-#define WGL_PIXEL_TYPE_ARB 0x2013 |
-#define WGL_COLOR_BITS_ARB 0x2014 |
-#define WGL_RED_BITS_ARB 0x2015 |
-#define WGL_RED_SHIFT_ARB 0x2016 |
-#define WGL_GREEN_BITS_ARB 0x2017 |
-#define WGL_GREEN_SHIFT_ARB 0x2018 |
-#define WGL_BLUE_BITS_ARB 0x2019 |
-#define WGL_BLUE_SHIFT_ARB 0x201A |
-#define WGL_ALPHA_BITS_ARB 0x201B |
-#define WGL_ALPHA_SHIFT_ARB 0x201C |
-#define WGL_ACCUM_BITS_ARB 0x201D |
-#define WGL_ACCUM_RED_BITS_ARB 0x201E |
-#define WGL_ACCUM_GREEN_BITS_ARB 0x201F |
-#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 |
-#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 |
-#define WGL_DEPTH_BITS_ARB 0x2022 |
-#define WGL_STENCIL_BITS_ARB 0x2023 |
-#define WGL_AUX_BUFFERS_ARB 0x2024 |
-#define WGL_NO_ACCELERATION_ARB 0x2025 |
-#define WGL_GENERIC_ACCELERATION_ARB 0x2026 |
-#define WGL_FULL_ACCELERATION_ARB 0x2027 |
-#define WGL_SWAP_EXCHANGE_ARB 0x2028 |
-#define WGL_SWAP_COPY_ARB 0x2029 |
-#define WGL_SWAP_UNDEFINED_ARB 0x202A |
-#define WGL_TYPE_RGBA_ARB 0x202B |
-#define WGL_TYPE_COLORINDEX_ARB 0x202C |
-#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 |
-#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 |
-#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 |
-#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A |
-#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B |
- |
-typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); |
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues); |
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues); |
- |
-#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB) |
-#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB) |
-#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB) |
- |
-#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format) |
- |
-#endif /* WGL_ARB_pixel_format */ |
- |
-/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */ |
- |
-#ifndef WGL_ARB_pixel_format_float |
-#define WGL_ARB_pixel_format_float 1 |
- |
-#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 |
- |
-#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float) |
- |
-#endif /* WGL_ARB_pixel_format_float */ |
- |
-/* ------------------------- WGL_ARB_render_texture ------------------------ */ |
- |
-#ifndef WGL_ARB_render_texture |
-#define WGL_ARB_render_texture 1 |
- |
-#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 |
-#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 |
-#define WGL_TEXTURE_FORMAT_ARB 0x2072 |
-#define WGL_TEXTURE_TARGET_ARB 0x2073 |
-#define WGL_MIPMAP_TEXTURE_ARB 0x2074 |
-#define WGL_TEXTURE_RGB_ARB 0x2075 |
-#define WGL_TEXTURE_RGBA_ARB 0x2076 |
-#define WGL_NO_TEXTURE_ARB 0x2077 |
-#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 |
-#define WGL_TEXTURE_1D_ARB 0x2079 |
-#define WGL_TEXTURE_2D_ARB 0x207A |
-#define WGL_MIPMAP_LEVEL_ARB 0x207B |
-#define WGL_CUBE_MAP_FACE_ARB 0x207C |
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D |
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E |
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F |
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 |
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 |
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 |
-#define WGL_FRONT_LEFT_ARB 0x2083 |
-#define WGL_FRONT_RIGHT_ARB 0x2084 |
-#define WGL_BACK_LEFT_ARB 0x2085 |
-#define WGL_BACK_RIGHT_ARB 0x2086 |
-#define WGL_AUX0_ARB 0x2087 |
-#define WGL_AUX1_ARB 0x2088 |
-#define WGL_AUX2_ARB 0x2089 |
-#define WGL_AUX3_ARB 0x208A |
-#define WGL_AUX4_ARB 0x208B |
-#define WGL_AUX5_ARB 0x208C |
-#define WGL_AUX6_ARB 0x208D |
-#define WGL_AUX7_ARB 0x208E |
-#define WGL_AUX8_ARB 0x208F |
-#define WGL_AUX9_ARB 0x2090 |
- |
-typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); |
-typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); |
-typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList); |
- |
-#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB) |
-#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB) |
-#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB) |
- |
-#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture) |
- |
-#endif /* WGL_ARB_render_texture */ |
- |
-/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */ |
- |
-#ifndef WGL_ATI_pixel_format_float |
-#define WGL_ATI_pixel_format_float 1 |
- |
-#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 |
-#define GL_RGBA_FLOAT_MODE_ATI 0x8820 |
-#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 |
- |
-#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float) |
- |
-#endif /* WGL_ATI_pixel_format_float */ |
- |
-/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */ |
- |
-#ifndef WGL_ATI_render_texture_rectangle |
-#define WGL_ATI_render_texture_rectangle 1 |
- |
-#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5 |
- |
-#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle) |
- |
-#endif /* WGL_ATI_render_texture_rectangle */ |
- |
-/* -------------------------- WGL_EXT_depth_float -------------------------- */ |
- |
-#ifndef WGL_EXT_depth_float |
-#define WGL_EXT_depth_float 1 |
- |
-#define WGL_DEPTH_FLOAT_EXT 0x2040 |
- |
-#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float) |
- |
-#endif /* WGL_EXT_depth_float */ |
- |
-/* ---------------------- WGL_EXT_display_color_table ---------------------- */ |
- |
-#ifndef WGL_EXT_display_color_table |
-#define WGL_EXT_display_color_table 1 |
- |
-typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); |
-typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); |
-typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); |
-typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length); |
- |
-#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT) |
-#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT) |
-#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT) |
-#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT) |
- |
-#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table) |
- |
-#endif /* WGL_EXT_display_color_table */ |
- |
-/* ----------------------- WGL_EXT_extensions_string ----------------------- */ |
- |
-#ifndef WGL_EXT_extensions_string |
-#define WGL_EXT_extensions_string 1 |
- |
-typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); |
- |
-#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT) |
- |
-#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string) |
- |
-#endif /* WGL_EXT_extensions_string */ |
- |
-/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */ |
- |
-#ifndef WGL_EXT_framebuffer_sRGB |
-#define WGL_EXT_framebuffer_sRGB 1 |
- |
-#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 |
- |
-#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB) |
- |
-#endif /* WGL_EXT_framebuffer_sRGB */ |
- |
-/* ----------------------- WGL_EXT_make_current_read ----------------------- */ |
- |
-#ifndef WGL_EXT_make_current_read |
-#define WGL_EXT_make_current_read 1 |
- |
-#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 |
- |
-typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID); |
-typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); |
- |
-#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT) |
-#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT) |
- |
-#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read) |
- |
-#endif /* WGL_EXT_make_current_read */ |
- |
-/* -------------------------- WGL_EXT_multisample -------------------------- */ |
- |
-#ifndef WGL_EXT_multisample |
-#define WGL_EXT_multisample 1 |
- |
-#define WGL_SAMPLE_BUFFERS_EXT 0x2041 |
-#define WGL_SAMPLES_EXT 0x2042 |
- |
-#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample) |
- |
-#endif /* WGL_EXT_multisample */ |
- |
-/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */ |
- |
-#ifndef WGL_EXT_pbuffer |
-#define WGL_EXT_pbuffer 1 |
- |
-#define WGL_DRAW_TO_PBUFFER_EXT 0x202D |
-#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E |
-#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F |
-#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 |
-#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 |
-#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 |
-#define WGL_PBUFFER_LARGEST_EXT 0x2033 |
-#define WGL_PBUFFER_WIDTH_EXT 0x2034 |
-#define WGL_PBUFFER_HEIGHT_EXT 0x2035 |
- |
-DECLARE_HANDLE(HPBUFFEREXT); |
- |
-typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); |
-typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); |
-typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); |
-typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue); |
-typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); |
- |
-#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT) |
-#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT) |
-#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT) |
-#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT) |
-#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT) |
- |
-#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer) |
- |
-#endif /* WGL_EXT_pbuffer */ |
- |
-/* -------------------------- WGL_EXT_pixel_format ------------------------- */ |
- |
-#ifndef WGL_EXT_pixel_format |
-#define WGL_EXT_pixel_format 1 |
- |
-#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 |
-#define WGL_DRAW_TO_WINDOW_EXT 0x2001 |
-#define WGL_DRAW_TO_BITMAP_EXT 0x2002 |
-#define WGL_ACCELERATION_EXT 0x2003 |
-#define WGL_NEED_PALETTE_EXT 0x2004 |
-#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 |
-#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 |
-#define WGL_SWAP_METHOD_EXT 0x2007 |
-#define WGL_NUMBER_OVERLAYS_EXT 0x2008 |
-#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 |
-#define WGL_TRANSPARENT_EXT 0x200A |
-#define WGL_TRANSPARENT_VALUE_EXT 0x200B |
-#define WGL_SHARE_DEPTH_EXT 0x200C |
-#define WGL_SHARE_STENCIL_EXT 0x200D |
-#define WGL_SHARE_ACCUM_EXT 0x200E |
-#define WGL_SUPPORT_GDI_EXT 0x200F |
-#define WGL_SUPPORT_OPENGL_EXT 0x2010 |
-#define WGL_DOUBLE_BUFFER_EXT 0x2011 |
-#define WGL_STEREO_EXT 0x2012 |
-#define WGL_PIXEL_TYPE_EXT 0x2013 |
-#define WGL_COLOR_BITS_EXT 0x2014 |
-#define WGL_RED_BITS_EXT 0x2015 |
-#define WGL_RED_SHIFT_EXT 0x2016 |
-#define WGL_GREEN_BITS_EXT 0x2017 |
-#define WGL_GREEN_SHIFT_EXT 0x2018 |
-#define WGL_BLUE_BITS_EXT 0x2019 |
-#define WGL_BLUE_SHIFT_EXT 0x201A |
-#define WGL_ALPHA_BITS_EXT 0x201B |
-#define WGL_ALPHA_SHIFT_EXT 0x201C |
-#define WGL_ACCUM_BITS_EXT 0x201D |
-#define WGL_ACCUM_RED_BITS_EXT 0x201E |
-#define WGL_ACCUM_GREEN_BITS_EXT 0x201F |
-#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 |
-#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 |
-#define WGL_DEPTH_BITS_EXT 0x2022 |
-#define WGL_STENCIL_BITS_EXT 0x2023 |
-#define WGL_AUX_BUFFERS_EXT 0x2024 |
-#define WGL_NO_ACCELERATION_EXT 0x2025 |
-#define WGL_GENERIC_ACCELERATION_EXT 0x2026 |
-#define WGL_FULL_ACCELERATION_EXT 0x2027 |
-#define WGL_SWAP_EXCHANGE_EXT 0x2028 |
-#define WGL_SWAP_COPY_EXT 0x2029 |
-#define WGL_SWAP_UNDEFINED_EXT 0x202A |
-#define WGL_TYPE_RGBA_EXT 0x202B |
-#define WGL_TYPE_COLORINDEX_EXT 0x202C |
- |
-typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); |
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues); |
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues); |
- |
-#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT) |
-#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT) |
-#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT) |
- |
-#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format) |
- |
-#endif /* WGL_EXT_pixel_format */ |
- |
-/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */ |
- |
-#ifndef WGL_EXT_pixel_format_packed_float |
-#define WGL_EXT_pixel_format_packed_float 1 |
- |
-#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 |
- |
-#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float) |
- |
-#endif /* WGL_EXT_pixel_format_packed_float */ |
- |
-/* -------------------------- WGL_EXT_swap_control ------------------------- */ |
- |
-#ifndef WGL_EXT_swap_control |
-#define WGL_EXT_swap_control 1 |
- |
-typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); |
-typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); |
- |
-#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT) |
-#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT) |
- |
-#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control) |
- |
-#endif /* WGL_EXT_swap_control */ |
- |
-/* --------------------- WGL_I3D_digital_video_control --------------------- */ |
- |
-#ifndef WGL_I3D_digital_video_control |
-#define WGL_I3D_digital_video_control 1 |
- |
-#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 |
-#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 |
-#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 |
-#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 |
- |
-typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); |
-typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); |
- |
-#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D) |
-#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D) |
- |
-#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control) |
- |
-#endif /* WGL_I3D_digital_video_control */ |
- |
-/* ----------------------------- WGL_I3D_gamma ----------------------------- */ |
- |
-#ifndef WGL_I3D_gamma |
-#define WGL_I3D_gamma 1 |
- |
-#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E |
-#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F |
- |
-typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue); |
-typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); |
-typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue); |
-typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); |
- |
-#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D) |
-#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D) |
-#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D) |
-#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D) |
- |
-#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma) |
- |
-#endif /* WGL_I3D_gamma */ |
- |
-/* ---------------------------- WGL_I3D_genlock ---------------------------- */ |
- |
-#ifndef WGL_I3D_genlock |
-#define WGL_I3D_genlock 1 |
- |
-#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 |
-#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 |
-#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 |
-#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 |
-#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 |
-#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 |
-#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A |
-#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B |
-#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C |
- |
-typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); |
-typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); |
-typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); |
-typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); |
-typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); |
-typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); |
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate); |
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay); |
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge); |
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); |
-typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag); |
-typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay); |
- |
-#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D) |
-#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D) |
-#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D) |
-#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D) |
-#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D) |
-#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D) |
-#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D) |
-#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D) |
-#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D) |
-#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D) |
-#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D) |
-#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D) |
- |
-#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock) |
- |
-#endif /* WGL_I3D_genlock */ |
- |
-/* -------------------------- WGL_I3D_image_buffer ------------------------- */ |
- |
-#ifndef WGL_I3D_image_buffer |
-#define WGL_I3D_image_buffer 1 |
- |
-#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 |
-#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 |
- |
-typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count); |
-typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); |
-typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); |
-typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count); |
- |
-#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D) |
-#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D) |
-#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D) |
-#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D) |
- |
-#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer) |
- |
-#endif /* WGL_I3D_image_buffer */ |
- |
-/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */ |
- |
-#ifndef WGL_I3D_swap_frame_lock |
-#define WGL_I3D_swap_frame_lock 1 |
- |
-typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID); |
-typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID); |
-typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag); |
-typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag); |
- |
-#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D) |
-#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D) |
-#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D) |
-#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D) |
- |
-#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock) |
- |
-#endif /* WGL_I3D_swap_frame_lock */ |
- |
-/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */ |
- |
-#ifndef WGL_I3D_swap_frame_usage |
-#define WGL_I3D_swap_frame_usage 1 |
- |
-typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); |
-typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); |
-typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage); |
-typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); |
- |
-#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D) |
-#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D) |
-#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D) |
-#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D) |
- |
-#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage) |
- |
-#endif /* WGL_I3D_swap_frame_usage */ |
- |
-/* -------------------------- WGL_NV_float_buffer -------------------------- */ |
- |
-#ifndef WGL_NV_float_buffer |
-#define WGL_NV_float_buffer 1 |
- |
-#define WGL_FLOAT_COMPONENTS_NV 0x20B0 |
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 |
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 |
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 |
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 |
-#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 |
-#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 |
-#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 |
-#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 |
- |
-#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) |
- |
-#endif /* WGL_NV_float_buffer */ |
- |
-/* -------------------------- WGL_NV_gpu_affinity -------------------------- */ |
- |
-#ifndef WGL_NV_gpu_affinity |
-#define WGL_NV_gpu_affinity 1 |
- |
-#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 |
-#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 |
- |
-DECLARE_HANDLE(HGPUNV); |
-typedef struct _GPU_DEVICE { |
- DWORD cb; |
- CHAR DeviceName[32]; |
- CHAR DeviceString[128]; |
- DWORD Flags; |
- RECT rcVirtualScreen; |
-} GPU_DEVICE, *PGPU_DEVICE; |
- |
-typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); |
-typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); |
-typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); |
-typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); |
-typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); |
- |
-#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV) |
-#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV) |
-#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV) |
-#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV) |
-#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV) |
- |
-#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity) |
- |
-#endif /* WGL_NV_gpu_affinity */ |
- |
-/* -------------------------- WGL_NV_present_video ------------------------- */ |
- |
-#ifndef WGL_NV_present_video |
-#define WGL_NV_present_video 1 |
- |
-#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 |
- |
-DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); |
- |
-typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList); |
-typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList); |
-typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue); |
- |
-#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV) |
-#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV) |
-#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV) |
- |
-#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video) |
- |
-#endif /* WGL_NV_present_video */ |
- |
-/* ---------------------- WGL_NV_render_depth_texture ---------------------- */ |
- |
-#ifndef WGL_NV_render_depth_texture |
-#define WGL_NV_render_depth_texture 1 |
- |
-#define WGL_NO_TEXTURE_ARB 0x2077 |
-#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 |
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 |
-#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 |
-#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 |
-#define WGL_DEPTH_COMPONENT_NV 0x20A7 |
- |
-#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture) |
- |
-#endif /* WGL_NV_render_depth_texture */ |
- |
-/* -------------------- WGL_NV_render_texture_rectangle -------------------- */ |
- |
-#ifndef WGL_NV_render_texture_rectangle |
-#define WGL_NV_render_texture_rectangle 1 |
- |
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 |
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 |
-#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 |
- |
-#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle) |
- |
-#endif /* WGL_NV_render_texture_rectangle */ |
- |
-/* --------------------------- WGL_NV_swap_group --------------------------- */ |
- |
-#ifndef WGL_NV_swap_group |
-#define WGL_NV_swap_group 1 |
- |
-typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); |
-typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); |
-typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count); |
-typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers); |
-typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group); |
-typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); |
- |
-#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV) |
-#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV) |
-#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV) |
-#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV) |
-#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV) |
-#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV) |
- |
-#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group) |
- |
-#endif /* WGL_NV_swap_group */ |
- |
-/* ----------------------- WGL_NV_vertex_array_range ----------------------- */ |
- |
-#ifndef WGL_NV_vertex_array_range |
-#define WGL_NV_vertex_array_range 1 |
- |
-typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); |
-typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); |
- |
-#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV) |
-#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV) |
- |
-#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range) |
- |
-#endif /* WGL_NV_vertex_array_range */ |
- |
-/* -------------------------- WGL_NV_video_output -------------------------- */ |
- |
-#ifndef WGL_NV_video_output |
-#define WGL_NV_video_output 1 |
- |
-#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 |
-#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 |
-#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 |
-#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 |
-#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 |
-#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 |
-#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 |
-#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 |
-#define WGL_VIDEO_OUT_FRAME 0x20C8 |
-#define WGL_VIDEO_OUT_FIELD_1 0x20C9 |
-#define WGL_VIDEO_OUT_FIELD_2 0x20CA |
-#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB |
-#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC |
- |
-DECLARE_HANDLE(HPVIDEODEV); |
- |
-typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); |
-typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice); |
-typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); |
-typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); |
-typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); |
-typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock); |
- |
-#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV) |
-#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV) |
-#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV) |
-#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV) |
-#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV) |
-#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV) |
- |
-#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output) |
- |
-#endif /* WGL_NV_video_output */ |
- |
-/* -------------------------- WGL_OML_sync_control ------------------------- */ |
- |
-#ifndef WGL_OML_sync_control |
-#define WGL_OML_sync_control 1 |
- |
-typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator); |
-typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc); |
-typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); |
-typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); |
-typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc); |
-typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc); |
- |
-#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML) |
-#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML) |
-#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML) |
-#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML) |
-#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML) |
-#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML) |
- |
-#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control) |
- |
-#endif /* WGL_OML_sync_control */ |
- |
-/* ------------------------------------------------------------------------- */ |
- |
-#ifdef GLEW_MX |
-#define WGLEW_EXPORT |
-#else |
-#define WGLEW_EXPORT GLEWAPI |
-#endif /* GLEW_MX */ |
- |
-#ifdef GLEW_MX |
-struct WGLEWContextStruct |
-{ |
-#endif /* GLEW_MX */ |
- |
-WGLEW_EXPORT PFNWGLCOPYCONTEXTPROC __wglewCopyContext; |
-WGLEW_EXPORT PFNWGLCREATECONTEXTPROC __wglewCreateContext; |
-WGLEW_EXPORT PFNWGLCREATELAYERCONTEXTPROC __wglewCreateLayerContext; |
-WGLEW_EXPORT PFNWGLDELETECONTEXTPROC __wglewDeleteContext; |
-WGLEW_EXPORT PFNWGLGETCURRENTCONTEXTPROC __wglewGetCurrentContext; |
-WGLEW_EXPORT PFNWGLGETCURRENTDCPROC __wglewGetCurrentDC; |
-WGLEW_EXPORT PFNWGLGETPROCADDRESSPROC __wglewGetProcAddress; |
-WGLEW_EXPORT PFNWGLMAKECURRENTPROC __wglewMakeCurrent; |
-WGLEW_EXPORT PFNWGLSHARELISTSPROC __wglewShareLists; |
-WGLEW_EXPORT PFNSWAPBUFFERSPROC __wglewSwapBuffers; |
- |
-WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL; |
- |
-WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB; |
-WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB; |
-WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB; |
-WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB; |
- |
-WGLEW_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB; |
- |
-WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB; |
- |
-WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB; |
-WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB; |
- |
-WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB; |
-WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB; |
-WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB; |
-WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB; |
-WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB; |
- |
-WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB; |
-WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB; |
-WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB; |
- |
-WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB; |
-WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB; |
-WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB; |
- |
-WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT; |
-WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT; |
-WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT; |
-WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT; |
- |
-WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT; |
- |
-WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT; |
-WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT; |
- |
-WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT; |
-WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT; |
-WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT; |
-WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT; |
-WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT; |
- |
-WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT; |
-WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT; |
-WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT; |
- |
-WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT; |
-WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT; |
- |
-WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D; |
-WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D; |
- |
-WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D; |
-WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D; |
-WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D; |
-WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D; |
- |
-WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D; |
-WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D; |
-WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D; |
-WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D; |
-WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D; |
-WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D; |
-WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D; |
-WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D; |
-WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D; |
-WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D; |
-WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D; |
-WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D; |
- |
-WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D; |
-WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D; |
-WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D; |
-WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D; |
- |
-WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D; |
-WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D; |
-WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D; |
-WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D; |
- |
-WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D; |
-WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D; |
-WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D; |
-WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D; |
- |
-WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV; |
-WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV; |
-WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV; |
-WGLEW_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV; |
-WGLEW_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV; |
- |
-WGLEW_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV; |
-WGLEW_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV; |
-WGLEW_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV; |
- |
-WGLEW_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV; |
-WGLEW_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV; |
-WGLEW_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV; |
-WGLEW_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV; |
-WGLEW_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV; |
-WGLEW_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV; |
- |
-WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV; |
-WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV; |
- |
-WGLEW_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV; |
-WGLEW_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV; |
-WGLEW_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV; |
-WGLEW_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV; |
-WGLEW_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV; |
-WGLEW_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV; |
- |
-WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML; |
-WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML; |
-WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML; |
-WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML; |
-WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML; |
-WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML; |
-WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample; |
-WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control; |
-WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region; |
-WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context; |
-WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string; |
-WGLEW_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB; |
-WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read; |
-WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample; |
-WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer; |
-WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format; |
-WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format_float; |
-WGLEW_EXPORT GLboolean __WGLEW_ARB_render_texture; |
-WGLEW_EXPORT GLboolean __WGLEW_ATI_pixel_format_float; |
-WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle; |
-WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float; |
-WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table; |
-WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string; |
-WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB; |
-WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read; |
-WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample; |
-WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer; |
-WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format; |
-WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float; |
-WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control; |
-WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control; |
-WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma; |
-WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock; |
-WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer; |
-WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock; |
-WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage; |
-WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer; |
-WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity; |
-WGLEW_EXPORT GLboolean __WGLEW_NV_present_video; |
-WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture; |
-WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle; |
-WGLEW_EXPORT GLboolean __WGLEW_NV_swap_group; |
-WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range; |
-WGLEW_EXPORT GLboolean __WGLEW_NV_video_output; |
-WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control; |
- |
-#ifdef GLEW_MX |
-}; /* WGLEWContextStruct */ |
-#endif /* GLEW_MX */ |
- |
-/* ------------------------------------------------------------------------- */ |
- |
-#ifdef GLEW_MX |
- |
-typedef struct WGLEWContextStruct WGLEWContext; |
-GLEWAPI GLenum wglewContextInit (WGLEWContext* ctx); |
-GLEWAPI GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name); |
- |
-#define wglewInit() wglewContextInit(wglewGetContext()) |
-#define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x) |
- |
-#define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x)) |
-#define WGLEW_GET_FUN(x) wglewGetContext()->x |
- |
-#else /* GLEW_MX */ |
- |
-#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x) |
-#define WGLEW_GET_FUN(x) x |
- |
-GLEWAPI GLboolean wglewInit(); |
-GLEWAPI GLboolean wglewIsSupported (const char* name); |
- |
-#endif /* GLEW_MX */ |
- |
-GLEWAPI GLboolean wglewGetExtension (const char* name); |
- |
-#ifdef __cplusplus |
-} |
-#endif |
- |
-#undef GLEWAPI |
- |
-#endif /* __wglew_h__ */ |