Index: ui/compositor/layer.cc |
diff --git a/ui/compositor/layer.cc b/ui/compositor/layer.cc |
index 17ab8993305a0c0c5b0c49879f7185ba785ce29d..5bb87ea48c76ee671ae8347a31fba27e0f7816be 100644 |
--- a/ui/compositor/layer.cc |
+++ b/ui/compositor/layer.cc |
@@ -654,6 +654,7 @@ void Layer::RequestCopyOfOutput(scoped_ptr<cc::CopyOutputRequest> request) { |
void Layer::PaintContents(SkCanvas* sk_canvas, |
const gfx::Rect& clip, |
+ bool can_paint_lcd_text, |
gfx::RectF* opaque, |
ContentLayerClient::GraphicsContextStatus gc_status) { |
TRACE_EVENT0("ui", "Layer::PaintContents"); |
@@ -663,6 +664,10 @@ void Layer::PaintContents(SkCanvas* sk_canvas, |
delegate_->OnPaintLayer(canvas.get()); |
} |
+bool Layer::PaintsLCDText() const { |
+ return false; |
alokp
2014/06/10 20:54:43
ui::Layer::PaintsLCDText returns false. If it retu
piman
2014/06/10 23:48:31
I'm pretty sure the UI paints LCD text today. Is i
alokp
2014/06/10 23:59:41
Irrespective of cc::Layer::can_paint_lcd_text? If
piman
2014/06/11 00:02:27
Yes. I'm pretty sure that when that was added to c
alokp
2014/06/11 01:01:36
Hmm. In that case I agree that it is better to kee
|
+} |
+ |
bool Layer::FillsBoundsCompletely() const { return fills_bounds_completely_; } |
bool Layer::PrepareTextureMailbox( |