| Index: tools/memory_watcher/call_stack.h
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| diff --git a/tools/memory_watcher/call_stack.h b/tools/memory_watcher/call_stack.h
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| deleted file mode 100644
|
| index 941aad4987e614da171e2b6fa3472fbabe711cab..0000000000000000000000000000000000000000
|
| --- a/tools/memory_watcher/call_stack.h
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| +++ /dev/null
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| @@ -1,168 +0,0 @@
|
| -// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -//
|
| -// Parts of this module come from:
|
| -// http://www.codeproject.com/KB/applications/visualleakdetector.aspx
|
| -// by Dan Moulding.
|
| -// http://www.codeproject.com/KB/threads/StackWalker.aspx
|
| -// by Jochen Kalmbach
|
| -
|
| -#ifndef TOOLS_MEMORY_WATCHER_CALL_STACK_H_
|
| -#define TOOLS_MEMORY_WATCHER_CALL_STACK_H_
|
| -
|
| -#include <windows.h>
|
| -#include <dbghelp.h>
|
| -#include <functional>
|
| -#include <map>
|
| -#include <string>
|
| -
|
| -#include "base/logging.h"
|
| -#include "base/synchronization/lock.h"
|
| -#include "tools/memory_watcher/memory_watcher.h"
|
| -
|
| -// The CallStack Class
|
| -// A stack where memory has been allocated.
|
| -class CallStack {
|
| - public:
|
| - // Initialize for tracing CallStacks.
|
| - static bool Initialize();
|
| -
|
| - CallStack();
|
| - virtual ~CallStack() {}
|
| -
|
| - // Get a hash for this CallStack.
|
| - // Identical stack traces will have matching hashes.
|
| - int32 hash() { return hash_; }
|
| -
|
| - // Get a unique ID for this CallStack.
|
| - // No two CallStacks will ever have the same ID. The ID is a monotonically
|
| - // increasing number. Newer CallStacks always have larger IDs.
|
| - int32 id() { return id_; }
|
| -
|
| - // Retrieves the frame at the specified index.
|
| - DWORD_PTR frame(int32 index) {
|
| - DCHECK(index < frame_count_ && index >= 0);
|
| - return frames_[index];
|
| - }
|
| -
|
| - // Compares the CallStack to another CallStack
|
| - // for equality. Two CallStacks are equal if they are the same size and if
|
| - // every frame in each is identical to the corresponding frame in the other.
|
| - bool IsEqual(const CallStack &target);
|
| -
|
| - typedef std::basic_string<char, std::char_traits<char>,
|
| - PrivateHookAllocator<char> > PrivateAllocatorString;
|
| -
|
| - // Convert the callstack to a string stored in output.
|
| - void CallStack::ToString(PrivateAllocatorString* output);
|
| -
|
| - //
|
| - bool Valid() const { return valid_; }
|
| -
|
| - private:
|
| - // The maximum number of frames to trace.
|
| - static const int kMaxTraceFrames = 32;
|
| -
|
| - // Pushes a frame's program counter onto the CallStack.
|
| - void AddFrame(DWORD_PTR programcounter);
|
| -
|
| - // Traces the stack, starting from this function, up to kMaxTraceFrames
|
| - // frames.
|
| - bool GetStackTrace();
|
| -
|
| - // Functions for manipulating the frame list.
|
| - void ClearFrames();
|
| -
|
| - // Dynamically load the DbgHelp library and supporting routines that we
|
| - // will use.
|
| - static bool LoadDbgHelp();
|
| -
|
| - static void LockDbgHelp() {
|
| - dbghelp_lock_.Acquire();
|
| - active_thread_id_ = GetCurrentThreadId();
|
| - }
|
| -
|
| - static void UnlockDbgHelp() {
|
| - active_thread_id_ = 0;
|
| - dbghelp_lock_.Release();
|
| - }
|
| -
|
| - class AutoDbgHelpLock {
|
| - public:
|
| - AutoDbgHelpLock() {
|
| - CallStack::LockDbgHelp();
|
| - }
|
| - ~AutoDbgHelpLock() {
|
| - CallStack::UnlockDbgHelp();
|
| - }
|
| - };
|
| -
|
| - // Check to see if this thread is already processing a stack.
|
| - bool LockedRecursionDetected() const;
|
| -
|
| - // According to http://msdn2.microsoft.com/en-us/library/ms680650(VS.85).aspx
|
| - // "All DbgHelp functions, such as this one, are single threaded. Therefore,
|
| - // calls from more than one thread to this function will likely result in
|
| - // unexpected behavior or memory corruption. To avoid this, you must
|
| - // synchromize all concurrent calls from one thread to this function."
|
| - //
|
| - // dbghelp_lock_ is used to serialize access across all calls to the DbgHelp
|
| - // library. This may be overly conservative (serializing them all together),
|
| - // but does guarantee correctness.
|
| - static base::Lock dbghelp_lock_;
|
| -
|
| - // Record the fact that dbghelp has been loaded.
|
| - // Changes to this variable are protected by dbghelp_lock_.
|
| - // It will only changes once... from false to true.
|
| - static bool dbghelp_loaded_;
|
| -
|
| - // To prevent infinite recursion due to unexpected side effects in libraries,
|
| - // we track the thread_id of the thread currently holding the dbghelp_lock_.
|
| - // We avoid re-aquiring said lock and return an !valid_ instance when we
|
| - // detect recursion.
|
| - static DWORD active_thread_id_;
|
| -
|
| - int frame_count_; // Current size (in frames)
|
| - DWORD_PTR frames_[kMaxTraceFrames];
|
| - int32 hash_;
|
| - int32 id_;
|
| -
|
| - // Indicate is this is a valid stack.
|
| - // This is false if recursion precluded a real stack generation.
|
| - bool valid_;
|
| -
|
| - // Cache ProgramCounter -> Symbol lookups.
|
| - // This cache is not thread safe.
|
| - typedef std::map<int32, PrivateAllocatorString, std::less<int32>,
|
| - PrivateHookAllocator<int32> > SymbolCache;
|
| - static SymbolCache* symbol_cache_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(CallStack);
|
| -};
|
| -
|
| -// An AllocationStack is a type of CallStack which represents a CallStack where
|
| -// memory has been allocated. This class is also a list item, so that it can
|
| -// be easilly allocated and deallocated from its static singly-linked-list of
|
| -// free instances.
|
| -class AllocationStack : public CallStack {
|
| - public:
|
| - explicit AllocationStack(int32 size)
|
| - : next_(NULL), size_(size), CallStack() {}
|
| -
|
| - // We maintain a freelist of the AllocationStacks.
|
| - void* operator new(size_t s);
|
| - void operator delete(void*p);
|
| -
|
| - int32 size() const { return size_; }
|
| -
|
| - private:
|
| - AllocationStack* next_; // Pointer used when on the freelist.
|
| - int32 size_; // Size of block allocated.
|
| - static AllocationStack* freelist_;
|
| - static base::Lock freelist_lock_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(AllocationStack);
|
| -};
|
| -
|
| -#endif // TOOLS_MEMORY_WATCHER_CALL_STACK_H_
|
|
|