Index: tools/memory_watcher/call_stack.h |
diff --git a/tools/memory_watcher/call_stack.h b/tools/memory_watcher/call_stack.h |
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-// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
-// |
-// Parts of this module come from: |
-// http://www.codeproject.com/KB/applications/visualleakdetector.aspx |
-// by Dan Moulding. |
-// http://www.codeproject.com/KB/threads/StackWalker.aspx |
-// by Jochen Kalmbach |
- |
-#ifndef TOOLS_MEMORY_WATCHER_CALL_STACK_H_ |
-#define TOOLS_MEMORY_WATCHER_CALL_STACK_H_ |
- |
-#include <windows.h> |
-#include <dbghelp.h> |
-#include <functional> |
-#include <map> |
-#include <string> |
- |
-#include "base/logging.h" |
-#include "base/synchronization/lock.h" |
-#include "tools/memory_watcher/memory_watcher.h" |
- |
-// The CallStack Class |
-// A stack where memory has been allocated. |
-class CallStack { |
- public: |
- // Initialize for tracing CallStacks. |
- static bool Initialize(); |
- |
- CallStack(); |
- virtual ~CallStack() {} |
- |
- // Get a hash for this CallStack. |
- // Identical stack traces will have matching hashes. |
- int32 hash() { return hash_; } |
- |
- // Get a unique ID for this CallStack. |
- // No two CallStacks will ever have the same ID. The ID is a monotonically |
- // increasing number. Newer CallStacks always have larger IDs. |
- int32 id() { return id_; } |
- |
- // Retrieves the frame at the specified index. |
- DWORD_PTR frame(int32 index) { |
- DCHECK(index < frame_count_ && index >= 0); |
- return frames_[index]; |
- } |
- |
- // Compares the CallStack to another CallStack |
- // for equality. Two CallStacks are equal if they are the same size and if |
- // every frame in each is identical to the corresponding frame in the other. |
- bool IsEqual(const CallStack &target); |
- |
- typedef std::basic_string<char, std::char_traits<char>, |
- PrivateHookAllocator<char> > PrivateAllocatorString; |
- |
- // Convert the callstack to a string stored in output. |
- void CallStack::ToString(PrivateAllocatorString* output); |
- |
- // |
- bool Valid() const { return valid_; } |
- |
- private: |
- // The maximum number of frames to trace. |
- static const int kMaxTraceFrames = 32; |
- |
- // Pushes a frame's program counter onto the CallStack. |
- void AddFrame(DWORD_PTR programcounter); |
- |
- // Traces the stack, starting from this function, up to kMaxTraceFrames |
- // frames. |
- bool GetStackTrace(); |
- |
- // Functions for manipulating the frame list. |
- void ClearFrames(); |
- |
- // Dynamically load the DbgHelp library and supporting routines that we |
- // will use. |
- static bool LoadDbgHelp(); |
- |
- static void LockDbgHelp() { |
- dbghelp_lock_.Acquire(); |
- active_thread_id_ = GetCurrentThreadId(); |
- } |
- |
- static void UnlockDbgHelp() { |
- active_thread_id_ = 0; |
- dbghelp_lock_.Release(); |
- } |
- |
- class AutoDbgHelpLock { |
- public: |
- AutoDbgHelpLock() { |
- CallStack::LockDbgHelp(); |
- } |
- ~AutoDbgHelpLock() { |
- CallStack::UnlockDbgHelp(); |
- } |
- }; |
- |
- // Check to see if this thread is already processing a stack. |
- bool LockedRecursionDetected() const; |
- |
- // According to http://msdn2.microsoft.com/en-us/library/ms680650(VS.85).aspx |
- // "All DbgHelp functions, such as this one, are single threaded. Therefore, |
- // calls from more than one thread to this function will likely result in |
- // unexpected behavior or memory corruption. To avoid this, you must |
- // synchromize all concurrent calls from one thread to this function." |
- // |
- // dbghelp_lock_ is used to serialize access across all calls to the DbgHelp |
- // library. This may be overly conservative (serializing them all together), |
- // but does guarantee correctness. |
- static base::Lock dbghelp_lock_; |
- |
- // Record the fact that dbghelp has been loaded. |
- // Changes to this variable are protected by dbghelp_lock_. |
- // It will only changes once... from false to true. |
- static bool dbghelp_loaded_; |
- |
- // To prevent infinite recursion due to unexpected side effects in libraries, |
- // we track the thread_id of the thread currently holding the dbghelp_lock_. |
- // We avoid re-aquiring said lock and return an !valid_ instance when we |
- // detect recursion. |
- static DWORD active_thread_id_; |
- |
- int frame_count_; // Current size (in frames) |
- DWORD_PTR frames_[kMaxTraceFrames]; |
- int32 hash_; |
- int32 id_; |
- |
- // Indicate is this is a valid stack. |
- // This is false if recursion precluded a real stack generation. |
- bool valid_; |
- |
- // Cache ProgramCounter -> Symbol lookups. |
- // This cache is not thread safe. |
- typedef std::map<int32, PrivateAllocatorString, std::less<int32>, |
- PrivateHookAllocator<int32> > SymbolCache; |
- static SymbolCache* symbol_cache_; |
- |
- DISALLOW_COPY_AND_ASSIGN(CallStack); |
-}; |
- |
-// An AllocationStack is a type of CallStack which represents a CallStack where |
-// memory has been allocated. This class is also a list item, so that it can |
-// be easilly allocated and deallocated from its static singly-linked-list of |
-// free instances. |
-class AllocationStack : public CallStack { |
- public: |
- explicit AllocationStack(int32 size) |
- : next_(NULL), size_(size), CallStack() {} |
- |
- // We maintain a freelist of the AllocationStacks. |
- void* operator new(size_t s); |
- void operator delete(void*p); |
- |
- int32 size() const { return size_; } |
- |
- private: |
- AllocationStack* next_; // Pointer used when on the freelist. |
- int32 size_; // Size of block allocated. |
- static AllocationStack* freelist_; |
- static base::Lock freelist_lock_; |
- |
- DISALLOW_COPY_AND_ASSIGN(AllocationStack); |
-}; |
- |
-#endif // TOOLS_MEMORY_WATCHER_CALL_STACK_H_ |