Index: src/core/SkQuadTreePicture.h |
diff --git a/src/core/SkQuadTreePicture.h b/src/core/SkQuadTreePicture.h |
deleted file mode 100644 |
index 5ebbef93cb20be08ec95cb163e2b631c4d48a4b2..0000000000000000000000000000000000000000 |
--- a/src/core/SkQuadTreePicture.h |
+++ /dev/null |
@@ -1,50 +0,0 @@ |
-/* |
- * Copyright 2014 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#ifndef SkQuadTreePicture_DEFINED |
-#define SkQuadTreePicture_DEFINED |
- |
-#ifdef SK_SUPPORT_LEGACY_PICTURE_HEADERS |
-#include "SkBBHFactory.h" |
-#endif |
- |
-#ifdef SK_SUPPORT_LEGACY_DERIVED_PICTURE_CLASSES |
- |
-#include "SkPicture.h" |
-#include "SkRect.h" |
- |
-/** |
- * Subclass of SkPicture that creates an SkQuadGrid |
- * structure. The quad tree has generally faster |
- * tree creation time, but slightly slower query times, as compared to |
- * R-Tree, so some cases may be faster and some cases slower. |
- */ |
-class SK_API SkQuadTreePicture : public SkPicture { |
-public: |
- SkQuadTreePicture(const SkIRect& bounds) : fBounds(bounds) {} |
- virtual SkBBoxHierarchy* createBBoxHierarchy() const SK_OVERRIDE; |
-private: |
- SkIRect fBounds; |
- |
- typedef SkPicture INHERITED; |
-}; |
- |
-class SkQuadTreePictureFactory : public SkPictureFactory { |
-public: |
- SkQuadTreePictureFactory() {} |
- |
- virtual SkPicture* create(int width, int height) SK_OVERRIDE { |
- return SkNEW_ARGS(SkQuadTreePicture, (SkIRect::MakeWH(width, height))); |
- } |
- |
-private: |
- typedef SkPictureFactory INHERITED; |
-}; |
- |
-#endif |
- |
-#endif |