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| 1 /* | |
| 2 * Copyright 2014 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #ifndef SkQuadTreePicture_DEFINED | |
| 9 #define SkQuadTreePicture_DEFINED | |
| 10 | |
| 11 #ifdef SK_SUPPORT_LEGACY_PICTURE_HEADERS | |
| 12 #include "SkBBHFactory.h" | |
| 13 #endif | |
| 14 | |
| 15 #ifdef SK_SUPPORT_LEGACY_DERIVED_PICTURE_CLASSES | |
| 16 | |
| 17 #include "SkPicture.h" | |
| 18 #include "SkRect.h" | |
| 19 | |
| 20 /** | |
| 21 * Subclass of SkPicture that creates an SkQuadGrid | |
| 22 * structure. The quad tree has generally faster | |
| 23 * tree creation time, but slightly slower query times, as compared to | |
| 24 * R-Tree, so some cases may be faster and some cases slower. | |
| 25 */ | |
| 26 class SK_API SkQuadTreePicture : public SkPicture { | |
| 27 public: | |
| 28 SkQuadTreePicture(const SkIRect& bounds) : fBounds(bounds) {} | |
| 29 virtual SkBBoxHierarchy* createBBoxHierarchy() const SK_OVERRIDE; | |
| 30 private: | |
| 31 SkIRect fBounds; | |
| 32 | |
| 33 typedef SkPicture INHERITED; | |
| 34 }; | |
| 35 | |
| 36 class SkQuadTreePictureFactory : public SkPictureFactory { | |
| 37 public: | |
| 38 SkQuadTreePictureFactory() {} | |
| 39 | |
| 40 virtual SkPicture* create(int width, int height) SK_OVERRIDE { | |
| 41 return SkNEW_ARGS(SkQuadTreePicture, (SkIRect::MakeWH(width, height))); | |
| 42 } | |
| 43 | |
| 44 private: | |
| 45 typedef SkPictureFactory INHERITED; | |
| 46 }; | |
| 47 | |
| 48 #endif | |
| 49 | |
| 50 #endif | |
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