Index: cc/resources/video_resource_updater.cc |
diff --git a/cc/resources/video_resource_updater.cc b/cc/resources/video_resource_updater.cc |
index 1d93aebe3cce20f763da7349490d0f2a3f0d177b..d9b8d0b16d8909d9fd13d082e0b0200ac963ef8f 100644 |
--- a/cc/resources/video_resource_updater.cc |
+++ b/cc/resources/video_resource_updater.cc |
@@ -17,9 +17,35 @@ |
namespace cc { |
+namespace { |
+ |
const ResourceFormat kYUVResourceFormat = LUMINANCE_8; |
const ResourceFormat kRGBResourceFormat = RGBA_8888; |
+class SyncPointProviderImpl : public media::VideoFrame::SyncPointProvider { |
+ public: |
+ explicit SyncPointProviderImpl(gpu::gles2::GLES2Interface* gl) : gl_(gl) {} |
+ virtual ~SyncPointProviderImpl(); |
+ virtual uint32 InsertSyncPoint(); |
+ virtual void WaitSyncPoint(uint32 sync_point); |
+ |
+ private: |
+ gpu::gles2::GLES2Interface* gl_; |
+}; |
+ |
+SyncPointProviderImpl::~SyncPointProviderImpl() { |
+} |
+ |
+uint32 SyncPointProviderImpl::InsertSyncPoint() { |
+ return GLC(gl_, gl_->InsertSyncPointCHROMIUM()); |
+} |
+ |
+void SyncPointProviderImpl::WaitSyncPoint(uint32 sync_point) { |
+ GLC(gl_, gl_->WaitSyncPointCHROMIUM(sync_point)); |
+} |
+ |
+} // namespace |
+ |
VideoFrameExternalResources::VideoFrameExternalResources() : type(NONE) {} |
VideoFrameExternalResources::~VideoFrameExternalResources() {} |
@@ -283,10 +309,14 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes( |
return external_resources; |
} |
-static void ReturnTexture(const scoped_refptr<media::VideoFrame>& frame, |
- uint32 sync_point, |
- bool lost_resource) { |
- frame->AppendReleaseSyncPoint(sync_point); |
+static void ReturnTexture( |
+ const scoped_refptr<media::VideoFrame>& video_frame, |
+ const scoped_refptr<ContextProvider>& context_provider, |
danakj
2014/06/19 15:56:26
Can we pass a WeakPtr to the VRUpdater instead so
dshwang
2014/06/23 18:33:20
Yes, I use WeakPtr in new patch set.
|
+ uint32 sync_point, |
+ bool lost_resource) { |
+ SyncPointProviderImpl provider(context_provider->ContextGL()); |
+ provider.WaitSyncPoint(sync_point); |
danakj
2014/06/19 15:56:26
why waiting on the sync point here? this same cont
|
+ video_frame->UpdateReleaseSyncPoint(provider); |
} |
VideoFrameExternalResources VideoResourceUpdater::CreateForHardwarePlanes( |
@@ -322,8 +352,8 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForHardwarePlanes( |
TextureMailbox(mailbox_holder->mailbox, |
mailbox_holder->texture_target, |
mailbox_holder->sync_point)); |
- external_resources.release_callbacks.push_back( |
- base::Bind(&ReturnTexture, video_frame)); |
+ external_resources.release_callbacks.push_back(base::Bind( |
+ &ReturnTexture, video_frame, make_scoped_refptr(context_provider_))); |
danakj
2014/06/19 15:56:26
make_scoped_refptr() is not needed
|
return external_resources; |
} |