Index: ui/gfx/ozone/surface_factory_ozone.h |
diff --git a/ui/gfx/ozone/surface_factory_ozone.h b/ui/gfx/ozone/surface_factory_ozone.h |
deleted file mode 100644 |
index b7eb83b3e356dd76cd7aff2571ecae7b0e462031..0000000000000000000000000000000000000000 |
--- a/ui/gfx/ozone/surface_factory_ozone.h |
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@@ -1,163 +0,0 @@ |
-// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_GFX_OZONE_SURFACE_LNUX_FACTORY_OZONE_H_ |
-#define UI_GFX_OZONE_SURFACE_LNUX_FACTORY_OZONE_H_ |
- |
-#include "base/callback.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "base/native_library.h" |
-#include "ui/gfx/geometry/point.h" |
-#include "ui/gfx/geometry/rect.h" |
-#include "ui/gfx/gfx_export.h" |
-#include "ui/gfx/native_widget_types.h" |
-#include "ui/gfx/overlay_transform.h" |
-#include "ui/gfx/rect.h" |
- |
-class SkBitmap; |
-class SkCanvas; |
- |
-namespace gfx { |
-class VSyncProvider; |
-class OverlayCandidatesOzone; |
-class SurfaceOzoneCanvas; |
-class SurfaceOzoneEGL; |
-typedef intptr_t NativeBufferOzone; |
- |
-// The Ozone interface allows external implementations to hook into Chromium to |
-// provide a system specific implementation. The Ozone interface supports two |
-// drawing modes: 1) accelerated drawing through EGL and 2) software drawing |
-// through Skia. |
-// |
-// If you want to paint on a window with ozone, you need to create a |
-// SurfaceOzoneEGL or SurfaceOzoneCanvas for that window. The platform can |
-// support software, EGL, or both for painting on the window. |
-// The following functionality is specific to the drawing mode and may not have |
-// any meaningful implementation in the other mode. An implementation must |
-// provide functionality for at least one mode. |
-// |
-// 1) Accelerated Drawing (EGL path): |
-// |
-// The following functions are specific to EGL: |
-// - GetNativeDisplay |
-// - LoadEGLGLES2Bindings |
-// - GetEGLSurfaceProperties (optional if the properties match the default |
-// Chromium ones). |
-// - CreateEGLSurfaceForWidget |
-// |
-// 2) Software Drawing (Skia): |
-// |
-// The following function is specific to the software path: |
-// - CreateCanvasForWidget |
-// |
-// The accelerated path can optionally provide support for the software drawing |
-// path. |
-// |
-// The remaining functions are not covered since they are needed in both drawing |
-// modes (See comments bellow for descriptions). |
-class GFX_EXPORT SurfaceFactoryOzone { |
- public: |
- // Describes the state of the hardware after initialization. |
- enum HardwareState { |
- UNINITIALIZED, |
- INITIALIZED, |
- FAILED, |
- }; |
- |
- // Describes overlay buffer format. |
- // TODO: this is a placeholder for now and will be populated with more |
- // formats once we know what sorts of content, video, etc. we can support. |
- enum BufferFormat { |
- UNKNOWN, |
- RGBA_8888, |
- RGB_888, |
- }; |
- |
- typedef void*(*GLGetProcAddressProc)(const char* name); |
- typedef base::Callback<void(base::NativeLibrary)> AddGLLibraryCallback; |
- typedef base::Callback<void(GLGetProcAddressProc)> |
- SetGLGetProcAddressProcCallback; |
- |
- SurfaceFactoryOzone(); |
- virtual ~SurfaceFactoryOzone(); |
- |
- // Returns the singleton instance. |
- static SurfaceFactoryOzone* GetInstance(); |
- |
- // Configures the display hardware. Must be called from within the GPU |
- // process before the sandbox has been activated. |
- virtual HardwareState InitializeHardware() = 0; |
- |
- // Cleans up display hardware state. Call this from within the GPU process. |
- // This method must be safe to run inside of the sandbox. |
- virtual void ShutdownHardware() = 0; |
- |
- // Returns native platform display handle. This is used to obtain the EGL |
- // display connection for the native display. |
- virtual intptr_t GetNativeDisplay(); |
- |
- // Obtains an AcceleratedWidget backed by a native Linux framebuffer. |
- // The returned AcceleratedWidget is an opaque token that must realized |
- // before it can be used to create a GL surface. |
- virtual gfx::AcceleratedWidget GetAcceleratedWidget() = 0; |
- |
- // Create SurfaceOzoneEGL for the specified gfx::AcceleratedWidget. |
- // |
- // Note: When used from content, this is called in the GPU process. The |
- // platform must support creation of SurfaceOzoneEGL from the GPU process |
- // using only the handle contained in gfx::AcceleratedWidget. |
- virtual scoped_ptr<SurfaceOzoneEGL> CreateEGLSurfaceForWidget( |
- gfx::AcceleratedWidget widget); |
- |
- // Create SurfaceOzoneCanvas for the specified gfx::AcceleratedWidget. |
- // |
- // Note: The platform must support creation of SurfaceOzoneCanvas from the |
- // Browser Process using only the handle contained in gfx::AcceleratedWidget. |
- virtual scoped_ptr<SurfaceOzoneCanvas> CreateCanvasForWidget( |
- gfx::AcceleratedWidget widget); |
- |
- // Sets up GL bindings for the native surface. Takes two callback parameters |
- // that allow Ozone to register the GL bindings. |
- virtual bool LoadEGLGLES2Bindings( |
- AddGLLibraryCallback add_gl_library, |
- SetGLGetProcAddressProcCallback set_gl_get_proc_address) = 0; |
- |
- // Returns an array of EGL properties, which can be used in any EGL function |
- // used to select a display configuration. Note that all properties should be |
- // immediately followed by the corresponding desired value and array should be |
- // terminated with EGL_NONE. Ownership of the array is not transferred to |
- // caller. desired_list contains list of desired EGL properties and values. |
- virtual const int32* GetEGLSurfaceProperties(const int32* desired_list); |
- |
- // Get the hal struct to check for overlay support. |
- virtual gfx::OverlayCandidatesOzone* GetOverlayCandidates( |
- gfx::AcceleratedWidget w); |
- |
- // Sets the overlay plane to switch to at the next page flip. |
- // |plane_z_order| specifies the stacking order of the plane relative to the |
- // main framebuffer located at index 0. |
- // |plane_transform| specifies how the buffer is to be transformed during. |
- // composition. |
- // |buffer| to be presented by the overlay. |
- // |display_bounds| specify where it is supposed to be on the screen. |
- // |crop_rect| specifies the region within the buffer to be placed inside |
- // |display_bounds|. |
- virtual void ScheduleOverlayPlane(gfx::AcceleratedWidget w, |
- int plane_z_order, |
- gfx::OverlayTransform plane_transform, |
- gfx::NativeBufferOzone buffer, |
- const gfx::Rect& display_bounds, |
- gfx::RectF crop_rect); |
- |
- // Cleate a single native buffer to be used for overlay planes. |
- virtual gfx::NativeBufferOzone CreateNativeBuffer(gfx::Size size, |
- BufferFormat format); |
- |
- private: |
- static SurfaceFactoryOzone* impl_; // not owned |
-}; |
- |
-} // namespace gfx |
- |
-#endif // UI_GFX_OZONE_SURFACE_LNUX_FACTORY_OZONE_H_ |