| Index: cc/layers/delegated_renderer_layer_impl.cc
|
| diff --git a/cc/layers/delegated_renderer_layer_impl.cc b/cc/layers/delegated_renderer_layer_impl.cc
|
| index f59e1f2c1da785613c631d44f316f7a555519c35..c1cdbbe4194a924bafda5e442c898d3583c564cf 100644
|
| --- a/cc/layers/delegated_renderer_layer_impl.cc
|
| +++ b/cc/layers/delegated_renderer_layer_impl.cc
|
| @@ -20,10 +20,11 @@
|
|
|
| namespace cc {
|
|
|
| -DelegatedRendererLayerImpl::DelegatedRendererLayerImpl(
|
| - LayerTreeImpl* tree_impl, int id)
|
| +DelegatedRendererLayerImpl::DelegatedRendererLayerImpl(LayerTreeImpl* tree_impl,
|
| + int id)
|
| : LayerImpl(tree_impl, id),
|
| have_render_passes_to_push_(false),
|
| + inverse_device_scale_factor_(1.0f),
|
| child_id_(0),
|
| own_child_id_(false) {
|
| }
|
| @@ -75,7 +76,6 @@ void DelegatedRendererLayerImpl::PushPropertiesTo(LayerImpl* layer) {
|
| delegated_layer->own_child_id_ = true;
|
| own_child_id_ = false;
|
|
|
| - delegated_layer->SetDisplaySize(display_size_);
|
| if (have_render_passes_to_push_) {
|
| // This passes ownership of the render passes to the active tree.
|
| delegated_layer->SetRenderPasses(&render_passes_in_draw_order_);
|
| @@ -141,13 +141,14 @@ void DelegatedRendererLayerImpl::SetFrameData(
|
| resources_.swap(resources_in_frame);
|
| resource_provider->DeclareUsedResourcesFromChild(child_id_, resources_);
|
|
|
| + inverse_device_scale_factor_ = 1.0f / frame_data->device_scale_factor;
|
| // Display size is already set so we can compute what the damage rect
|
| // will be in layer space. The damage may exceed the visible portion of
|
| // the frame, so intersect the damage to the layer's bounds.
|
| RenderPass* new_root_pass = render_pass_list.back();
|
| gfx::Size frame_size = new_root_pass->output_rect.size();
|
| - gfx::RectF damage_in_layer = MathUtil::MapClippedRect(
|
| - DelegatedFrameToLayerSpaceTransform(frame_size), damage_in_frame);
|
| + gfx::RectF damage_in_layer = damage_in_frame;
|
| + damage_in_layer.Scale(inverse_device_scale_factor_);
|
| SetUpdateRect(gfx::IntersectRects(
|
| gfx::UnionRects(update_rect(), damage_in_layer), gfx::Rect(bounds())));
|
|
|
| @@ -155,13 +156,6 @@ void DelegatedRendererLayerImpl::SetFrameData(
|
| have_render_passes_to_push_ = true;
|
| }
|
|
|
| -void DelegatedRendererLayerImpl::SetDisplaySize(const gfx::Size& size) {
|
| - if (display_size_ == size)
|
| - return;
|
| - display_size_ = size;
|
| - NoteLayerPropertyChanged();
|
| -}
|
| -
|
| void DelegatedRendererLayerImpl::SetRenderPasses(
|
| ScopedPtrVector<RenderPass>* render_passes_in_draw_order) {
|
| ClearRenderPasses();
|
| @@ -196,17 +190,6 @@ void DelegatedRendererLayerImpl::ReleaseResources() {
|
| ClearChildId();
|
| }
|
|
|
| -gfx::Transform DelegatedRendererLayerImpl::DelegatedFrameToLayerSpaceTransform(
|
| - const gfx::Size& frame_size) const {
|
| - gfx::Size display_size = display_size_.IsEmpty() ? bounds() : display_size_;
|
| -
|
| - gfx::Transform delegated_frame_to_layer_space_transform;
|
| - delegated_frame_to_layer_space_transform.Scale(
|
| - static_cast<double>(display_size.width()) / frame_size.width(),
|
| - static_cast<double>(display_size.height()) / frame_size.height());
|
| - return delegated_frame_to_layer_space_transform;
|
| -}
|
| -
|
| static inline int IndexToId(int index) { return index + 1; }
|
| static inline int IdToIndex(int id) { return id - 1; }
|
|
|
| @@ -242,9 +225,9 @@ void DelegatedRendererLayerImpl::AppendContributingRenderPasses(
|
| const RenderPass* root_delegated_render_pass =
|
| render_passes_in_draw_order_.back();
|
| gfx::Size frame_size = root_delegated_render_pass->output_rect.size();
|
| - gfx::Transform delegated_frame_to_root_transform =
|
| - screen_space_transform() *
|
| - DelegatedFrameToLayerSpaceTransform(frame_size);
|
| + gfx::Transform delegated_frame_to_root_transform = screen_space_transform();
|
| + delegated_frame_to_root_transform.Scale(inverse_device_scale_factor_,
|
| + inverse_device_scale_factor_);
|
|
|
| for (size_t i = 0; i < render_passes_in_draw_order_.size() - 1; ++i) {
|
| RenderPass::Id output_render_pass_id(-1, -1);
|
| @@ -413,11 +396,9 @@ void DelegatedRendererLayerImpl::AppendRenderPassQuads(
|
| bool is_root_delegated_render_pass =
|
| delegated_render_pass == render_passes_in_draw_order_.back();
|
| if (is_root_delegated_render_pass) {
|
| - // Don't allow areas inside the bounds that are empty.
|
| - DCHECK(display_size_.IsEmpty() ||
|
| - gfx::Rect(display_size_).Contains(gfx::Rect(bounds())));
|
| - gfx::Transform delegated_frame_to_target_transform =
|
| - draw_transform() * DelegatedFrameToLayerSpaceTransform(frame_size);
|
| + gfx::Transform delegated_frame_to_target_transform = draw_transform();
|
| + delegated_frame_to_target_transform.Scale(inverse_device_scale_factor_,
|
| + inverse_device_scale_factor_);
|
|
|
| output_shared_quad_state->content_to_target_transform.ConcatTransform(
|
| delegated_frame_to_target_transform);
|
|
|