| Index: cc/layers/delegated_renderer_layer_impl.cc
|
| diff --git a/cc/layers/delegated_renderer_layer_impl.cc b/cc/layers/delegated_renderer_layer_impl.cc
|
| index f59e1f2c1da785613c631d44f316f7a555519c35..29e1b06441c66a62fd3e0e0091b5efa4b0ba15a9 100644
|
| --- a/cc/layers/delegated_renderer_layer_impl.cc
|
| +++ b/cc/layers/delegated_renderer_layer_impl.cc
|
| @@ -146,8 +146,8 @@ void DelegatedRendererLayerImpl::SetFrameData(
|
| // the frame, so intersect the damage to the layer's bounds.
|
| RenderPass* new_root_pass = render_pass_list.back();
|
| gfx::Size frame_size = new_root_pass->output_rect.size();
|
| - gfx::RectF damage_in_layer = MathUtil::MapClippedRect(
|
| - DelegatedFrameToLayerSpaceTransform(frame_size), damage_in_frame);
|
| + gfx::RectF damage_in_layer = damage_in_frame;
|
| + damage_in_layer.Scale(1.0 / layer_tree_impl()->device_scale_factor());
|
| SetUpdateRect(gfx::IntersectRects(
|
| gfx::UnionRects(update_rect(), damage_in_layer), gfx::Rect(bounds())));
|
|
|
| @@ -196,17 +196,6 @@ void DelegatedRendererLayerImpl::ReleaseResources() {
|
| ClearChildId();
|
| }
|
|
|
| -gfx::Transform DelegatedRendererLayerImpl::DelegatedFrameToLayerSpaceTransform(
|
| - const gfx::Size& frame_size) const {
|
| - gfx::Size display_size = display_size_.IsEmpty() ? bounds() : display_size_;
|
| -
|
| - gfx::Transform delegated_frame_to_layer_space_transform;
|
| - delegated_frame_to_layer_space_transform.Scale(
|
| - static_cast<double>(display_size.width()) / frame_size.width(),
|
| - static_cast<double>(display_size.height()) / frame_size.height());
|
| - return delegated_frame_to_layer_space_transform;
|
| -}
|
| -
|
| static inline int IndexToId(int index) { return index + 1; }
|
| static inline int IdToIndex(int id) { return id - 1; }
|
|
|
| @@ -242,9 +231,11 @@ void DelegatedRendererLayerImpl::AppendContributingRenderPasses(
|
| const RenderPass* root_delegated_render_pass =
|
| render_passes_in_draw_order_.back();
|
| gfx::Size frame_size = root_delegated_render_pass->output_rect.size();
|
| - gfx::Transform delegated_frame_to_root_transform =
|
| - screen_space_transform() *
|
| - DelegatedFrameToLayerSpaceTransform(frame_size);
|
| + gfx::Transform delegated_frame_to_root_transform = screen_space_transform();
|
| + double inverse_device_scale_factor =
|
| + 1.0 / layer_tree_impl()->device_scale_factor();
|
| + delegated_frame_to_root_transform.Scale(inverse_device_scale_factor,
|
| + inverse_device_scale_factor);
|
|
|
| for (size_t i = 0; i < render_passes_in_draw_order_.size() - 1; ++i) {
|
| RenderPass::Id output_render_pass_id(-1, -1);
|
| @@ -416,8 +407,11 @@ void DelegatedRendererLayerImpl::AppendRenderPassQuads(
|
| // Don't allow areas inside the bounds that are empty.
|
| DCHECK(display_size_.IsEmpty() ||
|
| gfx::Rect(display_size_).Contains(gfx::Rect(bounds())));
|
| - gfx::Transform delegated_frame_to_target_transform =
|
| - draw_transform() * DelegatedFrameToLayerSpaceTransform(frame_size);
|
| + gfx::Transform delegated_frame_to_target_transform = draw_transform();
|
| + double inverse_device_scale_factor =
|
| + 1.0 / layer_tree_impl()->device_scale_factor();
|
| + delegated_frame_to_target_transform.Scale(inverse_device_scale_factor,
|
| + inverse_device_scale_factor);
|
|
|
| output_shared_quad_state->content_to_target_transform.ConcatTransform(
|
| delegated_frame_to_target_transform);
|
|
|