| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layers/delegated_renderer_layer_impl.h" | 5 #include "cc/layers/delegated_renderer_layer_impl.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <utility> | 8 #include <utility> |
| 9 | 9 |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
| (...skipping 128 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 139 | 139 |
| 140 // Declare we are using the new frame's resources. | 140 // Declare we are using the new frame's resources. |
| 141 resources_.swap(resources_in_frame); | 141 resources_.swap(resources_in_frame); |
| 142 resource_provider->DeclareUsedResourcesFromChild(child_id_, resources_); | 142 resource_provider->DeclareUsedResourcesFromChild(child_id_, resources_); |
| 143 | 143 |
| 144 // Display size is already set so we can compute what the damage rect | 144 // Display size is already set so we can compute what the damage rect |
| 145 // will be in layer space. The damage may exceed the visible portion of | 145 // will be in layer space. The damage may exceed the visible portion of |
| 146 // the frame, so intersect the damage to the layer's bounds. | 146 // the frame, so intersect the damage to the layer's bounds. |
| 147 RenderPass* new_root_pass = render_pass_list.back(); | 147 RenderPass* new_root_pass = render_pass_list.back(); |
| 148 gfx::Size frame_size = new_root_pass->output_rect.size(); | 148 gfx::Size frame_size = new_root_pass->output_rect.size(); |
| 149 gfx::RectF damage_in_layer = MathUtil::MapClippedRect( | 149 gfx::RectF damage_in_layer = damage_in_frame; |
| 150 DelegatedFrameToLayerSpaceTransform(frame_size), damage_in_frame); | 150 damage_in_layer.Scale(1.0 / layer_tree_impl()->device_scale_factor()); |
| 151 SetUpdateRect(gfx::IntersectRects( | 151 SetUpdateRect(gfx::IntersectRects( |
| 152 gfx::UnionRects(update_rect(), damage_in_layer), gfx::Rect(bounds()))); | 152 gfx::UnionRects(update_rect(), damage_in_layer), gfx::Rect(bounds()))); |
| 153 | 153 |
| 154 SetRenderPasses(&render_pass_list); | 154 SetRenderPasses(&render_pass_list); |
| 155 have_render_passes_to_push_ = true; | 155 have_render_passes_to_push_ = true; |
| 156 } | 156 } |
| 157 | 157 |
| 158 void DelegatedRendererLayerImpl::SetDisplaySize(const gfx::Size& size) { | 158 void DelegatedRendererLayerImpl::SetDisplaySize(const gfx::Size& size) { |
| 159 if (display_size_ == size) | 159 if (display_size_ == size) |
| 160 return; | 160 return; |
| (...skipping 28 matching lines...) Expand all Loading... |
| 189 LayerTreeImpl* tree_impl) { | 189 LayerTreeImpl* tree_impl) { |
| 190 return DelegatedRendererLayerImpl::Create( | 190 return DelegatedRendererLayerImpl::Create( |
| 191 tree_impl, id()).PassAs<LayerImpl>(); | 191 tree_impl, id()).PassAs<LayerImpl>(); |
| 192 } | 192 } |
| 193 | 193 |
| 194 void DelegatedRendererLayerImpl::ReleaseResources() { | 194 void DelegatedRendererLayerImpl::ReleaseResources() { |
| 195 ClearRenderPasses(); | 195 ClearRenderPasses(); |
| 196 ClearChildId(); | 196 ClearChildId(); |
| 197 } | 197 } |
| 198 | 198 |
| 199 gfx::Transform DelegatedRendererLayerImpl::DelegatedFrameToLayerSpaceTransform( | |
| 200 const gfx::Size& frame_size) const { | |
| 201 gfx::Size display_size = display_size_.IsEmpty() ? bounds() : display_size_; | |
| 202 | |
| 203 gfx::Transform delegated_frame_to_layer_space_transform; | |
| 204 delegated_frame_to_layer_space_transform.Scale( | |
| 205 static_cast<double>(display_size.width()) / frame_size.width(), | |
| 206 static_cast<double>(display_size.height()) / frame_size.height()); | |
| 207 return delegated_frame_to_layer_space_transform; | |
| 208 } | |
| 209 | |
| 210 static inline int IndexToId(int index) { return index + 1; } | 199 static inline int IndexToId(int index) { return index + 1; } |
| 211 static inline int IdToIndex(int id) { return id - 1; } | 200 static inline int IdToIndex(int id) { return id - 1; } |
| 212 | 201 |
| 213 RenderPass::Id DelegatedRendererLayerImpl::FirstContributingRenderPassId() | 202 RenderPass::Id DelegatedRendererLayerImpl::FirstContributingRenderPassId() |
| 214 const { | 203 const { |
| 215 return RenderPass::Id(id(), IndexToId(0)); | 204 return RenderPass::Id(id(), IndexToId(0)); |
| 216 } | 205 } |
| 217 | 206 |
| 218 RenderPass::Id DelegatedRendererLayerImpl::NextContributingRenderPassId( | 207 RenderPass::Id DelegatedRendererLayerImpl::NextContributingRenderPassId( |
| 219 RenderPass::Id previous) const { | 208 RenderPass::Id previous) const { |
| (...skipping 15 matching lines...) Expand all Loading... |
| 235 return true; | 224 return true; |
| 236 } | 225 } |
| 237 | 226 |
| 238 void DelegatedRendererLayerImpl::AppendContributingRenderPasses( | 227 void DelegatedRendererLayerImpl::AppendContributingRenderPasses( |
| 239 RenderPassSink* render_pass_sink) { | 228 RenderPassSink* render_pass_sink) { |
| 240 DCHECK(HasContributingDelegatedRenderPasses()); | 229 DCHECK(HasContributingDelegatedRenderPasses()); |
| 241 | 230 |
| 242 const RenderPass* root_delegated_render_pass = | 231 const RenderPass* root_delegated_render_pass = |
| 243 render_passes_in_draw_order_.back(); | 232 render_passes_in_draw_order_.back(); |
| 244 gfx::Size frame_size = root_delegated_render_pass->output_rect.size(); | 233 gfx::Size frame_size = root_delegated_render_pass->output_rect.size(); |
| 245 gfx::Transform delegated_frame_to_root_transform = | 234 gfx::Transform delegated_frame_to_root_transform = screen_space_transform(); |
| 246 screen_space_transform() * | 235 double inverse_device_scale_factor = |
| 247 DelegatedFrameToLayerSpaceTransform(frame_size); | 236 1.0 / layer_tree_impl()->device_scale_factor(); |
| 237 delegated_frame_to_root_transform.Scale(inverse_device_scale_factor, |
| 238 inverse_device_scale_factor); |
| 248 | 239 |
| 249 for (size_t i = 0; i < render_passes_in_draw_order_.size() - 1; ++i) { | 240 for (size_t i = 0; i < render_passes_in_draw_order_.size() - 1; ++i) { |
| 250 RenderPass::Id output_render_pass_id(-1, -1); | 241 RenderPass::Id output_render_pass_id(-1, -1); |
| 251 bool present = | 242 bool present = |
| 252 ConvertDelegatedRenderPassId(render_passes_in_draw_order_[i]->id, | 243 ConvertDelegatedRenderPassId(render_passes_in_draw_order_[i]->id, |
| 253 &output_render_pass_id); | 244 &output_render_pass_id); |
| 254 | 245 |
| 255 // Don't clash with the RenderPass we generate if we own a RenderSurface. | 246 // Don't clash with the RenderPass we generate if we own a RenderSurface. |
| 256 DCHECK(present) << render_passes_in_draw_order_[i]->id.layer_id << ", " | 247 DCHECK(present) << render_passes_in_draw_order_[i]->id.layer_id << ", " |
| 257 << render_passes_in_draw_order_[i]->id.index; | 248 << render_passes_in_draw_order_[i]->id.index; |
| (...skipping 151 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 409 delegated_shared_quad_state = delegated_quad->shared_quad_state; | 400 delegated_shared_quad_state = delegated_quad->shared_quad_state; |
| 410 output_shared_quad_state = quad_sink->CreateSharedQuadState(); | 401 output_shared_quad_state = quad_sink->CreateSharedQuadState(); |
| 411 output_shared_quad_state->CopyFrom(delegated_shared_quad_state); | 402 output_shared_quad_state->CopyFrom(delegated_shared_quad_state); |
| 412 | 403 |
| 413 bool is_root_delegated_render_pass = | 404 bool is_root_delegated_render_pass = |
| 414 delegated_render_pass == render_passes_in_draw_order_.back(); | 405 delegated_render_pass == render_passes_in_draw_order_.back(); |
| 415 if (is_root_delegated_render_pass) { | 406 if (is_root_delegated_render_pass) { |
| 416 // Don't allow areas inside the bounds that are empty. | 407 // Don't allow areas inside the bounds that are empty. |
| 417 DCHECK(display_size_.IsEmpty() || | 408 DCHECK(display_size_.IsEmpty() || |
| 418 gfx::Rect(display_size_).Contains(gfx::Rect(bounds()))); | 409 gfx::Rect(display_size_).Contains(gfx::Rect(bounds()))); |
| 419 gfx::Transform delegated_frame_to_target_transform = | 410 gfx::Transform delegated_frame_to_target_transform = draw_transform(); |
| 420 draw_transform() * DelegatedFrameToLayerSpaceTransform(frame_size); | 411 double inverse_device_scale_factor = |
| 412 1.0 / layer_tree_impl()->device_scale_factor(); |
| 413 delegated_frame_to_target_transform.Scale(inverse_device_scale_factor, |
| 414 inverse_device_scale_factor); |
| 421 | 415 |
| 422 output_shared_quad_state->content_to_target_transform.ConcatTransform( | 416 output_shared_quad_state->content_to_target_transform.ConcatTransform( |
| 423 delegated_frame_to_target_transform); | 417 delegated_frame_to_target_transform); |
| 424 | 418 |
| 425 if (render_target() == this) { | 419 if (render_target() == this) { |
| 426 DCHECK(!is_clipped()); | 420 DCHECK(!is_clipped()); |
| 427 DCHECK(render_surface()); | 421 DCHECK(render_surface()); |
| 428 DCHECK_EQ(0, num_unclipped_descendants()); | 422 DCHECK_EQ(0, num_unclipped_descendants()); |
| 429 output_shared_quad_state->clip_rect = | 423 output_shared_quad_state->clip_rect = |
| 430 MathUtil::MapEnclosingClippedRect( | 424 MathUtil::MapEnclosingClippedRect( |
| (...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 494 if (own_child_id_) { | 488 if (own_child_id_) { |
| 495 ResourceProvider* provider = layer_tree_impl()->resource_provider(); | 489 ResourceProvider* provider = layer_tree_impl()->resource_provider(); |
| 496 provider->DestroyChild(child_id_); | 490 provider->DestroyChild(child_id_); |
| 497 } | 491 } |
| 498 | 492 |
| 499 resources_.clear(); | 493 resources_.clear(); |
| 500 child_id_ = 0; | 494 child_id_ = 0; |
| 501 } | 495 } |
| 502 | 496 |
| 503 } // namespace cc | 497 } // namespace cc |
| OLD | NEW |