Index: Source/core/rendering/RenderGeometryMap.cpp |
diff --git a/Source/core/rendering/RenderGeometryMap.cpp b/Source/core/rendering/RenderGeometryMap.cpp |
index 65b78d6db421e9de1ddc51f5364d08d75dbefa83..e9f3ad77683839e76683e8bc456e99596c754083 100644 |
--- a/Source/core/rendering/RenderGeometryMap.cpp |
+++ b/Source/core/rendering/RenderGeometryMap.cpp |
@@ -125,7 +125,7 @@ FloatPoint RenderGeometryMap::mapToContainer(const FloatPoint& p, const RenderLa |
// therefore not necessarily expected to be correct here. This is ok, |
// because they will be recomputed if the layer becomes visible. |
if (!layer || !layer->subtreeIsInvisible()) { |
- FloatPoint rendererMappedResult = lastRenderer->localToAbsolute(p, m_mapCoordinatesFlags); |
+ FloatPoint rendererMappedResult = lastRenderer->localToAbsolute(container, p, m_mapCoordinatesFlags); |
ASSERT(roundedIntPoint(rendererMappedResult) == roundedIntPoint(result)); |
} |