| Index: Source/core/rendering/RenderGeometryMap.cpp
|
| diff --git a/Source/core/rendering/RenderGeometryMap.cpp b/Source/core/rendering/RenderGeometryMap.cpp
|
| index 65b78d6db421e9de1ddc51f5364d08d75dbefa83..e9f3ad77683839e76683e8bc456e99596c754083 100644
|
| --- a/Source/core/rendering/RenderGeometryMap.cpp
|
| +++ b/Source/core/rendering/RenderGeometryMap.cpp
|
| @@ -125,7 +125,7 @@ FloatPoint RenderGeometryMap::mapToContainer(const FloatPoint& p, const RenderLa
|
| // therefore not necessarily expected to be correct here. This is ok,
|
| // because they will be recomputed if the layer becomes visible.
|
| if (!layer || !layer->subtreeIsInvisible()) {
|
| - FloatPoint rendererMappedResult = lastRenderer->localToAbsolute(p, m_mapCoordinatesFlags);
|
| + FloatPoint rendererMappedResult = lastRenderer->localToAbsolute(container, p, m_mapCoordinatesFlags);
|
|
|
| ASSERT(roundedIntPoint(rendererMappedResult) == roundedIntPoint(result));
|
| }
|
|
|