| Index: Source/core/rendering/RenderLayerModelObject.cpp
|
| diff --git a/Source/core/rendering/RenderLayerModelObject.cpp b/Source/core/rendering/RenderLayerModelObject.cpp
|
| index e9235a75cf58b3dca8ec0ccb8e3338a7cdfa2cd8..31c264b3ff5e2ea293c29604afd0315263188a6d 100644
|
| --- a/Source/core/rendering/RenderLayerModelObject.cpp
|
| +++ b/Source/core/rendering/RenderLayerModelObject.cpp
|
| @@ -99,14 +99,14 @@ void RenderLayerModelObject::styleWillChange(StyleDifference diff, const RenderS
|
| // Do a repaint with the old style first through RenderLayerRepainter.
|
| // RenderObject::styleWillChange takes care of repainting objects without RenderLayers.
|
| if (parent() && diff.needsRepaintLayer()) {
|
| - layer()->repainter().repaintIncludingNonCompositingDescendants(containerForRepaint());
|
| + layer()->repainter().repaintIncludingNonCompositingDescendants();
|
| if (oldStyle->hasClip() != newStyle.hasClip()
|
| || oldStyle->clip() != newStyle.clip())
|
| layer()->clipper().clearClipRectsIncludingDescendants();
|
| } else if (diff.needsFullLayout()) {
|
| if (hasLayer()) {
|
| if (!layer()->hasCompositedLayerMapping() && oldStyle->position() != newStyle.position())
|
| - layer()->repainter().repaintIncludingNonCompositingDescendants(containerForRepaint());
|
| + layer()->repainter().repaintIncludingNonCompositingDescendants();
|
| } else if (newStyle.hasTransform() || newStyle.opacity() < 1 || newStyle.hasFilter()) {
|
| // If we don't have a layer yet, but we are going to get one because of transform or opacity,
|
| // then we need to repaint the old position of the object.
|
|
|