Index: Source/core/rendering/RenderLayerStackingNode.h |
diff --git a/Source/core/rendering/RenderLayerStackingNode.h b/Source/core/rendering/RenderLayerStackingNode.h |
index 4ea9162499a34c22c12db81aa12e40734c0e0173..f808161f37c260c9099a244a14dcaeed9fe6114e 100644 |
--- a/Source/core/rendering/RenderLayerStackingNode.h |
+++ b/Source/core/rendering/RenderLayerStackingNode.h |
@@ -85,9 +85,6 @@ public: |
bool normalFlowListDirty() const { return m_normalFlowListDirty; } |
void dirtyNormalFlowList(); |
- enum PaintOrderListType {BeforePromote, AfterPromote}; |
- void computePaintOrderList(PaintOrderListType, Vector<RefPtr<Node> >&); |
abarth-chromium
2014/06/01 22:03:53
This function also has no callers and no implement
|
- |
void updateStackingNodesAfterStyleChange(const RenderStyle* oldStyle); |
RenderLayerStackingNode* ancestorStackingContextNode() const; |
@@ -163,12 +160,6 @@ private: |
// overflow layers, but that may change in the future. |
OwnPtr<Vector<RenderLayerStackingNode*> > m_normalFlowList; |
- // If this is true, then no non-descendant appears between any of our |
- // descendants in stacking order. This is one of the requirements of being |
- // able to safely become a stacking context. |
- unsigned m_descendantsAreContiguousInStackingOrder : 1; |
- unsigned m_descendantsAreContiguousInStackingOrderDirty : 1; |
- |
unsigned m_zOrderListsDirty : 1; |
unsigned m_normalFlowListDirty: 1; |
unsigned m_isNormalFlowOnly : 1; |