Chromium Code Reviews| Index: include/core/SkOnce.h |
| diff --git a/include/core/SkOnce.h b/include/core/SkOnce.h |
| index d39a05b7bb10fd5c0c898be12e6f3d53d78453dc..2acd130ee7a994997ec6360928408b39695440a6 100644 |
| --- a/include/core/SkOnce.h |
| +++ b/include/core/SkOnce.h |
| @@ -8,77 +8,71 @@ |
| #ifndef SkOnce_DEFINED |
| #define SkOnce_DEFINED |
| +// Before trying SkOnce, see if SkLazyPtr or SkLazyFnPtr will work for you. |
| +// They're smaller and faster, if slightly less versatile. |
| + |
| + |
| // SkOnce.h defines SK_DECLARE_STATIC_ONCE and SkOnce(), which you can use |
| -// together to create a threadsafe way to call a function just once. This |
| -// is particularly useful for lazy singleton initialization. E.g. |
| +// together to create a threadsafe way to call a function just once. E.g. |
| // |
| -// static void set_up_my_singleton(Singleton** singleton) { |
| -// *singleton = new Singleton(...); |
| +// static void register_my_stuff(GlobalRegistry* registry) { |
| +// registry->register(...); |
| // } |
| // ... |
| -// const Singleton& GetSingleton() { |
| -// static Singleton* singleton = NULL; |
| +// void EnsureRegistered() { |
| // SK_DECLARE_STATIC_ONCE(once); |
| -// SkOnce(&once, set_up_my_singleton, &singleton); |
| -// SkASSERT(NULL != singleton); |
| -// return *singleton; |
| +// SkOnce(&once, register_my_stuff, GetGlobalRegistry()); |
| // } |
| // |
| +// No matter how many times you call EnsureRegistered(), register_my_stuff will be called just once. |
| // OnceTest.cpp also should serve as a few other simple examples. |
| -// |
| -// You may optionally pass SkOnce a second function to be called at exit for cleanup. |
| #include "SkDynamicAnnotations.h" |
| #include "SkThread.h" |
| #include "SkTypes.h" |
| -#define SK_ONCE_INIT { false, { 0, SkDEBUGCODE(0) } } |
| -#define SK_DECLARE_STATIC_ONCE(name) static SkOnceFlag name = SK_ONCE_INIT |
| +// This must be used in a global or function scope, not as a class member. |
| +#define SK_DECLARE_STATIC_ONCE(name) static SkOnceFlag name |
| -struct SkOnceFlag; // If manually created, initialize with SkOnceFlag once = SK_ONCE_INIT |
| +class SkOnceFlag; |
| -template <typename Func, typename Arg> |
| -inline void SkOnce(SkOnceFlag* once, Func f, Arg arg, void(*atExit)() = NULL); |
| +inline void SkOnce(SkOnceFlag* once, void (*f)()); |
| + |
| +template <typename Arg> |
| +inline void SkOnce(SkOnceFlag* once, void (*f)(Arg), Arg arg); |
| // If you've already got a lock and a flag to use, this variant lets you avoid an extra SkOnceFlag. |
| -template <typename Lock, typename Func, typename Arg> |
| -inline void SkOnce(bool* done, Lock* lock, Func f, Arg arg, void(*atExit)() = NULL); |
| +template <typename Lock> |
| +inline void SkOnce(bool* done, Lock* lock, void (*f)()); |
| + |
| +template <typename Lock, typename Arg> |
| +inline void SkOnce(bool* done, Lock* lock, void (*f)(Arg), Arg arg); |
| // ---------------------- Implementation details below here. ----------------------------- |
| -// This is POD and must be zero-initialized. |
| -struct SkSpinlock { |
| +// This class has no constructor and must be zero-initialized (the macro above does this). |
| +class SkOnceFlag { |
| +public: |
| + bool* mutableDone() { return &fDone; } |
| + |
| void acquire() { |
| - SkASSERT(shouldBeZero == 0); |
| - // No memory barrier needed, but sk_atomic_cas gives us at least release anyway. |
| - while (!sk_atomic_cas(&thisIsPrivate, 0, 1)) { |
| + // To act as a mutex, this needs an acquire barrier on success. |
| + // sk_atomic_cas doesn't guarantee this ... |
| + while (!sk_atomic_cas(&fSpinlock, 0, 1)) { |
| // spin |
| } |
| + // ... so make sure to issue one of our own. |
| + SkAssertResult(1 == sk_acquire_load(&fSpinlock)); |
| } |
| void release() { |
| - SkASSERT(shouldBeZero == 0); |
| - // This requires a release memory barrier before storing, which sk_atomic_cas guarantees. |
| - SkAssertResult(sk_atomic_cas(&thisIsPrivate, 1, 0)); |
| + // To act as a mutex, this needs a release barrier. sk_atomic_cas guarantees this. |
| + SkAssertResult(1 == sk_atomic_cas(&fSpinlock, 1, 0)); |
| } |
| - int32_t thisIsPrivate; |
| - SkDEBUGCODE(int32_t shouldBeZero;) |
| -}; |
| - |
| -struct SkOnceFlag { |
| - bool done; |
| - SkSpinlock lock; |
| -}; |
| - |
| -// Works with SkSpinlock or SkMutex. |
| -template <typename Lock> |
| -class SkAutoLockAcquire { |
| -public: |
| - explicit SkAutoLockAcquire(Lock* lock) : fLock(lock) { fLock->acquire(); } |
| - ~SkAutoLockAcquire() { fLock->release(); } |
| private: |
| - Lock* fLock; |
| + bool fDone; |
| + int32_t fSpinlock; |
| }; |
| // We've pulled a pretty standard double-checked locking implementation apart |
| @@ -88,14 +82,11 @@ private: |
| // This is the guts of the code, called when we suspect the one-time code hasn't been run yet. |
| // This should be rarely called, so we separate it from SkOnce and don't mark it as inline. |
| // (We don't mind if this is an actual function call, but odds are it'll be inlined anyway.) |
| -template <typename Lock, typename Func, typename Arg> |
| -static void sk_once_slow(bool* done, Lock* lock, Func f, Arg arg, void (*atExit)()) { |
| - const SkAutoLockAcquire<Lock> locked(lock); |
| +template <typename Lock, typename Arg> |
| +static void sk_once_slow(bool* done, Lock* lock, void (*f)(Arg), Arg arg) { |
| + lock->acquire(); |
| if (!*done) { |
| f(arg); |
| - if (atExit != NULL) { |
| - atexit(atExit); |
| - } |
| // Also known as a store-store/load-store barrier, this makes sure that the writes |
| // done before here---in particular, those done by calling f(arg)---are observable |
| // before the writes after the line, *done = true. |
| @@ -107,13 +98,14 @@ static void sk_once_slow(bool* done, Lock* lock, Func f, Arg arg, void (*atExit) |
| // observable whenever we observe *done == true. |
| sk_release_store(done, true); |
| } |
| + lock->release(); |
| } |
| // This is our fast path, called all the time. We do really want it to be inlined. |
| -template <typename Lock, typename Func, typename Arg> |
| -inline void SkOnce(bool* done, Lock* lock, Func f, Arg arg, void(*atExit)()) { |
| +template <typename Lock, typename Arg> |
| +inline void SkOnce(bool* done, Lock* lock, void (*f)(Arg), Arg arg) { |
| if (!SK_ANNOTATE_UNPROTECTED_READ(*done)) { |
| - sk_once_slow(done, lock, f, arg, atExit); |
| + sk_once_slow(done, lock, f, arg); |
| } |
| // Also known as a load-load/load-store barrier, this acquire barrier makes |
| // sure that anything we read from memory---in particular, memory written by |
| @@ -128,11 +120,25 @@ inline void SkOnce(bool* done, Lock* lock, Func f, Arg arg, void(*atExit)()) { |
| SkAssertResult(sk_acquire_load(done)); |
| } |
| -template <typename Func, typename Arg> |
| -inline void SkOnce(SkOnceFlag* once, Func f, Arg arg, void(*atExit)()) { |
| - return SkOnce(&once->done, &once->lock, f, arg, atExit); |
| +template <typename Arg> |
| +inline void SkOnce(SkOnceFlag* once, void (*f)(Arg), Arg arg) { |
| + return SkOnce(once->mutableDone(), once, f, arg); |
| +} |
| + |
| +// Calls its argument. |
| +// This lets us use functions that take no arguments with SkOnce methods above. |
| +// (We pass _this_ as the function and the no-arg function as its argument. Cute eh?) |
| +static void no_arg_adaptor(void (*f)()) { |
|
bungeman-skia
2014/05/30 21:13:18
Can the name be hidden so that 'no_arg_adaptor' do
mtklein
2014/06/02 16:11:39
Done.
|
| + f(); |
| +} |
| + |
| +inline void SkOnce(SkOnceFlag* once, void (*func)()) { |
| + return SkOnce(once, no_arg_adaptor, func); |
| } |
| -#undef SK_ANNOTATE_BENIGN_RACE |
| +template <typename Lock> |
| +inline void SkOnce(bool* done, Lock* lock, void (*func)()) { |
| + return SkOnce(done, lock, no_arg_adaptor, func); |
| +} |
| #endif // SkOnce_DEFINED |