Index: content/common/gpu/gpu_command_buffer_stub.cc |
diff --git a/content/common/gpu/gpu_command_buffer_stub.cc b/content/common/gpu/gpu_command_buffer_stub.cc |
index 189215122af0bff2aeb71e88d7364c1a7ad0fe21..25b14411d8323bc1ef9cbc0e5fbcb1fba213a858 100644 |
--- a/content/common/gpu/gpu_command_buffer_stub.cc |
+++ b/content/common/gpu/gpu_command_buffer_stub.cc |
@@ -946,7 +946,8 @@ void GpuCommandBufferStub::OnRegisterGpuMemoryBuffer( |
if (decoder_) { |
gpu::gles2::ImageManager* image_manager = decoder_->GetImageManager(); |
DCHECK(image_manager); |
- image_manager->AddImage(image.get(), id); |
+ if (!image_manager->AddImage(image.get(), id)) |
+ return; |
reveman
2014/07/30 14:11:12
I just remembered the second reason to why I prefe
no sievers
2014/07/30 14:46:46
Normally I'd say it makes more sense to optimize i
sohanjg
2014/07/30 15:02:44
thanks :)
|
} |
} |