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Unified Diff: third_party/polymer/components/web-animations-js/src/timeline.js

Issue 3010683002: Update Polymer components. (Closed)
Patch Set: Rebase Created 3 years, 4 months ago
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Index: third_party/polymer/components/web-animations-js/src/timeline.js
diff --git a/third_party/polymer/components/web-animations-js/src/timeline.js b/third_party/polymer/components/web-animations-js/src/timeline.js
new file mode 100644
index 0000000000000000000000000000000000000000..2b213b5550efeda3ef89a9a10708410f896cac57
--- /dev/null
+++ b/third_party/polymer/components/web-animations-js/src/timeline.js
@@ -0,0 +1,101 @@
+// Copyright 2014 Google Inc. All rights reserved.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+
+(function(shared, scope, testing) {
+ var originalRequestAnimationFrame = window.requestAnimationFrame;
+ window.requestAnimationFrame = function(f) {
+ return originalRequestAnimationFrame(function(x) {
+ scope.timeline._updateAnimationsPromises();
+ f(x);
+ scope.timeline._updateAnimationsPromises();
+ });
+ };
+
+ scope.AnimationTimeline = function() {
+ this._animations = [];
+ this.currentTime = undefined;
+ };
+
+ scope.AnimationTimeline.prototype = {
+ getAnimations: function() {
+ this._discardAnimations();
+ return this._animations.slice();
+ },
+ _updateAnimationsPromises: function() {
+ scope.animationsWithPromises = scope.animationsWithPromises.filter(function(animation) {
+ return animation._updatePromises();
+ });
+ },
+ _discardAnimations: function() {
+ this._updateAnimationsPromises();
+ this._animations = this._animations.filter(function(animation) {
+ return animation.playState != 'finished' && animation.playState != 'idle';
+ });
+ },
+ _play: function(effect) {
+ var animation = new scope.Animation(effect, this);
+ this._animations.push(animation);
+ scope.restartWebAnimationsNextTick();
+ // Use animation._animation.play() here, NOT animation.play().
+ //
+ // Timeline.play calls new scope.Animation(effect) which (indirectly) calls Timeline.play on
+ // effect's children, and Animation.play is also recursive. We only need to call play on each
+ // animation in the tree once.
+ animation._updatePromises();
+ animation._animation.play();
+ animation._updatePromises();
+ return animation;
+ },
+ play: function(effect) {
+ if (effect) {
+ effect.remove();
+ }
+ return this._play(effect);
+ }
+ };
+
+ var ticking = false;
+
+ scope.restartWebAnimationsNextTick = function() {
+ if (!ticking) {
+ ticking = true;
+ requestAnimationFrame(webAnimationsNextTick);
+ }
+ };
+
+ function webAnimationsNextTick(t) {
+ var timeline = scope.timeline;
+ timeline.currentTime = t;
+ timeline._discardAnimations();
+ if (timeline._animations.length == 0)
+ ticking = false;
+ else
+ requestAnimationFrame(webAnimationsNextTick);
+ }
+
+ var timeline = new scope.AnimationTimeline();
+ scope.timeline = timeline;
+
+ try {
+ Object.defineProperty(window.document, 'timeline', {
+ configurable: true,
+ get: function() { return timeline; }
+ });
+ } catch (e) { }
+ try {
+ window.document.timeline = timeline;
+ } catch (e) { }
+
+})(webAnimationsShared, webAnimationsNext, webAnimationsTesting);

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