DescriptionChannelIDSource looks up a channel ID key for a given hostname, and
ChannelIDKey does the signing.
Right now ChannelIDSource::GetChannelIDKey is still a synchronous function.
It will become asynchronous in a future CL. The assumption is that channel
ID keys may be stored on a disk, so the lookup may require disk access, but
once a channel ID key is loaded into memory, it can sign data without
blocking.
Corresponds to internal CL 68051215.
R=wtc@chromium.org
BUG=
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=273748
Patch Set 1 #
Total comments: 1
Patch Set 2 : fixed copy-and-paste error #
Total comments: 1
Patch Set 3 : Ported patch changes to NSS #
Total comments: 2
Patch Set 4 : Address comment nits #
Total comments: 2
Patch Set 5 : Fixes build on C++03 #
Messages
Total messages: 15 (0 generated)
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