Index: runtime/lib/function.cc |
diff --git a/runtime/lib/function.cc b/runtime/lib/function.cc |
index 0bd2c70d429b5d098b97b05524b2a60a447c9335..af6969d1a912bb1bbbe5a43b2871bca77dc4ebbd 100644 |
--- a/runtime/lib/function.cc |
+++ b/runtime/lib/function.cc |
@@ -35,33 +35,30 @@ DEFINE_NATIVE_ENTRY(Closure_equals, 2) { |
Closure::CheckedHandle(zone, arguments->NativeArgAt(0)); |
GET_NATIVE_ARGUMENT(Instance, other, arguments->NativeArgAt(1)); |
ASSERT(!other.IsNull()); |
- if (receiver.raw() == other.raw()) return Bool::True().raw(); |
- if (other.IsClosure()) { |
- const Function& func_a = Function::Handle(zone, receiver.function()); |
- const Function& func_b = |
- Function::Handle(zone, Closure::Cast(other).function()); |
- if (func_a.raw() == func_b.raw()) { |
- ASSERT(!func_a.IsImplicitStaticClosureFunction()); |
- if (func_a.IsImplicitInstanceClosureFunction()) { |
+ // For implicit instance closures compare receiver instance and function's |
+ // name and owner (multiple function objects could exist for the same |
+ // function due to hot reload). |
+ // Objects of other closure kinds are unique, so use identity comparison. |
+ if (receiver.raw() == other.raw()) { |
+ return Bool::True().raw(); |
+ } |
+ const Function& func_a = Function::Handle(zone, receiver.function()); |
siva
2017/07/21 21:47:17
It probably makes sense to avoid creation of this
alexmarkov
2017/07/21 22:02:43
My gut feeling tells me that comparing a closure w
siva
2017/07/21 22:51:24
Not sure depends on the program being run, you sho
alexmarkov
2017/07/24 16:11:47
Reverted to the earlier testing other.IsClosure(),
|
+ if (func_a.IsImplicitInstanceClosureFunction()) { |
+ if (other.IsClosure()) { |
+ const Closure& other_closure = Closure::Cast(other); |
+ const Function& func_b = Function::Handle(zone, other_closure.function()); |
+ if (func_b.IsImplicitInstanceClosureFunction()) { |
const Context& context_a = Context::Handle(zone, receiver.context()); |
const Context& context_b = |
- Context::Handle(zone, Closure::Cast(other).context()); |
- const Object& receiver_a = Object::Handle(zone, context_a.At(0)); |
- const Object& receiver_b = Object::Handle(zone, context_b.At(0)); |
- if (receiver_a.raw() == receiver_b.raw()) return Bool::True().raw(); |
- } |
- } else if (func_a.IsImplicitInstanceClosureFunction() && |
- func_b.IsImplicitInstanceClosureFunction()) { |
- // TODO(rmacnak): Patch existing tears off during reload instead. |
- const Context& context_a = Context::Handle(zone, receiver.context()); |
- const Context& context_b = |
- Context::Handle(zone, Closure::Cast(other).context()); |
- const Object& receiver_a = Object::Handle(zone, context_a.At(0)); |
- const Object& receiver_b = Object::Handle(zone, context_b.At(0)); |
- if ((receiver_a.raw() == receiver_b.raw()) && |
- (func_a.name() == func_b.name()) && |
- (func_a.Owner() == func_b.Owner())) { |
- return Bool::True().raw(); |
+ Context::Handle(zone, other_closure.context()); |
+ RawObject* receiver_a = context_a.At(0); |
+ RawObject* receiver_b = context_b.At(0); |
+ if ((receiver_a == receiver_b) && |
+ ((func_a.raw() == func_b.raw()) || |
+ ((func_a.name() == func_b.name()) && |
+ (func_a.Owner() == func_b.Owner())))) { |
+ return Bool::True().raw(); |
+ } |
} |
} |
} |