Index: base/keyboard_code_conversion_mac.h |
diff --git a/base/keyboard_code_conversion_mac.h b/base/keyboard_code_conversion_mac.h |
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+// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef BASE_KEYBOARD_CODE_CONVERSION_MAC_H_ |
+#define BASE_KEYBOARD_CODE_CONVERSION_MAC_H_ |
+ |
+#import <Cocoa/Cocoa.h> |
+#include "basictypes.h" |
+#include "base/keyboard_codes_posix.h" |
+ |
+namespace base { |
+ |
+// We use windows virtual keycodes throughout our keyboard event related code, |
+// including unit tests. But Mac uses a different set of virtual keycodes. |
+// This function converts a windows virtual keycode into Mac's virtual key code |
+// and corresponding unicode character. |flags| is the modifiers mask such |
+// as NSControlKeyMask, NSShiftKeyMask, etc. |
+// When success, the corresponding Mac's virtual key code will be returned. |
+// The corresponding unicode character will be stored in |character|, and the |
+// corresponding unicode character ignoring the modifiers will be stored in |
+// |characterIgnoringModifiers|. |
+// -1 will be returned if the keycode can't be converted. |
+// This function is mainly for simulating keyboard events in unit tests. |
+// See third_party/WebKit/WebKit/chromium/src/mac/WebInputEventFactory.mm for |
+// reverse conversion. |
+int MacKeyCodeForWindowsKeyCode(KeyboardCode keycode, |
+ NSUInteger flags, |
+ unichar* character, |
+ unichar* characterIgnoringModifiers); |
+ |
+} // namespace base |
+ |
+#endif // BASE_KEYBOARD_CODE_CONVERSION_MAC_H_ |