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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef BASE_KEYBOARD_CODE_CONVERSION_MAC_H_ |
| 6 #define BASE_KEYBOARD_CODE_CONVERSION_MAC_H_ |
| 7 |
| 8 #import <Cocoa/Cocoa.h> |
| 9 #include "basictypes.h" |
| 10 #include "base/keyboard_codes_posix.h" |
| 11 |
| 12 namespace base { |
| 13 |
| 14 // We use windows virtual keycodes throughout our keyboard event related code, |
| 15 // including unit tests. But Mac uses a different set of virtual keycodes. |
| 16 // This function converts a windows virtual keycode into Mac's virtual key code |
| 17 // and corresponding unicode character. |flags| is the modifiers mask such |
| 18 // as NSControlKeyMask, NSShiftKeyMask, etc. |
| 19 // When success, the corresponding Mac's virtual key code will be returned. |
| 20 // The corresponding unicode character will be stored in |character|, and the |
| 21 // corresponding unicode character ignoring the modifiers will be stored in |
| 22 // |characterIgnoringModifiers|. |
| 23 // -1 will be returned if the keycode can't be converted. |
| 24 // This function is mainly for simulating keyboard events in unit tests. |
| 25 // See third_party/WebKit/WebKit/chromium/src/mac/WebInputEventFactory.mm for |
| 26 // reverse conversion. |
| 27 int MacKeyCodeForWindowsKeyCode(KeyboardCode keycode, |
| 28 NSUInteger flags, |
| 29 unichar* character, |
| 30 unichar* characterIgnoringModifiers); |
| 31 |
| 32 } // namespace base |
| 33 |
| 34 #endif // BASE_KEYBOARD_CODE_CONVERSION_MAC_H_ |
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