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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_EVENTS_DEVICES_INPUT_DEVICE_MANAGER_H_ | 5 #ifndef UI_EVENTS_DEVICES_INPUT_DEVICE_MANAGER_H_ |
6 #define UI_EVENTS_DEVICES_INPUT_DEVICE_MANAGER_H_ | 6 #define UI_EVENTS_DEVICES_INPUT_DEVICE_MANAGER_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/macros.h" | 10 #include "base/macros.h" |
11 #include "ui/events/devices/events_devices_export.h" | 11 #include "ui/events/devices/events_devices_export.h" |
12 #include "ui/events/devices/input_device.h" | 12 #include "ui/events/devices/input_device.h" |
13 #include "ui/events/devices/input_device_event_observer.h" | 13 #include "ui/events/devices/input_device_event_observer.h" |
14 #include "ui/events/devices/touchscreen_device.h" | 14 #include "ui/events/devices/touchscreen_device.h" |
15 | 15 |
16 namespace ui { | 16 namespace ui { |
17 | 17 |
18 // Interface to query available input devices. Holds a static pointer to an | 18 // Interface to query available input devices. Holds a thread-local pointer to |
19 // implementation that provides this service. The implementation could be | 19 // an implementation that provides this service. The implementation could be |
20 // DeviceDataManager or something that mirrors the necessary state if | 20 // DeviceDataManager or something that mirrors the necessary state if |
21 // DeviceDataManager is in a different process. | 21 // DeviceDataManager is in a different process. |
22 class EVENTS_DEVICES_EXPORT InputDeviceManager { | 22 class EVENTS_DEVICES_EXPORT InputDeviceManager { |
23 public: | 23 public: |
24 InputDeviceManager() {} | 24 InputDeviceManager() {} |
25 | 25 |
26 static InputDeviceManager* GetInstance(); | 26 static InputDeviceManager* GetInstance(); |
27 static bool HasInstance(); | 27 static bool HasInstance(); |
28 | 28 |
29 virtual const std::vector<InputDevice>& GetKeyboardDevices() const = 0; | 29 virtual const std::vector<InputDevice>& GetKeyboardDevices() const = 0; |
30 virtual const std::vector<TouchscreenDevice>& GetTouchscreenDevices() | 30 virtual const std::vector<TouchscreenDevice>& GetTouchscreenDevices() |
31 const = 0; | 31 const = 0; |
32 virtual const std::vector<InputDevice>& GetMouseDevices() const = 0; | 32 virtual const std::vector<InputDevice>& GetMouseDevices() const = 0; |
33 virtual const std::vector<InputDevice>& GetTouchpadDevices() const = 0; | 33 virtual const std::vector<InputDevice>& GetTouchpadDevices() const = 0; |
34 | 34 |
35 virtual bool AreDeviceListsComplete() const = 0; | 35 virtual bool AreDeviceListsComplete() const = 0; |
36 virtual bool AreTouchscreensEnabled() const = 0; | 36 virtual bool AreTouchscreensEnabled() const = 0; |
37 | 37 |
38 virtual void AddObserver(InputDeviceEventObserver* observer) = 0; | 38 virtual void AddObserver(InputDeviceEventObserver* observer) = 0; |
39 virtual void RemoveObserver(InputDeviceEventObserver* observer) = 0; | 39 virtual void RemoveObserver(InputDeviceEventObserver* observer) = 0; |
40 | 40 |
41 protected: | 41 protected: |
42 // Sets the instance. This should only be set once per process. | 42 // Sets the instance. This should only be set once per thread. |
43 static void SetInstance(InputDeviceManager* instance); | 43 static void SetInstance(InputDeviceManager* instance); |
44 | 44 |
45 // Clears the instance. InputDeviceManager doesn't own the instance and won't | 45 // Clears the instance. InputDeviceManager doesn't own the instance and won't |
46 // destroy it, so it should be cleared before it is destroyed elsewhere. | 46 // destroy it, so it should be cleared before it is destroyed elsewhere. |
47 static void ClearInstance(); | 47 static void ClearInstance(); |
48 | 48 |
49 private: | 49 private: |
50 static InputDeviceManager* instance_; // Not owned. | 50 static InputDeviceManager* instance_; // Not owned. |
51 | 51 |
52 DISALLOW_COPY_AND_ASSIGN(InputDeviceManager); | 52 DISALLOW_COPY_AND_ASSIGN(InputDeviceManager); |
53 }; | 53 }; |
54 | 54 |
55 } // namespace ui | 55 } // namespace ui |
56 | 56 |
57 #endif // UI_EVENTS_DEVICES_INPUT_DEVICE_MANAGER_H_ | 57 #endif // UI_EVENTS_DEVICES_INPUT_DEVICE_MANAGER_H_ |
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