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1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "media/base/mac/audio_latency_mac.h" | |
6 #include "media/base/limits.h" | |
7 | |
8 namespace media { | |
9 | |
10 int GetMinAudioBufferSizeMacOS(int min_buffer_size, int sample_rate) { | |
11 int buffer_size = min_buffer_size; | |
12 if (sample_rate > 48000) { | |
13 // The default buffer size is too small for higher sample rates and may lead | |
14 // to glitching. Adjust upwards by multiples of the default size. | |
15 if (sample_rate <= 96000) | |
16 buffer_size = 2 * limits::kMinAudioBufferSize; | |
17 else if (sample_rate <= 192000) | |
18 buffer_size = 4 * limits::kMinAudioBufferSize; | |
19 } | |
20 return buffer_size; | |
21 } | |
22 | |
23 } // namespace media | |
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