Index: ui/views/bubble/tray_bubble_view.h |
diff --git a/ui/views/bubble/tray_bubble_view.h b/ui/views/bubble/tray_bubble_view.h |
index 7fa7034855bea6d7729b536d48776f42aed8e5e6..01903d673476a4e3680e7bd90656fabc54be4edd 100644 |
--- a/ui/views/bubble/tray_bubble_view.h |
+++ b/ui/views/bubble/tray_bubble_view.h |
@@ -52,13 +52,13 @@ class VIEWS_EXPORT TrayBubbleView : public BubbleDialogDelegateView, |
// Called when the view is destroyed. Any pointers to the view should be |
// cleared when this gets called. |
- virtual void BubbleViewDestroyed() = 0; |
+ virtual void BubbleViewDestroyed(); |
// Called when the mouse enters/exits the view. |
// Note: This event will only be called if the mouse gets actively moved by |
// the user to enter the view. |
- virtual void OnMouseEnteredView() = 0; |
- virtual void OnMouseExitedView() = 0; |
+ virtual void OnMouseEnteredView(); |
+ virtual void OnMouseExitedView(); |
// Called to register/unregister accelerators for TrayBubbleView. |
// TrayBubbleView wants to register those accelerators at the global level. |
@@ -68,22 +68,23 @@ class VIEWS_EXPORT TrayBubbleView : public BubbleDialogDelegateView, |
// not called. |
virtual void RegisterAccelerators( |
const std::vector<ui::Accelerator>& accelerators, |
- TrayBubbleView* tray_bubble_view) = 0; |
- virtual void UnregisterAllAccelerators( |
- TrayBubbleView* tray_bubble_view) = 0; |
+ TrayBubbleView* tray_bubble_view); |
+ virtual void UnregisterAllAccelerators(TrayBubbleView* tray_bubble_view); |
// Called from GetAccessibleNodeData(); should return the appropriate |
// accessible name for the bubble. |
- virtual base::string16 GetAccessibleNameForBubble() = 0; |
+ virtual base::string16 GetAccessibleNameForBubble(); |
// Should return true if extra keyboard accessibility is enabled. |
// TrayBubbleView will put focus on the default item if extra keyboard |
// accessibility is enabled. |
- virtual bool ShouldEnableExtraKeyboardAccessibility() = 0; |
+ virtual bool ShouldEnableExtraKeyboardAccessibility(); |
// Called when a bubble wants to hide/destroy itself (e.g. last visible |
// child view was closed). |
- virtual void HideBubble(const TrayBubbleView* bubble_view) = 0; |
+ virtual void HideBubble(const TrayBubbleView* bubble_view); |
+ |
+ virtual bool ProcessGestureEventForBubble(ui::GestureEvent* event); |
tdanderson
2017/07/17 22:44:38
Please add some documentation here for this new fu
minch1
2017/07/18 03:59:00
Done.
|
private: |
DISALLOW_COPY_AND_ASSIGN(Delegate); |
@@ -158,6 +159,7 @@ class VIEWS_EXPORT TrayBubbleView : public BubbleDialogDelegateView, |
void OnMouseEntered(const ui::MouseEvent& event) override; |
void OnMouseExited(const ui::MouseEvent& event) override; |
void GetAccessibleNodeData(ui::AXNodeData* node_data) override; |
+ void OnGestureEvent(ui::GestureEvent* event) override; |
// Overridden from MouseWatcherListener |
void MouseMovedOutOfHost() override; |