Index: net/socket/tcp_server_socket.h |
diff --git a/net/socket/tcp_server_socket.h b/net/socket/tcp_server_socket.h |
index faff9ad826af3115ac25bb31e64706c9a290f926..ce6f45758de916a9e65c3090e2c2ec7e3a179ea7 100644 |
--- a/net/socket/tcp_server_socket.h |
+++ b/net/socket/tcp_server_socket.h |
@@ -11,6 +11,7 @@ |
#include "net/base/ip_endpoint.h" |
#include "net/base/net_export.h" |
#include "net/base/net_log.h" |
+#include "net/base/net_util.h" |
mmenke
2014/05/23 19:20:58
What is this needed for?
byungchul
2014/05/30 00:19:02
Done.
|
#include "net/socket/server_socket.h" |
#include "net/socket/tcp_socket.h" |
@@ -27,6 +28,9 @@ class NET_EXPORT_PRIVATE TCPServerSocket : public ServerSocket { |
virtual int Accept(scoped_ptr<StreamSocket>* socket, |
const CompletionCallback& callback) OVERRIDE; |
+ // Factory with IP address string and port. |
+ static scoped_ptr<TCPServerSocket> Create(const std::string& ip, int port); |
mmenke
2014/05/23 19:20:58
I think it's kinda of weird to have TCPServerSocke
byungchul
2014/05/30 00:19:02
Defined ServerSocketFactory which is necessary to
|
+ |
private: |
// Converts |accepted_socket_| and stores the result in |
// |output_accepted_socket|. |