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Unified Diff: Source/core/rendering/RenderBlock.h

Issue 294783004: Use tighter typing in table rendering code (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix typo / bug and update copyrights Created 6 years, 7 months ago
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Index: Source/core/rendering/RenderBlock.h
diff --git a/Source/core/rendering/RenderBlock.h b/Source/core/rendering/RenderBlock.h
index 3c19109622887cd155c76ff63c56823538a38149..94bab085168a1f5637c6e87d55bc8ffda1690167 100644
--- a/Source/core/rendering/RenderBlock.h
+++ b/Source/core/rendering/RenderBlock.h
@@ -244,8 +244,9 @@ public:
LayoutUnit collapsedMarginAfterForChild(const RenderBox* child) const;
virtual void updateFirstLetter();
+ virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
mstensho (USE GERRIT) 2014/05/20 09:34:39 Right... I see why you need this. I wonder what's
- virtual void scrollbarsChanged(bool /*horizontalScrollbarChanged*/, bool /*verticalScrollbarChanged*/) { };
+ virtual void scrollbarsChanged(bool /*horizontalScrollbarChanged*/, bool /*verticalScrollbarChanged*/) { }
LayoutUnit availableLogicalWidthForContent() const { return max<LayoutUnit>(0, logicalRightOffsetForContent() - logicalLeftOffsetForContent()); }
LayoutUnit logicalLeftOffsetForContent() const { return isHorizontalWritingMode() ? borderLeft() + paddingLeft() : borderTop() + paddingTop(); }
@@ -295,8 +296,6 @@ protected:
virtual void adjustInlineDirectionLineBounds(unsigned /* expansionOpportunityCount */, float& /* logicalLeft */, float& /* logicalWidth */) const { }
- virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
-
virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const OVERRIDE;
virtual void computePreferredLogicalWidths() OVERRIDE;
void adjustIntrinsicLogicalWidthsForColumns(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const;

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