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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 * (C) 2007 David Smith (catfish.man@gmail.com) | 4 * (C) 2007 David Smith (catfish.man@gmail.com) |
| 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All r ights reserved. | 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All r ights reserved. |
| 6 * | 6 * |
| 7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
| 8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
| 9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
| 10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
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| 237 LayoutUnit marginStartForChild(const RenderBoxModelObject* child) const { re turn child->marginStart(style()); } | 237 LayoutUnit marginStartForChild(const RenderBoxModelObject* child) const { re turn child->marginStart(style()); } |
| 238 LayoutUnit marginEndForChild(const RenderBoxModelObject* child) const { retu rn child->marginEnd(style()); } | 238 LayoutUnit marginEndForChild(const RenderBoxModelObject* child) const { retu rn child->marginEnd(style()); } |
| 239 void setMarginStartForChild(RenderBox* child, LayoutUnit value) const { chil d->setMarginStart(value, style()); } | 239 void setMarginStartForChild(RenderBox* child, LayoutUnit value) const { chil d->setMarginStart(value, style()); } |
| 240 void setMarginEndForChild(RenderBox* child, LayoutUnit value) const { child- >setMarginEnd(value, style()); } | 240 void setMarginEndForChild(RenderBox* child, LayoutUnit value) const { child- >setMarginEnd(value, style()); } |
| 241 void setMarginBeforeForChild(RenderBox* child, LayoutUnit value) const { chi ld->setMarginBefore(value, style()); } | 241 void setMarginBeforeForChild(RenderBox* child, LayoutUnit value) const { chi ld->setMarginBefore(value, style()); } |
| 242 void setMarginAfterForChild(RenderBox* child, LayoutUnit value) const { chil d->setMarginAfter(value, style()); } | 242 void setMarginAfterForChild(RenderBox* child, LayoutUnit value) const { chil d->setMarginAfter(value, style()); } |
| 243 LayoutUnit collapsedMarginBeforeForChild(const RenderBox* child) const; | 243 LayoutUnit collapsedMarginBeforeForChild(const RenderBox* child) const; |
| 244 LayoutUnit collapsedMarginAfterForChild(const RenderBox* child) const; | 244 LayoutUnit collapsedMarginAfterForChild(const RenderBox* child) const; |
| 245 | 245 |
| 246 virtual void updateFirstLetter(); | 246 virtual void updateFirstLetter(); |
| 247 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) OVERRIDE; | |
|
mstensho (USE GERRIT)
2014/05/20 09:34:39
Right... I see why you need this. I wonder what's
| |
| 247 | 248 |
| 248 virtual void scrollbarsChanged(bool /*horizontalScrollbarChanged*/, bool /*v erticalScrollbarChanged*/) { }; | 249 virtual void scrollbarsChanged(bool /*horizontalScrollbarChanged*/, bool /*v erticalScrollbarChanged*/) { } |
| 249 | 250 |
| 250 LayoutUnit availableLogicalWidthForContent() const { return max<LayoutUnit>( 0, logicalRightOffsetForContent() - logicalLeftOffsetForContent()); } | 251 LayoutUnit availableLogicalWidthForContent() const { return max<LayoutUnit>( 0, logicalRightOffsetForContent() - logicalLeftOffsetForContent()); } |
| 251 LayoutUnit logicalLeftOffsetForContent() const { return isHorizontalWritingM ode() ? borderLeft() + paddingLeft() : borderTop() + paddingTop(); } | 252 LayoutUnit logicalLeftOffsetForContent() const { return isHorizontalWritingM ode() ? borderLeft() + paddingLeft() : borderTop() + paddingTop(); } |
| 252 LayoutUnit logicalRightOffsetForContent() const { return logicalLeftOffsetFo rContent() + availableLogicalWidth(); } | 253 LayoutUnit logicalRightOffsetForContent() const { return logicalLeftOffsetFo rContent() + availableLogicalWidth(); } |
| 253 LayoutUnit startOffsetForContent() const { return style()->isLeftToRightDire ction() ? logicalLeftOffsetForContent() : logicalWidth() - logicalRightOffsetFor Content(); } | 254 LayoutUnit startOffsetForContent() const { return style()->isLeftToRightDire ction() ? logicalLeftOffsetForContent() : logicalWidth() - logicalRightOffsetFor Content(); } |
| 254 LayoutUnit endOffsetForContent() const { return !style()->isLeftToRightDirec tion() ? logicalLeftOffsetForContent() : logicalWidth() - logicalRightOffsetForC ontent(); } | 255 LayoutUnit endOffsetForContent() const { return !style()->isLeftToRightDirec tion() ? logicalLeftOffsetForContent() : logicalWidth() - logicalRightOffsetForC ontent(); } |
| 255 | 256 |
| 256 #ifndef NDEBUG | 257 #ifndef NDEBUG |
| 257 void checkPositionedObjectsNeedLayout(); | 258 void checkPositionedObjectsNeedLayout(); |
| 258 void showLineTreeAndMark(const InlineBox* = 0, const char* = 0, const Inline Box* = 0, const char* = 0, const RenderObject* = 0) const; | 259 void showLineTreeAndMark(const InlineBox* = 0, const char* = 0, const Inline Box* = 0, const char* = 0, const RenderObject* = 0) const; |
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| 288 int beforeMarginInLineDirection(LineDirectionMode) const; | 289 int beforeMarginInLineDirection(LineDirectionMode) const; |
| 289 | 290 |
| 290 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE; | 291 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE; |
| 291 virtual void paintObject(PaintInfo&, const LayoutPoint&) OVERRIDE; | 292 virtual void paintObject(PaintInfo&, const LayoutPoint&) OVERRIDE; |
| 292 virtual void paintChildren(PaintInfo&, const LayoutPoint&); | 293 virtual void paintChildren(PaintInfo&, const LayoutPoint&); |
| 293 void paintChild(RenderBox*, PaintInfo&, const LayoutPoint&); | 294 void paintChild(RenderBox*, PaintInfo&, const LayoutPoint&); |
| 294 void paintChildAsInlineBlock(RenderBox*, PaintInfo&, const LayoutPoint&); | 295 void paintChildAsInlineBlock(RenderBox*, PaintInfo&, const LayoutPoint&); |
| 295 | 296 |
| 296 virtual void adjustInlineDirectionLineBounds(unsigned /* expansionOpportunit yCount */, float& /* logicalLeft */, float& /* logicalWidth */) const { } | 297 virtual void adjustInlineDirectionLineBounds(unsigned /* expansionOpportunit yCount */, float& /* logicalLeft */, float& /* logicalWidth */) const { } |
| 297 | 298 |
| 298 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) OVERRIDE; | |
| 299 | |
| 300 virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, Layo utUnit& maxLogicalWidth) const OVERRIDE; | 299 virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, Layo utUnit& maxLogicalWidth) const OVERRIDE; |
| 301 virtual void computePreferredLogicalWidths() OVERRIDE; | 300 virtual void computePreferredLogicalWidths() OVERRIDE; |
| 302 void adjustIntrinsicLogicalWidthsForColumns(LayoutUnit& minLogicalWidth, Lay outUnit& maxLogicalWidth) const; | 301 void adjustIntrinsicLogicalWidthsForColumns(LayoutUnit& minLogicalWidth, Lay outUnit& maxLogicalWidth) const; |
| 303 | 302 |
| 304 virtual int firstLineBoxBaseline() const OVERRIDE; | 303 virtual int firstLineBoxBaseline() const OVERRIDE; |
| 305 virtual int inlineBlockBaseline(LineDirectionMode) const OVERRIDE; | 304 virtual int inlineBlockBaseline(LineDirectionMode) const OVERRIDE; |
| 306 int lastLineBoxBaseline(LineDirectionMode) const; | 305 int lastLineBoxBaseline(LineDirectionMode) const; |
| 307 | 306 |
| 308 virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&) OVERRID E; | 307 virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&) OVERRID E; |
| 309 | 308 |
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| 545 // FIXME: This is temporary as we move code that accesses block flow | 544 // FIXME: This is temporary as we move code that accesses block flow |
| 546 // member variables out of RenderBlock and into RenderBlockFlow. | 545 // member variables out of RenderBlock and into RenderBlockFlow. |
| 547 friend class RenderBlockFlow; | 546 friend class RenderBlockFlow; |
| 548 }; | 547 }; |
| 549 | 548 |
| 550 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBlock, isRenderBlock()); | 549 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBlock, isRenderBlock()); |
| 551 | 550 |
| 552 } // namespace WebCore | 551 } // namespace WebCore |
| 553 | 552 |
| 554 #endif // RenderBlock_h | 553 #endif // RenderBlock_h |
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