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Reimplement stack manipulations for LiveEdit
Overview:
When function gets updated with a new code, it may stay activated on stack and have to be restarted. The code of the function is additionally patched with a 'restarter' code snippet and PC is set there.
All scope analyzers must realize that there are no local variables in this state.
Total comments: 33
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Stats (+697 lines, -394 lines) |
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src/arm/debug-arm.cc
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src/builtins.h
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src/builtins.cc
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+2 lines, -2 lines |
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src/debug.h
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src/debug.cc
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src/factory.h
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src/factory.cc
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src/frames.h
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src/frames.cc
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+28 lines, -1 line |
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src/heap.h
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+1 line, -3 lines |
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src/heap.cc
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src/ia32/debug-ia32.cc
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+23 lines, -27 lines |
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src/liveedit.h
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+23 lines, -18 lines |
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src/liveedit.cc
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+357 lines, -162 lines |
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src/liveedit-debugger.js
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src/mips/debug-mips.cc
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src/profile-generator.cc
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src/runtime.h
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+2 lines, -2 lines |
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src/runtime.cc
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8 chunks |
+33 lines, -12 lines |
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src/scopeinfo.h
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+15 lines, -3 lines |
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src/scopeinfo.cc
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+7 lines, -1 line |
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src/x64/debug-x64.cc
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+3 lines, -6 lines |
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Total messages: 4 (0 generated)
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