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Issue 2943002: Reimplement stack manipulations for LiveEdit (Closed)
Patch Set: follow codereview Created 10 years, 5 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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237 p = ReadSymbol(p, &s); 237 p = ReadSymbol(p, &s);
238 p = ReadInt(p, &m); 238 p = ReadInt(p, &m);
239 list->Add(s); 239 list->Add(s);
240 modes->Add(static_cast<Variable::Mode>(m)); 240 modes->Add(static_cast<Variable::Mode>(m));
241 } 241 }
242 return ReadSentinel(p); 242 return ReadSentinel(p);
243 } 243 }
244 244
245 245
246 template<class Allocator> 246 template<class Allocator>
247 ScopeInfo<Allocator>::ScopeInfo(Code* code) 247 ScopeInfo<Allocator>::ScopeInfo(Code* code, FunctionScopeState scope_state)
248 : function_name_(Factory::empty_symbol()), 248 : function_name_(Factory::empty_symbol()),
249 parameters_(4), 249 parameters_(4),
250 stack_slots_(8), 250 stack_slots_(8),
251 context_slots_(8), 251 context_slots_(8),
252 context_modes_(8) { 252 context_modes_(8) {
253 if (code == NULL || code->sinfo_size() == 0) return; 253 if (code == NULL || code->sinfo_size() == 0) return;
254 254
255 Object** p0 = &Memory::Object_at(code->sinfo_start()); 255 Object** p0 = &Memory::Object_at(code->sinfo_start());
256 Object** p = p0; 256 Object** p = p0;
257 p = ReadSymbol(p, &function_name_); 257 p = ReadSymbol(p, &function_name_);
258 p = ReadBool(p, &calls_eval_); 258 p = ReadBool(p, &calls_eval_);
259 p = ReadList<Allocator>(p, &context_slots_, &context_modes_); 259 p = ReadList<Allocator>(p, &context_slots_, &context_modes_);
260 p = ReadList<Allocator>(p, &parameters_); 260 p = ReadList<Allocator>(p, &parameters_);
261 p = ReadList<Allocator>(p, &stack_slots_); 261 p = ReadList<Allocator>(p, &stack_slots_);
262 if (scope_state == FUNCTION_SCOPE_NOT_ENTERED) {
263 // Remove all locals from scope info if we are in restarted state.
264 context_slots_.Rewind(0);
265 context_modes_.Rewind(0);
266 stack_slots_.Rewind(0);
267 }
262 ASSERT((p - p0) * kPointerSize == code->sinfo_size()); 268 ASSERT((p - p0) * kPointerSize == code->sinfo_size());
263 } 269 }
264 270
265 271
266 static inline Object** WriteInt(Object** p, int x) { 272 static inline Object** WriteInt(Object** p, int x) {
267 *p++ = Smi::FromInt(x); 273 *p++ = Smi::FromInt(x);
268 return p; 274 return p;
269 } 275 }
270 276
271 277
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652 } 658 }
653 #endif // DEBUG 659 #endif // DEBUG
654 660
655 661
656 // Make sure the classes get instantiated by the template system. 662 // Make sure the classes get instantiated by the template system.
657 template class ScopeInfo<FreeStoreAllocationPolicy>; 663 template class ScopeInfo<FreeStoreAllocationPolicy>;
658 template class ScopeInfo<PreallocatedStorage>; 664 template class ScopeInfo<PreallocatedStorage>;
659 template class ScopeInfo<ZoneListAllocationPolicy>; 665 template class ScopeInfo<ZoneListAllocationPolicy>;
660 666
661 } } // namespace v8::internal 667 } } // namespace v8::internal
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