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Unified Diff: components/viz/common/server_gpu_memory_buffer_manager.h

Issue 2941423002: viz: Move ServerGpuMemoryBufferManager into host/gpu. (Closed)
Patch Set: fix tot merge Created 3 years, 6 months ago
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Index: components/viz/common/server_gpu_memory_buffer_manager.h
diff --git a/components/viz/common/server_gpu_memory_buffer_manager.h b/components/viz/common/server_gpu_memory_buffer_manager.h
deleted file mode 100644
index f546bc76f9cbf1b5a400a656675188b829320c82..0000000000000000000000000000000000000000
--- a/components/viz/common/server_gpu_memory_buffer_manager.h
+++ /dev/null
@@ -1,84 +0,0 @@
-// Copyright 2016 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef COMPONENTS_VIZ_COMMON_SERVER_GPU_MEMORY_BUFFER_MANAGER_H_
-#define COMPONENTS_VIZ_COMMON_SERVER_GPU_MEMORY_BUFFER_MANAGER_H_
-
-#include <memory>
-
-#include "base/macros.h"
-#include "base/memory/weak_ptr.h"
-#include "base/sequenced_task_runner.h"
-#include "base/synchronization/waitable_event.h"
-#include "gpu/command_buffer/client/gpu_memory_buffer_manager.h"
-#include "gpu/ipc/host/gpu_memory_buffer_support.h"
-
-namespace ui {
-namespace mojom {
-class GpuService;
-}
-}
-
-namespace viz {
-
-// This GpuMemoryBufferManager implementation is for [de]allocating gpu memory
-// from the gpu process over the mojom.GpuService api.
-// Note that |CreateGpuMemoryBuffer()| can be called on any thread. All the rest
-// of the functions must be called on the thread this object is created on.
-class ServerGpuMemoryBufferManager : public gpu::GpuMemoryBufferManager {
- public:
- ServerGpuMemoryBufferManager(ui::mojom::GpuService* gpu_service,
- int client_id);
- ~ServerGpuMemoryBufferManager() override;
-
- void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
- int client_id,
- const gpu::SyncToken& sync_token);
-
- void DestroyAllGpuMemoryBufferForClient(int client_id);
-
- void AllocateGpuMemoryBuffer(
- gfx::GpuMemoryBufferId id,
- int client_id,
- const gfx::Size& size,
- gfx::BufferFormat format,
- gfx::BufferUsage usage,
- gpu::SurfaceHandle surface_handle,
- base::OnceCallback<void(const gfx::GpuMemoryBufferHandle&)> callback);
-
- // Overridden from gpu::GpuMemoryBufferManager:
- std::unique_ptr<gfx::GpuMemoryBuffer> CreateGpuMemoryBuffer(
- const gfx::Size& size,
- gfx::BufferFormat format,
- gfx::BufferUsage usage,
- gpu::SurfaceHandle surface_handle) override;
- void SetDestructionSyncToken(gfx::GpuMemoryBuffer* buffer,
- const gpu::SyncToken& sync_token) override;
-
- private:
- void OnGpuMemoryBufferAllocated(
- int client_id,
- base::OnceCallback<void(const gfx::GpuMemoryBufferHandle&)> callback,
- const gfx::GpuMemoryBufferHandle& handle);
-
- ui::mojom::GpuService* gpu_service_;
- const int client_id_;
- int next_gpu_memory_id_ = 1;
-
- using NativeBuffers =
- std::unordered_set<gfx::GpuMemoryBufferId,
- BASE_HASH_NAMESPACE::hash<gfx::GpuMemoryBufferId>>;
- std::unordered_map<int, NativeBuffers> native_buffers_;
- std::unordered_set<int> pending_buffers_;
-
- const gpu::GpuMemoryBufferConfigurationSet native_configurations_;
- scoped_refptr<base::SequencedTaskRunner> task_runner_;
- base::WeakPtrFactory<ServerGpuMemoryBufferManager> weak_factory_;
-
- DISALLOW_COPY_AND_ASSIGN(ServerGpuMemoryBufferManager);
-};
-
-} // namespace viz
-
-#endif // COMPONENTS_VIZ_COMMON_SERVER_GPU_MEMORY_BUFFER_MANAGER_H_
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