Index: components/viz/common/server_gpu_memory_buffer_manager.h |
diff --git a/components/viz/common/server_gpu_memory_buffer_manager.h b/components/viz/common/server_gpu_memory_buffer_manager.h |
deleted file mode 100644 |
index f546bc76f9cbf1b5a400a656675188b829320c82..0000000000000000000000000000000000000000 |
--- a/components/viz/common/server_gpu_memory_buffer_manager.h |
+++ /dev/null |
@@ -1,84 +0,0 @@ |
-// Copyright 2016 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef COMPONENTS_VIZ_COMMON_SERVER_GPU_MEMORY_BUFFER_MANAGER_H_ |
-#define COMPONENTS_VIZ_COMMON_SERVER_GPU_MEMORY_BUFFER_MANAGER_H_ |
- |
-#include <memory> |
- |
-#include "base/macros.h" |
-#include "base/memory/weak_ptr.h" |
-#include "base/sequenced_task_runner.h" |
-#include "base/synchronization/waitable_event.h" |
-#include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" |
-#include "gpu/ipc/host/gpu_memory_buffer_support.h" |
- |
-namespace ui { |
-namespace mojom { |
-class GpuService; |
-} |
-} |
- |
-namespace viz { |
- |
-// This GpuMemoryBufferManager implementation is for [de]allocating gpu memory |
-// from the gpu process over the mojom.GpuService api. |
-// Note that |CreateGpuMemoryBuffer()| can be called on any thread. All the rest |
-// of the functions must be called on the thread this object is created on. |
-class ServerGpuMemoryBufferManager : public gpu::GpuMemoryBufferManager { |
- public: |
- ServerGpuMemoryBufferManager(ui::mojom::GpuService* gpu_service, |
- int client_id); |
- ~ServerGpuMemoryBufferManager() override; |
- |
- void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, |
- int client_id, |
- const gpu::SyncToken& sync_token); |
- |
- void DestroyAllGpuMemoryBufferForClient(int client_id); |
- |
- void AllocateGpuMemoryBuffer( |
- gfx::GpuMemoryBufferId id, |
- int client_id, |
- const gfx::Size& size, |
- gfx::BufferFormat format, |
- gfx::BufferUsage usage, |
- gpu::SurfaceHandle surface_handle, |
- base::OnceCallback<void(const gfx::GpuMemoryBufferHandle&)> callback); |
- |
- // Overridden from gpu::GpuMemoryBufferManager: |
- std::unique_ptr<gfx::GpuMemoryBuffer> CreateGpuMemoryBuffer( |
- const gfx::Size& size, |
- gfx::BufferFormat format, |
- gfx::BufferUsage usage, |
- gpu::SurfaceHandle surface_handle) override; |
- void SetDestructionSyncToken(gfx::GpuMemoryBuffer* buffer, |
- const gpu::SyncToken& sync_token) override; |
- |
- private: |
- void OnGpuMemoryBufferAllocated( |
- int client_id, |
- base::OnceCallback<void(const gfx::GpuMemoryBufferHandle&)> callback, |
- const gfx::GpuMemoryBufferHandle& handle); |
- |
- ui::mojom::GpuService* gpu_service_; |
- const int client_id_; |
- int next_gpu_memory_id_ = 1; |
- |
- using NativeBuffers = |
- std::unordered_set<gfx::GpuMemoryBufferId, |
- BASE_HASH_NAMESPACE::hash<gfx::GpuMemoryBufferId>>; |
- std::unordered_map<int, NativeBuffers> native_buffers_; |
- std::unordered_set<int> pending_buffers_; |
- |
- const gpu::GpuMemoryBufferConfigurationSet native_configurations_; |
- scoped_refptr<base::SequencedTaskRunner> task_runner_; |
- base::WeakPtrFactory<ServerGpuMemoryBufferManager> weak_factory_; |
- |
- DISALLOW_COPY_AND_ASSIGN(ServerGpuMemoryBufferManager); |
-}; |
- |
-} // namespace viz |
- |
-#endif // COMPONENTS_VIZ_COMMON_SERVER_GPU_MEMORY_BUFFER_MANAGER_H_ |