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Side by Side Diff: components/viz/common/server_gpu_memory_buffer_manager.h

Issue 2941423002: viz: Move ServerGpuMemoryBufferManager into host/gpu. (Closed)
Patch Set: fix tot merge Created 3 years, 5 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef COMPONENTS_VIZ_COMMON_SERVER_GPU_MEMORY_BUFFER_MANAGER_H_
6 #define COMPONENTS_VIZ_COMMON_SERVER_GPU_MEMORY_BUFFER_MANAGER_H_
7
8 #include <memory>
9
10 #include "base/macros.h"
11 #include "base/memory/weak_ptr.h"
12 #include "base/sequenced_task_runner.h"
13 #include "base/synchronization/waitable_event.h"
14 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h"
15 #include "gpu/ipc/host/gpu_memory_buffer_support.h"
16
17 namespace ui {
18 namespace mojom {
19 class GpuService;
20 }
21 }
22
23 namespace viz {
24
25 // This GpuMemoryBufferManager implementation is for [de]allocating gpu memory
26 // from the gpu process over the mojom.GpuService api.
27 // Note that |CreateGpuMemoryBuffer()| can be called on any thread. All the rest
28 // of the functions must be called on the thread this object is created on.
29 class ServerGpuMemoryBufferManager : public gpu::GpuMemoryBufferManager {
30 public:
31 ServerGpuMemoryBufferManager(ui::mojom::GpuService* gpu_service,
32 int client_id);
33 ~ServerGpuMemoryBufferManager() override;
34
35 void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
36 int client_id,
37 const gpu::SyncToken& sync_token);
38
39 void DestroyAllGpuMemoryBufferForClient(int client_id);
40
41 void AllocateGpuMemoryBuffer(
42 gfx::GpuMemoryBufferId id,
43 int client_id,
44 const gfx::Size& size,
45 gfx::BufferFormat format,
46 gfx::BufferUsage usage,
47 gpu::SurfaceHandle surface_handle,
48 base::OnceCallback<void(const gfx::GpuMemoryBufferHandle&)> callback);
49
50 // Overridden from gpu::GpuMemoryBufferManager:
51 std::unique_ptr<gfx::GpuMemoryBuffer> CreateGpuMemoryBuffer(
52 const gfx::Size& size,
53 gfx::BufferFormat format,
54 gfx::BufferUsage usage,
55 gpu::SurfaceHandle surface_handle) override;
56 void SetDestructionSyncToken(gfx::GpuMemoryBuffer* buffer,
57 const gpu::SyncToken& sync_token) override;
58
59 private:
60 void OnGpuMemoryBufferAllocated(
61 int client_id,
62 base::OnceCallback<void(const gfx::GpuMemoryBufferHandle&)> callback,
63 const gfx::GpuMemoryBufferHandle& handle);
64
65 ui::mojom::GpuService* gpu_service_;
66 const int client_id_;
67 int next_gpu_memory_id_ = 1;
68
69 using NativeBuffers =
70 std::unordered_set<gfx::GpuMemoryBufferId,
71 BASE_HASH_NAMESPACE::hash<gfx::GpuMemoryBufferId>>;
72 std::unordered_map<int, NativeBuffers> native_buffers_;
73 std::unordered_set<int> pending_buffers_;
74
75 const gpu::GpuMemoryBufferConfigurationSet native_configurations_;
76 scoped_refptr<base::SequencedTaskRunner> task_runner_;
77 base::WeakPtrFactory<ServerGpuMemoryBufferManager> weak_factory_;
78
79 DISALLOW_COPY_AND_ASSIGN(ServerGpuMemoryBufferManager);
80 };
81
82 } // namespace viz
83
84 #endif // COMPONENTS_VIZ_COMMON_SERVER_GPU_MEMORY_BUFFER_MANAGER_H_
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