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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef COMPONENTS_VIZ_COMMON_SERVER_GPU_MEMORY_BUFFER_MANAGER_H_ | |
6 #define COMPONENTS_VIZ_COMMON_SERVER_GPU_MEMORY_BUFFER_MANAGER_H_ | |
7 | |
8 #include <memory> | |
9 | |
10 #include "base/macros.h" | |
11 #include "base/memory/weak_ptr.h" | |
12 #include "base/sequenced_task_runner.h" | |
13 #include "base/synchronization/waitable_event.h" | |
14 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" | |
15 #include "gpu/ipc/host/gpu_memory_buffer_support.h" | |
16 | |
17 namespace ui { | |
18 namespace mojom { | |
19 class GpuService; | |
20 } | |
21 } | |
22 | |
23 namespace viz { | |
24 | |
25 // This GpuMemoryBufferManager implementation is for [de]allocating gpu memory | |
26 // from the gpu process over the mojom.GpuService api. | |
27 // Note that |CreateGpuMemoryBuffer()| can be called on any thread. All the rest | |
28 // of the functions must be called on the thread this object is created on. | |
29 class ServerGpuMemoryBufferManager : public gpu::GpuMemoryBufferManager { | |
30 public: | |
31 ServerGpuMemoryBufferManager(ui::mojom::GpuService* gpu_service, | |
32 int client_id); | |
33 ~ServerGpuMemoryBufferManager() override; | |
34 | |
35 void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, | |
36 int client_id, | |
37 const gpu::SyncToken& sync_token); | |
38 | |
39 void DestroyAllGpuMemoryBufferForClient(int client_id); | |
40 | |
41 void AllocateGpuMemoryBuffer( | |
42 gfx::GpuMemoryBufferId id, | |
43 int client_id, | |
44 const gfx::Size& size, | |
45 gfx::BufferFormat format, | |
46 gfx::BufferUsage usage, | |
47 gpu::SurfaceHandle surface_handle, | |
48 base::OnceCallback<void(const gfx::GpuMemoryBufferHandle&)> callback); | |
49 | |
50 // Overridden from gpu::GpuMemoryBufferManager: | |
51 std::unique_ptr<gfx::GpuMemoryBuffer> CreateGpuMemoryBuffer( | |
52 const gfx::Size& size, | |
53 gfx::BufferFormat format, | |
54 gfx::BufferUsage usage, | |
55 gpu::SurfaceHandle surface_handle) override; | |
56 void SetDestructionSyncToken(gfx::GpuMemoryBuffer* buffer, | |
57 const gpu::SyncToken& sync_token) override; | |
58 | |
59 private: | |
60 void OnGpuMemoryBufferAllocated( | |
61 int client_id, | |
62 base::OnceCallback<void(const gfx::GpuMemoryBufferHandle&)> callback, | |
63 const gfx::GpuMemoryBufferHandle& handle); | |
64 | |
65 ui::mojom::GpuService* gpu_service_; | |
66 const int client_id_; | |
67 int next_gpu_memory_id_ = 1; | |
68 | |
69 using NativeBuffers = | |
70 std::unordered_set<gfx::GpuMemoryBufferId, | |
71 BASE_HASH_NAMESPACE::hash<gfx::GpuMemoryBufferId>>; | |
72 std::unordered_map<int, NativeBuffers> native_buffers_; | |
73 std::unordered_set<int> pending_buffers_; | |
74 | |
75 const gpu::GpuMemoryBufferConfigurationSet native_configurations_; | |
76 scoped_refptr<base::SequencedTaskRunner> task_runner_; | |
77 base::WeakPtrFactory<ServerGpuMemoryBufferManager> weak_factory_; | |
78 | |
79 DISALLOW_COPY_AND_ASSIGN(ServerGpuMemoryBufferManager); | |
80 }; | |
81 | |
82 } // namespace viz | |
83 | |
84 #endif // COMPONENTS_VIZ_COMMON_SERVER_GPU_MEMORY_BUFFER_MANAGER_H_ | |
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