Index: third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl_unittest.cc |
diff --git a/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl_unittest.cc b/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl_unittest.cc |
index f217b0bdcc5cdec968d107444f566d06b21f99c6..eec0b7008f5a8db080a7a0b2a5ecfdf6d189e14f 100644 |
--- a/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl_unittest.cc |
+++ b/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl_unittest.cc |
@@ -1407,8 +1407,7 @@ TEST_F(RendererSchedulerImplTest, |
std::string("I1"))); |
} |
-TEST_F(RendererSchedulerImplTest, |
- EventForwardedToMainThread_MouseClick) { |
+TEST_F(RendererSchedulerImplTest, EventForwardedToMainThread_MouseClick) { |
// A mouse click should be detected as main thread input handling, which means |
// we won't try to defer expensive tasks because of one. We can, however, |
// prioritize compositing/input handling. |
@@ -2230,7 +2229,6 @@ TEST_F(RendererSchedulerImplTest, TestLongIdlePeriodRepeating) { |
EXPECT_EQ(4, run_count); |
} |
- |
TEST_F(RendererSchedulerImplTest, TestLongIdlePeriodInTouchStartPolicy) { |
base::TimeTicks deadline_in_task; |
int run_count = 0; |
@@ -3257,7 +3255,7 @@ void SlowCountingTask(size_t* count, |
task_duration, timer_queue)); |
} |
} |
-} |
+} // namespace |
TEST_F(RendererSchedulerImplTest, |
SYNCHRONIZED_GESTURE_TimerTaskThrottling_task_expensive) { |