| Index: third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl_unittest.cc
|
| diff --git a/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl_unittest.cc b/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl_unittest.cc
|
| index f217b0bdcc5cdec968d107444f566d06b21f99c6..eec0b7008f5a8db080a7a0b2a5ecfdf6d189e14f 100644
|
| --- a/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl_unittest.cc
|
| +++ b/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl_unittest.cc
|
| @@ -1407,8 +1407,7 @@ TEST_F(RendererSchedulerImplTest,
|
| std::string("I1")));
|
| }
|
|
|
| -TEST_F(RendererSchedulerImplTest,
|
| - EventForwardedToMainThread_MouseClick) {
|
| +TEST_F(RendererSchedulerImplTest, EventForwardedToMainThread_MouseClick) {
|
| // A mouse click should be detected as main thread input handling, which means
|
| // we won't try to defer expensive tasks because of one. We can, however,
|
| // prioritize compositing/input handling.
|
| @@ -2230,7 +2229,6 @@ TEST_F(RendererSchedulerImplTest, TestLongIdlePeriodRepeating) {
|
| EXPECT_EQ(4, run_count);
|
| }
|
|
|
| -
|
| TEST_F(RendererSchedulerImplTest, TestLongIdlePeriodInTouchStartPolicy) {
|
| base::TimeTicks deadline_in_task;
|
| int run_count = 0;
|
| @@ -3257,7 +3255,7 @@ void SlowCountingTask(size_t* count,
|
| task_duration, timer_queue));
|
| }
|
| }
|
| -}
|
| +} // namespace
|
|
|
| TEST_F(RendererSchedulerImplTest,
|
| SYNCHRONIZED_GESTURE_TimerTaskThrottling_task_expensive) {
|
|
|