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|    1 /* |    1 /* | 
|    2  * Copyright (C) 2009 Google Inc. All rights reserved. |    2  * Copyright (C) 2009 Google Inc. All rights reserved. | 
|    3  * |    3  * | 
|    4  * Redistribution and use in source and binary forms, with or without |    4  * Redistribution and use in source and binary forms, with or without | 
|    5  * modification, are permitted provided that the following conditions are |    5  * modification, are permitted provided that the following conditions are | 
|    6  * met: |    6  * met: | 
|    7  * |    7  * | 
|    8  *     * Redistributions of source code must retain the above copyright |    8  *     * Redistributions of source code must retain the above copyright | 
|    9  * notice, this list of conditions and the following disclaimer. |    9  * notice, this list of conditions and the following disclaimer. | 
|   10  *     * Redistributions in binary form must reproduce the above |   10  *     * Redistributions in binary form must reproduce the above | 
| (...skipping 18 matching lines...) Expand all  Loading... | 
|   29  */ |   29  */ | 
|   30  |   30  | 
|   31 #ifndef WebRect_h |   31 #ifndef WebRect_h | 
|   32 #define WebRect_h |   32 #define WebRect_h | 
|   33  |   33  | 
|   34 #include "WebCommon.h" |   34 #include "WebCommon.h" | 
|   35  |   35  | 
|   36 #if INSIDE_BLINK |   36 #if INSIDE_BLINK | 
|   37 #include "platform/geometry/IntRect.h" |   37 #include "platform/geometry/IntRect.h" | 
|   38 #else |   38 #else | 
 |   39 #include <ui/gfx/geometry/rect.h> | 
|   39 #include <algorithm> |   40 #include <algorithm> | 
|   40 #include <cmath> |   41 #include <cmath> | 
|   41 #include <ui/gfx/geometry/rect.h> |  | 
|   42 #endif |   42 #endif | 
|   43  |   43  | 
|   44 namespace blink { |   44 namespace blink { | 
|   45  |   45  | 
|   46 struct WebRect { |   46 struct WebRect { | 
|   47   int x; |   47   int x; | 
|   48   int y; |   48   int y; | 
|   49   int width; |   49   int width; | 
|   50   int height; |   50   int height; | 
|   51  |   51  | 
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|   91   return a.x == b.x && a.y == b.y && a.width == b.width && a.height == b.height; |   91   return a.x == b.x && a.y == b.y && a.width == b.width && a.height == b.height; | 
|   92 } |   92 } | 
|   93  |   93  | 
|   94 inline bool operator!=(const WebRect& a, const WebRect& b) { |   94 inline bool operator!=(const WebRect& a, const WebRect& b) { | 
|   95   return !(a == b); |   95   return !(a == b); | 
|   96 } |   96 } | 
|   97  |   97  | 
|   98 }  // namespace blink |   98 }  // namespace blink | 
|   99  |   99  | 
|  100 #endif |  100 #endif | 
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