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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "platform/image-encoders/ImageEncoder.h" | 5 #include "platform/image-encoders/ImageEncoder.h" |
| 6 | 6 |
| 7 namespace blink { | 7 namespace blink { |
| 8 | 8 |
| 9 bool ImageEncoder::Encode(Vector<unsigned char>* dst, | 9 bool ImageEncoder::Encode(Vector<unsigned char>* dst, |
| 10 const SkPixmap& src, | 10 const SkPixmap& src, |
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| 74 options.fCompression = SkWebpEncoder::Compression::kLossless; | 74 options.fCompression = SkWebpEncoder::Compression::kLossless; |
| 75 options.fQuality = 75.0f; | 75 options.fQuality = 75.0f; |
| 76 } else { | 76 } else { |
| 77 options.fQuality = 80.0f; // Default value | 77 options.fQuality = 80.0f; // Default value |
| 78 if (0.0f <= quality && quality <= 1.0) | 78 if (0.0f <= quality && quality <= 1.0) |
| 79 options.fQuality = quality * 100.0f; | 79 options.fQuality = quality * 100.0f; |
| 80 } | 80 } |
| 81 | 81 |
| 82 return options; | 82 return options; |
| 83 } | 83 } |
| 84 }; | 84 }; // namespace blink |
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