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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGLObject.h

Issue 2940933003: DO NOT SUBMIT results of new clang-format (Closed)
Patch Set: Created 3 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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29 #include "platform/bindings/DOMWrapperWorld.h" 29 #include "platform/bindings/DOMWrapperWorld.h"
30 #include "platform/bindings/ScriptWrappable.h" 30 #include "platform/bindings/ScriptWrappable.h"
31 #include "platform/heap/Handle.h" 31 #include "platform/heap/Handle.h"
32 #include "platform/wtf/Assertions.h" 32 #include "platform/wtf/Assertions.h"
33 #include "third_party/khronos/GLES2/gl2.h" 33 #include "third_party/khronos/GLES2/gl2.h"
34 34
35 namespace gpu { 35 namespace gpu {
36 namespace gles2 { 36 namespace gles2 {
37 class GLES2Interface; 37 class GLES2Interface;
38 } 38 }
39 } 39 } // namespace gpu
40 40
41 namespace blink { 41 namespace blink {
42 42
43 class WebGLContextGroup; 43 class WebGLContextGroup;
44 class WebGLRenderingContextBase; 44 class WebGLRenderingContextBase;
45 45
46 template <typename T> 46 template <typename T>
47 GLuint ObjectOrZero(const T* object) { 47 GLuint ObjectOrZero(const T* object) {
48 return object ? object->Object() : 0; 48 return object ? object->Object() : 0;
49 } 49 }
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139 bool deleted_; 139 bool deleted_;
140 140
141 // Indicates whether the destructor has been entered and we therefore 141 // Indicates whether the destructor has been entered and we therefore
142 // need to be careful in subclasses to not touch other on-heap objects. 142 // need to be careful in subclasses to not touch other on-heap objects.
143 bool destruction_in_progress_; 143 bool destruction_in_progress_;
144 }; 144 };
145 145
146 } // namespace blink 146 } // namespace blink
147 147
148 #endif // WebGLObject_h 148 #endif // WebGLObject_h
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