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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 16 matching lines...) Expand all Loading... |
| 27 #define WebGLFramebuffer_h | 27 #define WebGLFramebuffer_h |
| 28 | 28 |
| 29 #include "modules/webgl/WebGLContextObject.h" | 29 #include "modules/webgl/WebGLContextObject.h" |
| 30 #include "modules/webgl/WebGLSharedObject.h" | 30 #include "modules/webgl/WebGLSharedObject.h" |
| 31 #include "platform/bindings/ScriptWrappableVisitor.h" | 31 #include "platform/bindings/ScriptWrappableVisitor.h" |
| 32 | 32 |
| 33 namespace gpu { | 33 namespace gpu { |
| 34 namespace gles2 { | 34 namespace gles2 { |
| 35 class GLES2Interface; | 35 class GLES2Interface; |
| 36 } | 36 } |
| 37 } | 37 } // namespace gpu |
| 38 | 38 |
| 39 namespace blink { | 39 namespace blink { |
| 40 | 40 |
| 41 class WebGLRenderbuffer; | 41 class WebGLRenderbuffer; |
| 42 class WebGLTexture; | 42 class WebGLTexture; |
| 43 | 43 |
| 44 class WebGLFramebuffer final : public WebGLContextObject { | 44 class WebGLFramebuffer final : public WebGLContextObject { |
| 45 DEFINE_WRAPPERTYPEINFO(); | 45 DEFINE_WRAPPERTYPEINFO(); |
| 46 | 46 |
| 47 public: | 47 public: |
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| 151 | 151 |
| 152 Vector<GLenum> draw_buffers_; | 152 Vector<GLenum> draw_buffers_; |
| 153 Vector<GLenum> filtered_draw_buffers_; | 153 Vector<GLenum> filtered_draw_buffers_; |
| 154 | 154 |
| 155 GLenum read_buffer_; | 155 GLenum read_buffer_; |
| 156 }; | 156 }; |
| 157 | 157 |
| 158 } // namespace blink | 158 } // namespace blink |
| 159 | 159 |
| 160 #endif // WebGLFramebuffer_h | 160 #endif // WebGLFramebuffer_h |
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