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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef AudioWorkletThread_h | 5 #ifndef AudioWorkletThread_h |
6 #define AudioWorkletThread_h | 6 #define AudioWorkletThread_h |
7 | 7 |
| 8 #include <memory> |
8 #include "core/workers/WorkerThread.h" | 9 #include "core/workers/WorkerThread.h" |
9 #include "core/workers/WorkletThreadHolder.h" | 10 #include "core/workers/WorkletThreadHolder.h" |
10 #include "modules/ModulesExport.h" | 11 #include "modules/ModulesExport.h" |
11 #include <memory> | |
12 | 12 |
13 namespace blink { | 13 namespace blink { |
14 | 14 |
15 class WorkerReportingProxy; | 15 class WorkerReportingProxy; |
16 | 16 |
17 // AudioWorkletThread is a per-frame singleton object that represents the | 17 // AudioWorkletThread is a per-frame singleton object that represents the |
18 // backing thread for the processing of AudioWorkletNode/AudioWorkletProcessor. | 18 // backing thread for the processing of AudioWorkletNode/AudioWorkletProcessor. |
19 // It is supposed to run an instance of V8 isolate. | 19 // It is supposed to run an instance of V8 isolate. |
20 | 20 |
21 class MODULES_EXPORT AudioWorkletThread final : public WorkerThread { | 21 class MODULES_EXPORT AudioWorkletThread final : public WorkerThread { |
(...skipping 21 matching lines...) Expand all Loading... |
43 | 43 |
44 bool IsOwningBackingThread() const override { return false; } | 44 bool IsOwningBackingThread() const override { return false; } |
45 | 45 |
46 private: | 46 private: |
47 AudioWorkletThread(ThreadableLoadingContext*, WorkerReportingProxy&); | 47 AudioWorkletThread(ThreadableLoadingContext*, WorkerReportingProxy&); |
48 }; | 48 }; |
49 | 49 |
50 } // namespace blink | 50 } // namespace blink |
51 | 51 |
52 #endif // AudioWorkletThread_h | 52 #endif // AudioWorkletThread_h |
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