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Side by Side Diff: third_party/WebKit/Source/core/layout/shapes/Shape.h

Issue 2940933003: DO NOT SUBMIT results of new clang-format (Closed)
Patch Set: Created 3 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
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23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
27 * OF THE POSSIBILITY OF SUCH DAMAGE. 27 * OF THE POSSIBILITY OF SUCH DAMAGE.
28 */ 28 */
29 29
30 #ifndef Shape_h 30 #ifndef Shape_h
31 #define Shape_h 31 #define Shape_h
32 32
33 #include <memory>
33 #include "core/CoreExport.h" 34 #include "core/CoreExport.h"
34 #include "core/style/BasicShapes.h" 35 #include "core/style/BasicShapes.h"
35 #include "core/style/StyleImage.h" 36 #include "core/style/StyleImage.h"
36 #include "platform/geometry/LayoutRect.h" 37 #include "platform/geometry/LayoutRect.h"
37 #include "platform/graphics/Path.h" 38 #include "platform/graphics/Path.h"
38 #include "platform/text/WritingMode.h" 39 #include "platform/text/WritingMode.h"
39 #include <memory>
40 40
41 namespace blink { 41 namespace blink {
42 42
43 class FloatRoundedRect; 43 class FloatRoundedRect;
44 44
45 struct LineSegment { 45 struct LineSegment {
46 STACK_ALLOCATED(); 46 STACK_ALLOCATED();
47 LineSegment() : logical_left(0), logical_right(0), is_valid(false) {} 47 LineSegment() : logical_left(0), logical_right(0), is_valid(false) {}
48 48
49 LineSegment(float logical_left, float logical_right) 49 LineSegment(float logical_left, float logical_right)
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114 (!line_height && line_top == rect.Y()); 114 (!line_height && line_top == rect.Y());
115 } 115 }
116 116
117 WritingMode writing_mode_; 117 WritingMode writing_mode_;
118 float margin_; 118 float margin_;
119 }; 119 };
120 120
121 } // namespace blink 121 } // namespace blink
122 122
123 #endif // Shape_h 123 #endif // Shape_h
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