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Side by Side Diff: tools/dom/templates/html/impl/impl_AudioContext.darttemplate

Issue 2940543002: Fix sound not playing in Dartium checked mode. (Closed)
Patch Set: Fix return type Created 3 years, 6 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 part of web_audio; 5 part of web_audio;
6 6
7 $(ANNOTATIONS)$(NATIVESPEC)$(CLASS_MODIFIERS)class $CLASSNAME$EXTENDS$IMPLEMENTS { 7 $(ANNOTATIONS)$(NATIVESPEC)$(CLASS_MODIFIERS)class $CLASSNAME$EXTENDS$IMPLEMENTS {
8 $!MEMBERS 8 $!MEMBERS
9 $if DART2JS 9 $if DART2JS
10 factory AudioContext() => JS('AudioContext', 10 factory AudioContext() => JS('AudioContext',
(...skipping 16 matching lines...) Expand all
27 bufferSize, numberOfInputChannels, numberOfOutputChannels); 27 bufferSize, numberOfInputChannels, numberOfOutputChannels);
28 } else if (numberOfInputChannels != null) { 28 } else if (numberOfInputChannels != null) {
29 return JS('ScriptProcessorNode', '#.call(#, #, #)', function, this, 29 return JS('ScriptProcessorNode', '#.call(#, #, #)', function, this,
30 bufferSize, numberOfInputChannels); 30 bufferSize, numberOfInputChannels);
31 } else { 31 } else {
32 return JS('ScriptProcessorNode', '#.call(#, #)', function, this, 32 return JS('ScriptProcessorNode', '#.call(#, #)', function, this,
33 bufferSize); 33 bufferSize);
34 } 34 }
35 } 35 }
36 $endif 36 $endif
37
38 $if DART2JS
39 @JSName('decodeAudioData')
40 @DomName('AudioContext.decodeAudioData')
41 @DocsEditable()
42 Future _decodeAudioData(ByteBuffer audioData,
43 [AudioBufferCallback successCallback,
44 AudioBufferCallback errorCallback]) native;
45
37 @DomName('AudioContext.decodeAudioData') 46 @DomName('AudioContext.decodeAudioData')
38 Future<AudioBuffer> decodeAudioData(ByteBuffer audioData) { 47 Future<AudioBuffer> decodeAudioData(ByteBuffer audioData) {
39 var completer = new Completer<AudioBuffer>(); 48 var completer = new Completer<AudioBuffer>();
40 _decodeAudioData(audioData, 49 _decodeAudioData(audioData,
41 (value) { completer.complete(value); }, 50 (value) { completer.complete(value); },
42 (error) { 51 (error) {
43 if (error == null) { 52 if (error == null) {
44 completer.completeError(''); 53 completer.completeError('');
45 } else { 54 } else {
46 completer.completeError(error); 55 completer.completeError(error);
47 } 56 }
48 }); 57 });
49 return completer.future; 58 return completer.future;
50 } 59 }
60 $else
61 @DomName('AudioContext.decodeAudioData')
62 Future<AudioBuffer> decodeAudioData(ByteBuffer audioData,
63 [AudioBufferCallback successCallback,
64 AudioBufferCallback errorCallback]) {
65 if (errorCallback != null) {
66 return convertNativePromiseToDartFuture(_blink.BlinkAudioContext.instance. decodeAudioData_Callback_3_(
67 this, audioData, successCallback, errorCallback));
68 }
69 if (successCallback != null) {
70 return convertNativePromiseToDartFuture(_blink.BlinkAudioContext.instance
71 .decodeAudioData_Callback_2_(this, audioData, successCallback));
72 }
73 return convertNativePromiseToDartFuture(_blink.BlinkAudioContext.instance
74 .decodeAudioData_Callback_1_(this, audioData));
75 }
76 $endif
51 } 77 }
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