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Side by Side Diff: ui/gl/gl_gl_api_implementation.h

Issue 2934733002: Workaround for Intel 6xxx clear to 0/1 bug (Closed)
Patch Set: rebase and move GLWorkarounds to a member of GLContext Created 3 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_GL_API_IMPLEMENTATION_H_ 5 #ifndef UI_GL_GL_GL_API_IMPLEMENTATION_H_
6 #define UI_GL_GL_GL_API_IMPLEMENTATION_H_ 6 #define UI_GL_GL_GL_API_IMPLEMENTATION_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <vector> 9 #include <vector>
10 10
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96 GLsizei width, 96 GLsizei width,
97 GLsizei height) override; 97 GLsizei height) override;
98 98
99 void glRenderbufferStorageMultisampleFn(GLenum target, 99 void glRenderbufferStorageMultisampleFn(GLenum target,
100 GLsizei samples, 100 GLsizei samples,
101 GLenum internalformat, 101 GLenum internalformat,
102 GLsizei width, 102 GLsizei width,
103 GLsizei height) override; 103 GLsizei height) override;
104 104
105 void glClearFn(GLbitfield mask) override; 105 void glClearFn(GLbitfield mask) override;
106 void glClearColorFn(GLclampf red,
107 GLclampf green,
108 GLclampf blue,
109 GLclampf alpha) override;
106 void glDrawArraysFn(GLenum mode, GLint first, GLsizei count) override; 110 void glDrawArraysFn(GLenum mode, GLint first, GLsizei count) override;
107 void glDrawElementsFn(GLenum mode, 111 void glDrawElementsFn(GLenum mode,
108 GLsizei count, 112 GLsizei count,
109 GLenum type, 113 GLenum type,
110 const void* indices) override; 114 const void* indices) override;
111 115
112 void glClearDepthFn(GLclampd depth) override; 116 void glClearDepthFn(GLclampd depth) override;
113 void glDepthRangeFn(GLclampd z_near, GLclampd z_far) override; 117 void glDepthRangeFn(GLclampd z_near, GLclampd z_far) override;
114 118
115 void InitializeFilteredExtensions(); 119 void InitializeFilteredExtensions();
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166 170
167 // Include the auto-generated part of this class. We split this because 171 // Include the auto-generated part of this class. We split this because
168 // it means we can easily edit the non-auto generated parts right here in 172 // it means we can easily edit the non-auto generated parts right here in
169 // this file instead of having to edit some template or the code generator. 173 // this file instead of having to edit some template or the code generator.
170 #include "gl_bindings_api_autogen_gl.h" 174 #include "gl_bindings_api_autogen_gl.h"
171 }; 175 };
172 176
173 } // namespace gl 177 } // namespace gl
174 178
175 #endif // UI_GL_GL_GL_API_IMPLEMENTATION_H_ 179 #endif // UI_GL_GL_GL_API_IMPLEMENTATION_H_
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