| Index: components/viz/common/server_gpu_memory_buffer_manager.cc
|
| diff --git a/components/viz/common/server_gpu_memory_buffer_manager.cc b/components/viz/common/server_gpu_memory_buffer_manager.cc
|
| index f9f179080cd09749f2ae7bd96d05b2d40380b637..5c52f722971eb52c1511267b58e1a9fd2c16d962 100644
|
| --- a/components/viz/common/server_gpu_memory_buffer_manager.cc
|
| +++ b/components/viz/common/server_gpu_memory_buffer_manager.cc
|
| @@ -5,7 +5,6 @@
|
| #include "components/viz/common/server_gpu_memory_buffer_manager.h"
|
|
|
| #include "base/logging.h"
|
| -#include "base/threading/thread_task_runner_handle.h"
|
| #include "gpu/ipc/client/gpu_memory_buffer_impl.h"
|
| #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h"
|
| #include "gpu/ipc/common/gpu_memory_buffer_support.h"
|
| @@ -15,12 +14,12 @@ namespace viz {
|
|
|
| ServerGpuMemoryBufferManager::ServerGpuMemoryBufferManager(
|
| ui::mojom::GpuService* gpu_service,
|
| - int client_id)
|
| + int client_id,
|
| + scoped_refptr<base::SingleThreadTaskRunner> task_runner)
|
| : gpu_service_(gpu_service),
|
| client_id_(client_id),
|
| native_configurations_(gpu::GetNativeGpuMemoryBufferConfigurations()),
|
| - task_runner_(base::ThreadTaskRunnerHandle::Get()),
|
| - weak_factory_(this) {}
|
| + task_runner_(std::move(task_runner)) {}
|
|
|
| ServerGpuMemoryBufferManager::~ServerGpuMemoryBufferManager() {}
|
|
|
| @@ -41,8 +40,7 @@ void ServerGpuMemoryBufferManager::AllocateGpuMemoryBufferHandle(
|
| gpu_service_->CreateGpuMemoryBuffer(
|
| id, size, format, usage, client_id, surface_handle,
|
| base::Bind(&ServerGpuMemoryBufferManager::OnGpuMemoryBufferAllocated,
|
| - weak_factory_.GetWeakPtr(), client_id,
|
| - base::Passed(std::move(callback))));
|
| + this, client_id, base::Passed(std::move(callback))));
|
| return;
|
| }
|
| }
|
| @@ -67,28 +65,23 @@ ServerGpuMemoryBufferManager::CreateGpuMemoryBuffer(
|
| gfx::BufferUsage usage,
|
| gpu::SurfaceHandle surface_handle) {
|
| gfx::GpuMemoryBufferId id(next_gpu_memory_id_++);
|
| - gfx::GpuMemoryBufferHandle handle;
|
| + std::unique_ptr<gfx::GpuMemoryBuffer> buffer;
|
| base::WaitableEvent wait_event(
|
| base::WaitableEvent::ResetPolicy::MANUAL,
|
| base::WaitableEvent::InitialState::NOT_SIGNALED);
|
| // We block with a WaitableEvent until the callbacks are run. So using
|
| // base::Unretained() is safe here.
|
| auto reply_callback = base::BindOnce(
|
| - &ServerGpuMemoryBufferManager::SignalOnGpuMemoryBufferAllocated,
|
| - base::Unretained(this), &handle, &wait_event);
|
| - auto allocate_callback = base::BindOnce(
|
| - &ServerGpuMemoryBufferManager::AllocateGpuMemoryBufferHandle,
|
| - base::Unretained(this), id, client_id_, size, format, usage,
|
| - surface_handle, std::move(reply_callback));
|
| - task_runner_->PostTask(FROM_HERE, std::move(allocate_callback));
|
| + &ServerGpuMemoryBufferManager::SignalOnGpuMemoryBufferAllocated, this,
|
| + &buffer, &wait_event, size, format, usage);
|
| + auto alloc_callback = base::BindOnce(
|
| + &ServerGpuMemoryBufferManager::AllocateGpuMemoryBufferHandle, this, id,
|
| + client_id_, size, format, usage, surface_handle,
|
| + std::move(reply_callback));
|
| + task_runner_->PostTask(FROM_HERE, std::move(alloc_callback));
|
| base::ThreadRestrictions::ScopedAllowWait allow_wait;
|
| wait_event.Wait();
|
| - if (handle.is_null())
|
| - return nullptr;
|
| - return gpu::GpuMemoryBufferImpl::CreateFromHandle(
|
| - handle, size, format, usage,
|
| - base::Bind(&ServerGpuMemoryBufferManager::DestroyGpuMemoryBuffer,
|
| - weak_factory_.GetWeakPtr(), id, client_id_));
|
| + return buffer;
|
| }
|
|
|
| void ServerGpuMemoryBufferManager::SetDestructionSyncToken(
|
| @@ -102,9 +95,15 @@ void ServerGpuMemoryBufferManager::DestroyGpuMemoryBuffer(
|
| gfx::GpuMemoryBufferId id,
|
| int client_id,
|
| const gpu::SyncToken& sync_token) {
|
| - DCHECK(task_runner_->BelongsToCurrentThread());
|
| - if (native_buffers_[client_id].erase(id))
|
| - gpu_service_->DestroyGpuMemoryBuffer(id, client_id, sync_token);
|
| + if (task_runner_->BelongsToCurrentThread()) {
|
| + if (native_buffers_[client_id].erase(id))
|
| + gpu_service_->DestroyGpuMemoryBuffer(id, client_id, sync_token);
|
| + } else {
|
| + task_runner_->PostTask(
|
| + FROM_HERE,
|
| + base::Bind(&ServerGpuMemoryBufferManager::DestroyGpuMemoryBuffer, this,
|
| + id, client_id, sync_token));
|
| + }
|
| }
|
|
|
| void ServerGpuMemoryBufferManager::DestroyAllGpuMemoryBufferForClient(
|
| @@ -135,10 +134,18 @@ void ServerGpuMemoryBufferManager::OnGpuMemoryBufferAllocated(
|
| }
|
|
|
| void ServerGpuMemoryBufferManager::SignalOnGpuMemoryBufferAllocated(
|
| - gfx::GpuMemoryBufferHandle* handle,
|
| + std::unique_ptr<gfx::GpuMemoryBuffer>* buffer,
|
| base::WaitableEvent* wait_event,
|
| - const gfx::GpuMemoryBufferHandle& allocated_handle) {
|
| - *handle = allocated_handle;
|
| + const gfx::Size& size,
|
| + gfx::BufferFormat format,
|
| + gfx::BufferUsage usage,
|
| + const gfx::GpuMemoryBufferHandle& handle) {
|
| + if (!handle.is_null()) {
|
| + *buffer = gpu::GpuMemoryBufferImpl::CreateFromHandle(
|
| + handle, size, format, usage,
|
| + base::Bind(&ServerGpuMemoryBufferManager::DestroyGpuMemoryBuffer, this,
|
| + handle.id, client_id_));
|
| + }
|
| wait_event->Signal();
|
| }
|
|
|
|
|