| Index: src/gpu/gl/GrGLDefines.h
|
| diff --git a/src/gpu/gl/GrGLDefines.h b/src/gpu/gl/GrGLDefines.h
|
| index 73f3d2e146e822ad40a4aa14ff4604f45c3e5674..58762e35c97e9b60493fb936a5ad58c7ba898f8d 100644
|
| --- a/src/gpu/gl/GrGLDefines.h
|
| +++ b/src/gpu/gl/GrGLDefines.h
|
| @@ -210,6 +210,69 @@
|
| #define GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
| #define GR_GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
|
|
| +/* Compressed Texture Formats */
|
| +#define GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
| +#define GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
| +#define GR_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
|
| +#define GR_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
|
| +
|
| +#define GR_GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
|
| +#define GR_GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
|
| +#define GR_GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
|
| +#define GR_GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
|
| +
|
| +#define GR_GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
|
| +#define GR_GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
|
| +
|
| +#define GR_GL_COMPRESSED_RGB8_ETC1 0x8D64
|
| +
|
| +#define GR_GL_COMPRESSED_R11 0x9270
|
| +#define GR_GL_COMPRESSED_SIGNED_R11 0x9271
|
| +#define GR_GL_COMPRESSED_RG11 0x9272
|
| +#define GR_GL_COMPRESSED_SIGNED_RG11 0x9273
|
| +
|
| +#define GR_GL_COMPRESSED_RGB8_ETC2 0x9274
|
| +#define GR_GL_COMPRESSED_SRGB8 0x9275
|
| +#define GR_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1 0x9276
|
| +#define GR_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1 0x9277
|
| +#define GR_GL_COMPRESSED_RGBA8_ETC2 0x9278
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ETC2 0x9279
|
| +
|
| +#define GR_GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
|
| +#define GR_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
|
| +#define GR_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
|
| +#define GR_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
|
| +
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD
|
| +
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD
|
| +
|
| /* HintMode */
|
| #define GR_GL_DONT_CARE 0x1100
|
| #define GR_GL_FASTEST 0x1101
|
|
|